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BRITAIN S LEADING MAGAZINE FOR THE AMSTRAD CPC 464. 664 AND 6128
No. 35 • AUGUST 1988 • £1.25
INTEGRATE!
rmation
INVADE!
The joy of hacking
I
reviews, previews, interviews
your views and all the news
type-ins, tutorials, adventuring
le eooiest games and hottest tips
word processing, comms.
You nevei knew there
was so much in iff
□er«! his
ifranafM&TMl
hacks his wav rtwcunh Bra horrors
j i w$' wd upon to worte - FIR i
BREATH ING LIONS, GIANT BATS.
SMAKES. LIVING SteLfcTQNS nrd -hi
LEGIONS Of TH" DAWNED. Fintflyl*
musr stey tnEVIL NECROMANCER
KARG. its l*j assumes the awesome
ri^ranBra flTa MULTWCADED
DRAGON. U) i^egain what ts riQhitftjIv
his. is it mere than vou can
hwnJfs?...
RASTAN THE WARRIOR KSN6.
'SLICK AMD COMPELLING" fresh
'ftASTANSAGAKGOOO
ENTERTAINING STUFF A NO
fTUKEEPhARDENEU
ARCAQe FIENDS GOING
FOR ALONG TIME"
CttrTmcxbreLtar.
tP!^.nflJlK
4?**.
rite
jfeSi
E&
SPECTRUM
-51 ^-g JJ
Central Street
Manchester M2 5NS
mm
- th&tackaJtevs- the car
vorwayitiitkjoh
commmiiv, the
tfwBEASTEBOV&lhe
On a not steely night in
ffw s just ihe 10 of rt>? iceberg
CHLUNG QUEST to Dcntrwi!
3RARCS WE PUIS I WONG
momoMEHi look a rr of placf
-TOONRLM'ZzapfW
VSMOIEDWTHRVE
3»rr go wrong*
^^^S
5^573
HH
""*
fly
_ ._ _^^J
^^™
^^
COMMODO
£8-95
AMSTRAD
TeS: 061 834 3939
Telex: 669977
THE
LINE
-UP
AMSTRAD
ACTION • AUGUST
1088
FRONT END
— NEWS-LETTERS'
07
10
32
13
REACTION
Deai AA, It there's one thing about software houses I cant stand. ,
Readers' writes - and Sugazman takes up tis new residence!
AMSCENE
Here is the CPC news. Whatfs happening - and why, tf it's worth
knowing about, ycull find it hare.
HELPLINE
Problems solved, questions answered. When in trouble or in
doubt, run in circles, screarr. and shout: then turn to The
Helpliners!
SERIOUS SIDE
SOFTWARE»HAHDWARE#PflOGRAMM!NG
WORDS WORK
Mako the most of your word processor and printer. This month
we deal with more letters - plus letterhead design, Season one.
16
BOOKS
What you ought to buy at all costs - and what you should miss
at all costs!
20
PROBLEM ATTIC
Spot of bother? Ask the expert.
99 INFOSCRIPT
!I»?iriiJEnflHfi nil unTir (7P
Seriousness on your CPC with.. Brunning's database-cum-word
processor.
q9
26
BAR CPM
A potted history of CPM - when, who, why, you know the
kind of thing. Plus all the usual tricks and tips.
ABSOLUTE BEGINNERS
Our tutorial taking you from computer ignorance to mastery
of Basic,
31
33
50
FIRST BYTES
Anxious about assemble? and horrified by hexadecimal? Our
beginner's guide to the agony and ecstasy of machine code.
COMMING ON-LINE
Our look at the world of comms with news, views and reviews.
HARDWARE PROJECT
Why buy it when you can make it for a tenth of the price?
ACTION & ADVENTURE
GAMES«Y!APS#PILGRIM
35
35
ACTION TEST STARTS HERE
HOPPING MAD
Li Elite's latest you get to bounce balls across a landscape. Is it
a Ravo? Is it a tu rkey? There s only one way to find out!
38
TARGET RENEGADE —
MASTERGAME
Imagine's headbustin' lipsmackin" highkickin' fist'
throw in" follow-up to Renegade gets the ultimate
accolade.
40
40
VIXEN
Guess what? A software house has bad the bright idea of
using a Page Three girl to sell a decidedly average game!
ARCTIC FOX
Get in, switch on, drive off and shoot nasty aligns. Snow fun
- ot is it?
PREVIEWS
we reveal whafs coming soon to the CPC - H«oes of she Lance
and Mickey Mouse among them. Oh. and some bad news too.
SEQUELS - PLAY IT AGAIN, SAM!
A chance to renew your acquaintance with an old favourite
-or just abigrip otf? A special AA investigation.
59
THE PILGRIM
The very best coverage of adventuring on the CPCs in die
company of the enigmatic and elusive Pilg.
INTERACTION
FOR THE PEOPLE»fiVTHE PEOPLE
19
52
64
HOT TIPS
The place to pass on tricks and tactics ■
and eam£20orni::r
TYPE- INS
An excellent darts scoreboard and a graph dra wing program are
among this month's bumper five page section of Stiings.
CHEAT MODE
There's a whole other world inside your games just waiting for
you to discover it.
WRAPPING UP
THINGS TO BUY»BYEI
51
68
71
CLASSIFIED ADS
Your direct link to billions - well, okay then, tens of thousands
- of CPC owners for fust £5,
BUYERS GUIDE
Is your favourite among out Top 50 Games'?
SPECIAL OFFERS
Outstanding offers on software, plus our extraordinarily generous
subscription offer!
If it ain't broke...
Hello there I it's your new editor, as promised (threatened?)
last month by Bob 'something in my eye Wade I hope you'll
join with me. as T wish him all the best for the future, and thank
him for sterling service. He's been here right from day one, first
of ail as 'Software Editor" . thou as Heputy Editor" and finally, for
17 glorious issues, as Editor. Itll be hard following in his foot-
steps, not only because of his incredibly large and flat feet -
you didn't know? Oh Bob I'm so sorry you should have said -
but also because of what he has done for AA, making ft to my
mind far and away the liveliest and best presented of the CPC
dedicated magazines. That makes it difficult to come in and
take over.
So don't expect radical changes in your favourite read. In
the old maxim, If it aint, broke., don't fix ill" We still aim to
bring you the best and frankest games reviews around; we'll
Still be here providing solutions to youi problems, a foruni for
your opinions and the chance to join In the making of our mag.
On the other hand, a new editor inevitably means some
new ideas both on presentation and on content. Some of them
you will notice, if you're a regular reader, as you flick through,
while others may only gradually become apparent. What I'm
relying on. however, is that you the leader - who pay my
wages, though you may not like the fact - will be quick to let
us know what you think- A A has never been the kind of mag
that thinks it knows best for its readers: on the contrary it's
you who have helped shape it and made jt what It Is today
Enough of this idle chatter. Let's get on with it. shall we?
Amsxrad Action
Future Publishing Limited
4 Queen Street
Bath BA1 1EJ
Telephone 022b 446 D34
Fax 0225 446 019
Editor- Stewe Carer
Teduucal Etfilar. Pal McDocatf
suit Wiitw: Gary Baimt
Art Editoi OIlie Alriertc-n
CuuiiiLutoiB- KKEflid Mcjiifiiio. Stsva Cucftv
An T*ic EeQv Weddings. Kevin Hiiberi
PubUkftci: Cons Andesoa
Fwdmtwn- Dame Tarcoa; dare WoctJUand.
Jenny HeiJ. Harriet Athay
Subscriptions: Avar. ntnsct Mail
PG Box i. Pcntsbead. Huswi Bfzo be j
Telephone 0272 342487
Wail Order: dare Pates
Tfce Old &*m. Brunei Pre;mc: r Smumhwh, Siiunuaut TA: 1 TFt
TetephwtE 04S6 74011
Adnrtuukents: Margate 1 . Clarke
Byron Hmwe, 58 Bnnksswoy. Stockport, CheatJie
Telephone 061 474 T333
Covtt phdwamph*: Stuart Hayru=.a T^gtXianiphffl Both Tel: 032& 55343
CoSottl ociqinatitm: WcsSex ReprodurtianE, 525 Weila Raad. Sr.efA. BS-3 OQL
Printing- fittiwiviri Wdb Offi-st, Yfhimnnjs Vifcij, TTowferMOjO,, Wilts
OUMhutson. Sayioeuf Pjhsb. 5134 Jrjt^n Road. London SWS TAG
enrruHE fobijshihg ltd ia«
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Public programs?
, :mr Type-ins and cover cas-
sette program s Public Domain 9
I give my friends a copy of
The Duct?
Colin Young
Ham i J ton
New Zealand
Mo you can't without the
author's permission, because
copyright of material printed in a
magazine t$ usually reserved by
the author Ju$! in this one
instance hw contacted Richard
Barclay ci Gramtin and secured
permission for you to make one
copy tor your friend, provided no
money is exchanged.
As of th's month we are ask-
ing contributors to Type- Ins to
indicate whether ihey are donat-
ing work to the Public Domain
and we in turn win indicate the
tact when the Type- In in pub-
lished.
Hopeless case
I recently swapped my SUN
4/1 1Q computer for a SI 28 with
mat nice man next door, but I've
been having a few p rob ems with
it and I wonder if you can help?
How do you copy fil«s from
disk to disk' 7 ive tnecf putting two
disks in the slot a": the front end
but all I gel is B loud dunking
noise and I have to use a screw-
driver to get ihem out.
The fed warning light on lop
ot the keyboard is beginning to
worry me - what does it mean?
Don't just sit there grumbling or laughing
about it - tell the world! Address your
remarks to: Reaction, Amstrad Action, 4
Queen Street, Bath BA1 1EJ.
I typed CAT and got the mes-
sage "Disc missing" and when I
checked I found someone had
nicked my copy of The Dark
Side. How did it know?
RJ.Wefly
London
P.S. If I am the softwear winner
car I have an anghora fUmper,
sue medium., preterabty b>ue?
Disgruntled reader
Well it's finally happened, just as
I knew it would, The dedication
and the "pizazz' hns gone tin
longer do I rush out to Smiths for
my latest edition ot AA.
You started to get bored (or
so it seemed) and the editorial
quality of AA. along with the lack-
lustre reviews, started its slow
but steady slide down (he hill ot
greatness.
If you are going to continue
pub: shir g AA with its present
lack of commitment I would jusl
as soon see its demise before it
falls ;nto me pit of □bscunry occu-
pied by once great magazines.
Remember the Eagle?
Simon Warlord
London
Wo!t we're sorry to hear you feel
AA is not the mag it once was.
# Let's hear it for comms
I want to correct some of the inaccuracies contained in Phftip Davis'
letter (AA 33),
Firstly boards are definitely not 'semi-dosed dubs", ihough many
ooards do require registration ano a'low limned access on the first
Bat. Secondly I arr surpns&d Mr Davis found So liltfe help from
Sysops. who are all enthusiasts., There are many people, including
Sysops, eager to help newcomers, provided tney are approached
pleasantly, Behave with courtesy and remember you are a guest of
teone providing a service at personal cost of time and money.
T*i 'dly there is no doubt that comms is rather battling at first, like
many areas of computing. Aft with anything aise you pick it up by
Vial and error. The advantage with comms is that you can ask ours
tons
Sid Hancock
London
I Simon, but rf is any consolation
you're very much in the minority.
We know this not only from oitr
healthy safes and increasing
subscriptions but from the com-
ments on our recent Question-
naire and at the Amstrad Shows
we attend. You mention the Eagle
and, sure, it was a great CQtr»c
but perhaps ?bat tinge of nostaf-
gia which is present throughout
your ie iter, is the answer, Look nt
some ot the eariyAAs agaw and
you'll realise just how much the
presentation has in tact
improved. At least, that's how it
seems to a new editor, who is
convinced that Bob is a hard act
to follow.
CfO^fe^T^-
*il ;**mA* Ah
*i^»
'U/A^tFfe
Gruntled customer
A year ano a half ago I pur-
gbased a Romantic Robot
fVlultrfg.ce 2. and although t made
OaoK up copies of programs when
I first bought it lately it hasn't
been coping with brand new pro-
grams quite as successfully.
I was pleased, ther. to read in
AA about the new modified
Mull if ace Putting biro to paper I
wrote off sending my old
Mull if ace 2, A few wee*s later my
new Muliface Plus 2 arrived:
accompanying it were instruc-
tions and a very nice letter from
Mr Goktscheider. a director ot
Romanic Ronot
When i attached the Multilace
to trie hack dI my computer I
lound I couldn't get any reaction
Out Ol it with the switch ua or
down So 1 phoned them up, only
to f'nd that I would need to posi it
bacK for them to check it.
I did *.a .and just two days
ate' received a new one with an
adjustment - this 'ire no switch
protruding out of the box. beng
built into the device instead.
There was also a personal apolo-
gy tor the inconvenience and say-
ing if any more trouble were to
occur I was to contact thenn at
My new Multiface Plus 2
works a treat. I congratulate
Romantic Robot for the serv.ee
they have given me and would
recommend tnem to anyone after
a fnendiy, helpful service and the
satisfaction that they treat you sa
an individual instead of jusl
another cheque.
Gareth Elkins
Swindon
Wei' dona Romantic Robot: keep
up the good work. Let's hope
other suppltars of software and
hardware take note and follow
SUft.
The address for all mail-order enquiries is: Clare Betes, The
Old Bam. Brunei Presinct, Sonierton, Somerset TA11 7PY,
while ell subscription matters (except orders - see the back
of the magazine) are handled by Avon Direct Mail, PO Box
1, Portishead, Bristol BF20 9EG,
AMSTRAD ACTION
A
REACTION
Sprite and early
Yes please! Thai's in answer to Pat McDonald asking whether any-
one would iike a sprites/graphics course. I'm sure mere mus- be
many of us whose mam interest in assembler s for |he production of
graphics, so such a course would follow on vary nicely Irom Fu-st
Bytes.
As for what level it should be at, I can only speak fpr myself, 1
have some knowledge ol assembler but no experience; Assembler
listings with commentary would be Ihe mast helpful for m.
Perry Williams
Cambridge
We have good news for you. Perry, and ail the other assembler
enthusiasts out thorn. Raf's hard at work on a series thai starts a ht
tte later tins yeat just as soon as we can find a regular spot for ft.
Don't expect huge chunks of assembler, though, because we vtam
the programs to be user friendly for the beginner. Hackers can of ■■
course delve In for themselves.
* n% uf£ ji*\- $wt mot
f\^ WE- KfJOlM if . . *
CPC, speak to me
Sudden blindness has halted
computet entertainment for my
ueady lour year old son E run
assured keyboard stilts will be
essential to htm T>o ynu know
of nnv CPC adaptions for tha
blind'' It I were to buy a speech
synthesiser are there any pro-
grams existing such as a talk-
ing calculator 01 talking
games?
Stephen Brailhwaite
Scunthorpe
Good grief, tour years old' They
start them young m Scunthorpe.
As von may already oe awe
mosi work for blind would be
computer users has been done
on the BBC and the PC. We
spoke to Mike Cassidy, who in
heavily involved with computing
prefect? for the wstiaflfy handi-
capped, and he believes that
there are no talking programs tor
the CPC. H anyone knows differ-
ent perhaps they could let us
know and wett m the worm
By the way Soeecb! - itse all-
software speech synthesiser we
reviewed back in A A , 5 - fs sliti
gveita&tfe H costs £9,95 (taps)/
tUM (disk) hum Superior Sod
ware* {0532)459453
Not strictly true
I have a 464. bul no monitor
Computer shops tell mn they
can't possibly supply ihe monitor
o^> ts own, and it I want one I
have to buy another computer!
Masoud Olavari
Torquay
They're being, ahem, economi-
cal With the truth, probably
because they'd tike to sett you a
nee nftw computer. Comet for
one certainty sell them (they
have i. H9 colour ones m stock
today tr you must know!}. Stock:
"Willing pjb&?-wo&> wil-l we c *^£thiH<>
TO <?A*7 A&c^T THAT 6AJV\&
codes ar& 8892391 (colour.
£t60i am 8802309 (black and
wttite* £60}.
A quick plug
In response to J. R, Hawkins' letter
(AA 33), for £8.95 i supply a lead
that plugs in between the expan-
sion port and your ROM board
wifh a switch to switch the ROM's
on and off.
I *mi working on puffing an
extra ROM socket onto Ihe
Amstrad RS232, Please phone
me il you're interested
David McKeever
Ma uc Mine
Ayrshire
(0292) 541 283
Chip shock
For my Computer Studies
GCSF protect. I am writing a
computer program in Pascal,
and 1 want to place a pascal
chip in my computer (6128,
disk). ] have searched I ugh and
v
low for a dealer who can sup-
ply one, but with no success.
Are there any other ways 1 can
get my computer tu w:tie in
Pascal?
Miss Andri Pavlov
Word
Why Pascal on a chip? Ws
reotoa a disk version would
bo much cheaper - Hisoft, for
exempt*, xnppiy Pascal 80 for
£49.95 " 0826 718181
Sounds easy
How do I grit s:ereo on the
612&7
Dominic Corby
Chelmsford
You need an euoglifim such 68
the Bound Blaster from Site A
Software*, which costs £29,8$
and also features two loud
speakers. Alternatively you
could ask an electronics tech-
nical cliap to whip up such a
system.
Critical remarks
My friends and I think these
arp ihe had points about y>u r
magazine 1 .
1) A presentation ruling
should be added, covering
packaging, title music, options
and loading screen.
1) The second opinion should
be longer
3) PreviewB should be a fea-
ture of every issue.
4) A tape should be produced
every month I'm sure like me
many readers would be will-
ing to pay an extra twenty-five
to fifty pence every month.
5) Add xu\ne humour. Some
people: did rvad Lhe comments
at the bottom of the pages!
Simon Harris
Maidenhead
We've hud to cot your long
latter - especially all the nice
things you said' but 10
answer iiiese points as you
seise them:
1) Good idea, but should we
be encouraging- software
houses to maire packaging
even more lavish and there -
fore more expensive 7
2) Gftry usually seys it all any
way! (Well. 1 think so.)
3} The trouble with prvviows
is Umt what is promised for
next month may or may not
arrive before Christmas, and
it's in no-one's interest - espe-
cially yours for us to raise
hopes thai aren't met
4) If only we could produce a
tape every month! Unfor-
tunately it's very expensive,
and if it doesn't boost out
sSr&My massive roudvrtship
yd fiielilei v/e dcnX recoup
our cosfs. Still, we're hoping
to do one very soon,
b} Not everyone shares the
same sense of humour, and
what yon end I find funny
might wolf put other readers
right off.
For instance. I'd Love to sec
rhF? return of page bottoms
and Tool., write to BRINQ
BACK TOOT at Our usual
ttddtess and Jets see if hc'il
consider a comeback. He's a
reclusive superstar millionaire.
jetsctter playboy now. you
know!
AMSTRAD ACTION
A
REACTION
Antipodean corner part
one...
New Zealand m greal except !or one
; The other day I was reading the \m.
est AA when I decide lo splash out and
subscribe, because J would save a lot of
money and also get a nee game
OH I wen! to rhfi post office to get
•ome postal orders, but they didn't have
them anymore because ttifly were too
cosily, She suggested I go to a trading
bank and get a hank draft And that
would cost £10 -fcIS extra!
On the AA order ioirn you list Access
as a motliud of payment, A number oi
banking institutions here have ACCesS
Cards. So I was wondering if wo could
t':w:y.(\ card* '■" otofe n purchases from
you?
Or can von suggest =1 better method of
payment? Can we find the current
exchange rate and write otii ;i cheque for
thai ainuunt? Would you accept it? Please
help me and all the other people around
ihe wotld who would surely subscribe ii
they knew how to make the transactions.
Danny Gilqren
new Zealand
The situation tor overseas subscript tons
varies trom oonntry to count ty tm very
*m prised that a banker's draft should
cusi as much as you say - I suggest you
ask in one to Gad Out !'k j truth A battel
way oi paying is to go into your local
h,ink and ask them to send liie money.
They Jake the payment from you and
send ft over hc-rc using their credit card
fwmher The current rare lor an NZ sub
scripiion to A A is f.3& 18
Please note, everyone, thai the
address for siibsenpuon intnitiloa is The
Old Barn. Brunei Presmct, Somerlon.
Somerset TAlt 7PY: donr send them
here, because we just cannm he)p you'
And for changes of address write to A«on
Direct Mail. PO Box 1. Portishcad. Bristol
BF20 SEG.
...and part two
1 live in Dunedin, possibly one o: the far-
thest cities in the world from England,
and there's very li la software around
down bare, The twrj shops retailing
Amatrao software have between ttu/rn
about 150 titles about &0,'b0 tape/disk -
bill they can never get any of the games I
see in maga-^utjs Hke Tan Ccti. Alien? ir.
IsiS Vegxs or A f rack ot the Killei
Tomatoes
The Other problem is the price An
average tape game is S45 (approximately
£15) and disks about $60 (appro* E2UI
and those are also the prices for so called
burigflt games Saracen, for example
costs C2.99 in England and CIS m New
Zealand. 1 discovered the mail order soft-
ware in trie back of some Amstrad maga-
zines - hir it's available only if accompa
med by a £36 subscription or f,5 J over-
seas! My pocket money doesn't stretch
•■Hi far.
My second gn/./kr is that my little
hroihei sometimes makes danrtg raids
into may room and .ntu everything.
Recently he corrupted my best d:sk. Five
Star fiamos 3 Silly me. I hadn i made a
hack up copy because none of my disus
copy using CPM frxcept fii-Ktmg in las
Vvgas - but and who would want a hack
up of that?}. Are ihere any programs
which can vopy at least some disks? My
final gri22le - the dfsar.h of my 5 Star
gaums Hi. Is there a way to clean the
shutter on whicfc my bioilier left Ins fin-
ger prims? I feel I am stuck m a rut which
1 can't gol nut of
Aaron Watson
New Zealand
Now, sil you British tea<iein. do you
appreciate hovt !t;rky volt uic, not livma
tn Dnnrdir, ,inri having Aaron Watson's
younger brother [firing fa vour housn?
Discoioqv from SHren Software, £14.95
m Britain. not only copies 95% of disk
software, hut is easy to use, Hecc-very of
corrupted disks is tricky, however, and
your ot*st nope is to try and exchange U
for a working disk, either wtth the pnrmn
trom whom yon bought it. or the wanufac
tumra
11 -Tli
y3
y A-^ (maul \£#TWCf>ir\
?a><:£ force? ow *y
ZActGtiTKA H f J I i>MPwG CAW tn U SA > 4
V£v£t*G£ F?& AUTu
{ OfP vh r v rtf_/t
$YjJA&CQ to6tsr..j
AMSTRAD ACTION
£\MJ
What's new on the CPC
Amstrad Show 'Disappointment 1
IRIAl
COMPUTER
Exhibitors
at the latest -
Amstrad show.
at Alexandra
London, pronounced the event
a 'flop'. The absence of buz?, so much a
feature of previous shows, was the topic
of much conversation both among
exhibitors and among visitors.
Mark Tilley of Amor agreed iiiuL Lite
show was 'much less successful than any
previous one, ana professed himself 'very
disappointed al turnout and sales' Joy
Sharp of Rombo describe it. as average 1 ,
and fell that d didn't come up to expecta-
tions
Alexander Goldschreidflr of Horn-antic
Robot has become tncreasingfe? doubtful
about appearing at Amstrad thaws ana
'won't be there next time'. He spoke lo luls
of pfiopla, he said, 'including Amstrad. and
not one Was nappy'. His impression was
that either the organisers had been very
unlucky, or the show was not been profes-
sionally done'.
Excellent venue
The venue itself was excellent. Veterans
HO doubt recall the old style of computer
shows, when aisles were six feet wide.
end a popular stand ouutiod iams of M2S
pfoporttoiw. Tills time there was plenty of
space lor elU so much so, in fact, that the
party newer really got going.
One cause of the lack of excitement
was the shortage of new products. AA did
Back down two offerings: The Insider, a
riis-assemoler to list software in assembly
language form for Mif/riftim? owners. -
Romantic Robot are busy on it and we
hope to review it next, issue - and second,
KDS were assessing interest in aono
megabyte silicon disk with a price of
about C2G0. We realise it's really of minotl
ty interest 1 , they lo-Id us, We're just seeing
how big a minority
A ttendi.ii ice. at about 13,000. was
fewer than the 20.000 expected, Mike
Ma J lone sales manager of Database
Exhibitions who run the show, admits he
was 'disappointed'. 'Exhibitors turned out
in respectable numbers - about &Q-IO0 1
believe' But the show was dogged by
three main problems: 'Number one, we
hold it. on a bank noiiday week. That was
a gamble that didn't pay off, because Che
two previous Hank Holidays had had fine
weather. We won't try that again?
'Second, it was a hit too close to the
previous show. The problem Heru was trial
Alexandra Palace wasn't finished on time,
so that the previous show was late.
'Las'", there were very tew new product
launches We couldn't find any to adver-
tise Willi the show, to drew people.
'But let's put things into perspective. If
you compare this summer show with last
year's, it was identical as Tar as atten-
dance is concerned,
Good time had by AA
'We realise that 'you're only as good as
your last show". We feel very sorry tor the
exhibitors - we don't like Lo see them not
maximising profits".
Database's plans fuj an October show
in Manchester have no;, been hit
Future Publishing which hoasLs A A
among its lilies, was there in strength,
selling back issues, heaps of subscrip-
tions, cutprice software and even outra-
geous helium-filled ha I loons, as well as
offering genuine AA advice.
The team - Pat on Thursday, Gary on
Friday And new boy Steve on Saturday -
had themselves a gi eat time, and extend a
warm thanks to all thuue who came up
and chatted - and especially the many
people who said such nice ;hings about
the magazine I
464 Upgrade
InteraaLyd in upgrading your
464 into a b!2-B using u RAM
pack and 6128 ROM (sec
AA30P K4M Computers i^fi
do yon Ihe 6128 ROM at
£16,50. a b;g saving on the Use
pnee of €21.76.
X8tM will do the conver-
sion for you for just £25
including the ROM, or for £12
if send them your 464 with the
ROM Chip.
K&M are on « 0695 29046
or write to: K6M Computers.
40 Falrstead, Birch Green,
Skelmersdale, Lanes.
Free music
Goldmark have combined with Rob Baxter to arrange a special
deal for puichaseiS of the Advstncoti Music System. Buy i: from
them at £26 and yo'.i Trtceive a free disk Of previously urire-
leased music files, n 07072 712529,
Love is a MUG's game!
Addn;l.:; o! multi-user games have >een issued with a warning
that such activities can be highly dangerous,
Mclanio Weaver and Jez Thorpe met through the multiuser
game Shades and four weeks after their game clituacteis mar-
lied they got engaged in real life. Since then they have married
and all the signs are that they'll live happily ever after
■2is is a classic case of multi-user, empathy, commented AA
Doctor: zese two unfortunate people have quite obviously got
carried away. Perhaps ouster people can loam from star;
Shades lias until now only been available through a sub-
scription to MicroneL and Preatel. Now anyone with an RS232
interface and a modem capable of working at 1200/75 baud can
take part In it. Shades is on «* 0898 10 0&90 and costs 2Bp per
minute off peak and 3Sp per minute peak.
But don't say you weren't warned 1
AMSTRAD ACTION
A
AMSCENE
Parking mad
Chubby Gristle is a new game from
Lam, the team that brought,
•ou Tentwiex and FUntstoaes. You ,
play the eponymous Chubby, a oar
park attendant who tuu> lu cat his ,
way through 21 screens of plat-
forms thai Increase m difficulty.
or releass In August at £8,95
cassette and £1195 disk.
Boxing news
S13S have a tree catalogue of supplies
trom disk head cleaners and dust cov-
ers 10 printer paper and screen filters.
For instance: two dish boxes, one lock-
able, raiding 25 uncased disks (15
cased) and costng £18,20: the other
holding 50 uncased (30 cased) at
£10115.* 0273 726331.
.
Printer price hike
The European community has
slapped a levy of a third on all
Japanese printers noming into
the EC. The enforced increase
is bound to hit sales.
Brother, who manufacture
printers and components in
Britain and proud of it, can
perhaps bo forgiven for gloat-
ing somewhat over the news,
having planned as far back as
IS 84 to manufacture in the
UK. Since October of last year
they Have been producing a
full range of dot matrix punt-
ers from their factory in
Rtiabon North. Wales.
Brothers foresight has been
rewarded 1 . boasts John
Carter, head of Brothers
Office Equipment Division.
Not so happy are Epson,
who have been forced into
announcing across the range
price increases - though
these hflvo boon kept to an
average of about 1054. 'This
levy will hun. Jipsoin', admits
Jenny Lynn-Jones. Printer
Business Manager: it will
hurt our profitability. It will
hurt our investment in the
UK'. Epson's press release on
the subject in tikes interesting
reading, as they try desper-
ately to deny what everyone
knows: that printers, htee ail
computer peripherals, are
highly price-sensitive.
In the experience of the
300 UK Dealers interviewed
by Rcmtftf: in 198T. Jenny
Lynn- Jones claims, "when a.
customer chooses a printer
price comes a distant fifth
belund performance, reliabili-
ty, service and range'. Yes of
course...
Dragons and Heroes
The long and eagerly awaited computer versions of Advanced
Dungeons and Dragons (AD&D) are due to arrive k September.
The fust release is Heroes or* the Lance, an arcade action type
game by US Gold m which you
control a party of eight adven-
turers. Strategic Simulations
Incorporated (SSI) were to do
the programming of Pool of
Ifarijanoe which was to be the
first of the true role playing
style games, but it now looks
almost certain that it*s not
going to arriva on CPC {far the
full story see Pruvittws on
page 42). There are other
products planned in the next
four years (the license deal
lasts until 1992) including a
war-game and a training city
called Hiilslar.
It is hoped tfrWar will
make it onto the CPC, but
that's still a long way away.
Budget Releases
Players have just released two mote
games: Star Trooper and Sword Slayer.
The former is an expioration/shoot-em-up
set in the secret HO of ,7a hba McGut, arid
latter a simple combat game for one
or two players. The action takes place in a
gladiatorial arena, with death the pri2e for
the loser. Both coss El. 99 on cassette
only.
Beads Huud by Americana is a ic
release of a formei fuli-puced game. You
control a force that has to attack and
destroy a fortress deep inside enemy ter-
ritory The game is split mto several
£-.aqes that require different skills to com-
plete It costs £1.99 on tape.
Zeppelin Games now come in iwo
varieties which arc indicated by the
colour of their covers. Red covers are
grimes developed by Zeppelins in house
programming team and they are £2.99.
Blue covers are either re-releases of old
games or products developed outside
Zeppelin sod cost E1.99. FrcntHne is a red
game U) wliich you gut to blast hordes of
enemy troops with machine gun J no and
grenades. Godename Mat, in the blue
range, is a solid 3D shoot- em-up with a
large portion of suuicgy in it as you hurtle
around the solar system blasting the
nvading Myons.
Airwoil is the second game to arrive
on Elite's budget label. Encore. You play
the part of Stringfcllow Hawitc on a mis-
sion to rescue five US scientists thai are
held hostage deep beneath the Arizona
desert. El. 99 on cassette
The latent game to appear on the
Ricochet tabs] is the old Lucasfilm game,
HMbJazer. You sit in the seal nf Toioforl
and cliase a ball around a large 3D playing
area trying io score goals. Your opponent
can eilliei be another player or the com-
puter which has various skrJ levels. £2.99
Dot the tape.
There are three new releases in the
Silverbird range; Stunt Bike Simulator.
European 5-a-side and Ninja Scooter
Simulator. In Stunt Bifte Simulator you
have five different tastes io complete while
riding your motorbike. European 5-a-side
is a two player game of football, viewed,
from above the pitch and Ninja Scooier
Simulator is similar to the many slcate-
boazding games on the market. All three
cost £1,99 on tape.
MSTRAD ACTION
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ir?
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Get the most out of your word-processor anci printer. This month: all you
ever wanted to know about Letterheads but were afraid to ask.
So you want to create your own letter-
head, do you? Just as well you're reading
AA and not ".he Pigeon Fane-jar's Weekly
{they do a rotten letterhead, 1m told). A
peisanalised letterhead, after all. piuvrdes
the puifuvt excuse for a real ego trip. 1 get
depressed by stack after stack of indistin-
guishable printed "alters, I daresay many
cHtiors would love to see personalised
touches in correspondence as machinf!
printing (wnrri -processing 1 ) becomes more
and more common, Remember symbols
are much more memorable, than worris or
nuioheis,
Eight then, step one, take pen and
paper and start doodling to find a good
looking design. Certain features - notably
your name and address - am obviously
eL-wseuUal. IT you are in business your tale-
phone, tax numbers and date space
should alsu be included, with ancillary
information about VAT, reference and
company registration numbers if applica-
ble.
Producing graphics on the Amstrad is
not particularly difficult with one of the
many an programs around, but using just
the machine can be tricky. This entails
slowly building up a Basic program which
uses the commands plot, drah and move
Dunng the pasL year there have been
various Type-Ins that might be ol use
Fiohably the best is Hubert Buckley's
SuiART, back in AA2B. Considering its
size, just under two pages, it is very
impressive indeed
Once you have your letterhead looking
good onscreen you need to got it. out to
the printer. Ana this is where the prob-
lems start. Such screen dumps are fairly
common - there is one in this issue
However sometimes they print down the
page - it varies from program to pmgiaift
- and some only work with certain graphic
modes. Problems, problems.
The best thing is la use a tommeiciul
art package. There are several about.
though foi some leason softwaie hOu$£g
been slow m developing new ones With
such a product drawing a letterhead is
simplified, and generally they also include
screen dumping routines to printers This
is dependent on your printer type" most
only work with an Epson compatible.
O Pat Mc Donald
Technical Editor For Amstrnd Actioi
rtit Jem
My Idler head, (Don't pretend you're organ-
ised. McDonald, no-on9 will bt>lt»v» you -*d.)
Another problem printers have con-
cerns the seven bit printer port built into
all Amstrads. This means thai, unless the
screen dump is sophisticated enough to
deal with the problem, graphics dumps
have lines running through them As well
as this you have to fate ilie bet that you:
letterhead is going to be in black and
white - unlets ul tfjur.se you have access
to a colour printer or plotter (such an the
Star LC-10. which costs about £240 1 At
present there arc no strewn dumps that
use the extra colours.
Once you have your design - whet
by drawing the letterhead yourself and
Portraits of the artists
Top of the range of art packages comes AMX Stop Press, a desktop publishing pack
age in its own right. This means it can be used to write finished pages rather than
just text. It lacks a few art features though. Next would come Micro Design lion) Siren
Software, also a DTP program. Far cheaper than Stop Press with more an options but
less publishing power. For an out and out ail package it's hard bo beat the Advanced
Art Studio [see AA1\) from Rainbird. By far and away the most powerful you can get,
One minor point is that all of these work only on 12BK HAM machines with diifk
drives, The only 464 tape art package worth talking about* Melbourne Draw from
Melbourne House, has sunk into obscurity with the buy-out of the company by
MastertrortLc.
Contacts
AMX Stop Press • £49.96 • AMS * 092S 413501
Micro Design • £24.95 • Siren Software, » 061 228 1831
Advanced At t Studio* £24 96 * Knmbird. n- 01 240 8838
running a Typo In .screen dump, using an
art program, or peitiaps a combination
yon are faend with reproducing it on youi
stationery
Probably the easiest way is to take
your design down to your local printer - as
in the person who prints, rather than
machinery eto (gal on with it ed J They
aw vuiy luu willing to whip up some mas-
ters and produce sheets by the thujsatid -
because they charge for the privilege
Alternatively you could photocopy n.
This means poor quality, and lots of
expense but a low hassle rating.
The (.heapssl way of all, not surpris
uigly is to print il yourself using your
own printer and simply running off copies
as required Its noisy and time-consum-
ing, but at least it's cheap and convenient.
Past, present, future
When the Amsirad was first launched
Amsword was available straight
away. It was in fact a conversion of
the Taswoid word-processor. Further
versions were released by Tasman
software,
Coming tauiy close together were
WordStar, Br un word and Pretext, Of
those, Uie fust has sunk into ohscari-
ly. while the others have grown and
boon further ttevetoped.
Other word-processors, such &s
Pyraword< Pendown and Mew Word.
have gamed a niche. Generally
though, three of the first four have-
been going strong Their support now
includes speil checkers and (in two
cases} miniature fihng systems. But
what n&xt? Has the CPC's word-pro -
cessmg capacity been reached?
I doubt it. For a stun, the ROM
software capacity of the machines
enable extra programs to bo plugged
in without losing memory. Virtually no
other machines m the price range
have that capability And there are
plenty more features to include such
as a thesaurus, integral spreadsheet
and print enhancers, for instance, But
mora than that, the continued interest
in this column indicates the large user
base that siili exists.
So don't got ofi yet - the best is yet
to comet
AMSTRAO ACTION
A
WORDS WORK
Get it right
I fondly hoped the key buffer expansion program on page 21 of AA31 would sobc my
problems. Unfortunately it didnt It reset my CPC - not exac-Jy what 1 wiu.tedi
After tipping through, various books - ii^dtifiir.q the CPC Firmware Guide - I die-
covered a mistake in line 30. The linr* should read (I think' J
M data 2i,^ r 05,li J sl0.N9,a>,l£rHS,c9
Hugh Rabson, Bognor Regis
Pocket Solution
A tip for Pocket Ftoiexi If you have a
CPC6123 and a DtAi'ZiiQQ printer then,
when you press the CTRL oi SHIFT keys as
well as a numeric (keypad) hey a 'special'
character is panted on the screen, but not
on the printer Thoic are t.wr> solutions:
f) Load setprint and load 'he fcw ptr
within the program Change the prater
type from internal to parallel Delete the
codes lor continuous paper and single
sheer Save this edited punter driver as
DMPZ00& ptr on the start of day side of
The dish. How aU a »a Hi the manual
2) Another method is to use the phrase
key. Ctrl 0, Co into the famimand mode
and typo lp then press return Now all
ike phrases are displayed on the screen
Note that all thu special characters are
available from there So if you make a
printout ol Which characters are where,
you can get them with the ctkl key
The only disadvantage »s that you can-
not create phrase hies without destiny
Utg an/ of the characters
John W Bowman, The Nelhei lands
Collected works
Some Tasword tricks, II you print £ 100 or
99 % m your text and then justify, the sin-
gle space often becomes 2 or 3. ndicilous.
Sometimes Che symbol Jumps tq -Jie next
ljnu intolerable)
My solution is to set up one of the func-
tion keys to pnni a nonprinting character
I torn the second character set, say the
Creek capital signta X. Insert this into the
Single space which you want to re La 111. The
memory then regards the combined char-
acters as one word, hut the printer leaves
a single space! Or you can program all the
appropriate keys like £, %, and % to he
automatically linked with the sigma
There are many printer characteriattea
not explained in the manuals. For jiistan.ee.
if anyone wants to know how to gel all
French accented letters onto the numeric
keypad, to print them both to rhe screen
and the printer I can send them the inior-
nvation. It was quite by chance thai 1 dis-
covered that most of those caaiactera are
directly available in the DMP2000
] can print all these accented letters in
language 2 (English) except the umlaut
and cedilla They are ui the printer some-
where but I want to usr? them without
switching to language 3 [French) and los-
ing some ul the English characters
AMSTRAD ACTIO
Granting the option
I use Asiswoid (version 1 02) on disk. I
often find that when I come 10 load a
hie 1 have forgotten its name Up to
now tins has meant going into Basic to
catalogue the disk or taking pot luck.
The solution T went lot was to change
Lines 290 and 390 as follows:
290 IF a=8 THEN MEWDftlf
rah CAT; PRINT 'Fr**« any key to
OOntiftije'" : WHILE
IHKEYS^""" :WE«D;QOTO ZflB
390 »S{S)="File
catalogue" :b$ (8) -*F" Lb (S) -53
This replaces the option to go into
Basic widi an option to catalogue the
contents of the current disk
Martin Bolter, Northants
In the DMP2O00 manual it yn/*s an
example program for User Do: mud
Characters' But it only prints oliaractnrs
imirtg the seven bottom puis Out Ol the nine
on thfi printer dead, 1 cannot find QUt how
to use the tup seven
As with all thu instructions in the
Amstrad manuals, it look me hours to
translate the instructions on User Defined
Characters into normal English. Tne people
that design these things are practically illit-
eiate when it comes 1,0 explanations in
ordinary language!
K A Harmon, 2891 Route de Monde. 34090
Mootpellier, France
Peter Tewkesbury can supply an editor
for the second character set Of Tasword.
His address is 2b' Car thorp Rd, Northorn
Moot, Manchester BA23 OAS. Send hilll u
dish ptits Li to cover costs
your seven bit prohtftms are en dermic
to the hardware at the Amstrad. How
acoui mi uight bit printer port from KDS
electronics at £19.35, which Ivts you print
taller chaiaCteiS? * Q4S53 2076.
Ouahtas Plus, a very attractive pro
gram from Seven Stain software, enables
the creation of extra fonts very easily, and
can utilise an eight hit punter port if YOU
havn one As a simple unns/ei to down-
load problems it is the one I heartily rec-
ommend. ft works on Master file ITT. Mi.i:
Office J I (6128 only}, Protext (not CFM) as
wel! us Taaword Frice is £14.95 disk,
E12JJb 464 tJpe version. Extra font disks
are available for £.9.95 each, Seven 6'rajs
can be o;;jtacted on v Q6284 3445
N
Boxing Brunivord
A valuable feature of the current vtr
■ton is the ability 10 ledelme certain
keys to send any sequence of ten char-
arr.ers to the printer and 10 display any
desired symbol on the semen. There are
21 keys: that can be rednfined: the
numerals to 9. prefixed hy CTRL, and
various non-alphabet keys. These last
are the keys thflt produce tne ace riled
characters if a foreign alphabet is being
printed, so that it is possible to display
the accented characters on tne screen
as well as print mem. It is also possible
to instruct the printei to print a chnrao-
tur high speed, double density dat
grapliica so that it is possible for
instance to define keys to display and
print in Welsh and Cyrillic
When loaded Bnwword defines the
numerals with CTRL to display and
print a selection of Greek characters
and mathematical symbols. The others
are lef, unchanged. The keys can be
redefined using a Basic program and
the set saved to disk. The set is then
loaded with ESC U (update).
1 use this facility to produce tables
and family trees, using the 'box" charac-
ters of the IBM set. By loading rhe
appropriate character definitions I can
assemble on the screen and then print
patterns such as the foliowmg:
Lz^zn
With another set of definitions 1 can use
the number keys to produce captions,
W.th a single key stroke I cai^ pu:t in
double height, double width, empha-
sised italic or double lic.yht. double
width, reverse print, and display a suit-
able symbol on the screen.
If anyone wants more information on
this or any other aspect of Brirnword,
drop me a tme and I'll gladly help
M Catton, 11 Battery Close, Gosport
P012 4PA
Share word processing trick* or prob-
lems with other Amstrad addicts.
Send them to: Words WorJr,
Amstrsd Action, Future Publishing ,
4 Gueeri St, Bath, BA1 IE J.
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BOOKS
Just the ticket
<*
►<>
Read all about it - Pat McDonald recommends
reading material to educate and entertain.
Powerful Programming foi
Amstrads - Supercharge
your 464/664/6128
by W. Johnson, Sigma Frees
ISBN 1 85053 046 4, £6.35
This compilation of Basic routines covers
many interesting and varied topics, from
sorting routines to 3D amage manipula-
tion. It is a pity, however, that large,
sophisticated programs get no more than
a paragraph or two of commentary and
explanation.
Johnson deliberately makes it difficult
to understand a program without going
through it and analysing it In some ways
this represents a challenge, and some of
the more obscure routines need a good
grounding in mathematics to appreciate
them. A book to read if you want to find
some programming solutions, but not for
a tyro wishing to cut some teeth.
Last Resort
Most books reviewed here are hard
to track down through a Email book-
shop, although any title in print can
be ordered if the full title, author,
publisher and International Stand-
ard Book Number are known.
The exceptions are Melboure
House Publishers Ltd. The software
side of the company was sold to
Mastertronic, and the publishing
side no longer exists.
If a book is out of print, do not
despair. Write to The Out of Print
Book Service with details of the
book you want, enclosing an SAE. If
they come up with the goods, they
inform you and guote a price. The
minimum handling fee is £S,so the
method is hardly cheap, but if you
decide you don't want the book you
needn't buy it. Write to the Out of
Print Book Service. 17 Fairweaiher
Grove East, Fairwatei, Cardiff CF5
2JS. « 0222 5694B8.
Further reading:
The Amazing Amstrad Omnibus
Martin Fairbanks, Interface Publications,
ISBN 907563 82 1, £7.95
Music and Sound on your
Amstrad
by fan Sinclair, Melbourne House
ISBN 96161 192 6. £7,95
Sinclair, writing in his usual chatty style,
concentrates solely on the sound capabil-
ities of the CPC's. He starts with sound
propagation and progresses into musical
theory. The examples and diagrams are
clear and informative, and while the
plentiful demonstration programs may be
short they are of high quality,
Coverage is not too deep, yet mBiiy
substantial noises and musical composi-
tions can be appreciated and adjusted.
There's a section for machine code users,
too. Readable and informative.
An introduction to CPM+ on
Amstrad Computers
by P.E. McBride, Glentop Publishers Ltd
ISBN 185181064 4, £7.95
There is not a lot of literature available
for the novice on CPM+-, a situation hap-
pily improved by McBride's introduction
to this operating system CPM books are
more common, but in very few other
instances can reference be found to the
extra facilities available on CPM+.
As well as detailing the usage of the
system, the book gives information on
the usage and purpose of the more com-
monly used CPM+ programs. To many
people the book may seem a little too
advanced, but it is the best attempt at a
tricky subject, GSX, BIOS and BDOS ate
briefly considered as well.
Fur tiier raa.dmg;
CPM Plus Handbook
by Digital Research Inc and Amstrad pic.
Heineinann Ltd, ISBN 434 90321 3,
E14.9S
Advanced ^
Amstrad User's
Guide
by Daniel Martin, Glentop
Pubi. Ltd
ISBN 1 85181 018 8, £8.50
k*
For you don't want to Invest too much
money in a reference work this book pro-
vides plenty of facts and figures about
the CFC's internal workings. Its sections
include locomotive Basic keywords, the
standard charactfir set, machine code
digits for dis-assembly work and so on,
It also explains the vectors into the
operating system, listing such points as
entry and exit register conditions. On the
whole, though, it lacks the fine derail and
informative comment of Anatomy oi the
CFC's. One for those already knowledge-
able about computers who wish to study
them in some detail.
Further reading:
Amstrad CPC4G4 Whole Memory Guide
by Don Thomasson, Melbourne House
Publishers Ltd, ISBN 86161 199 3. £7.95
Ins 8t Outs Of the Amstrad
by Dorj Thomasson, Melbourne House
Publishers Ltd, ISBN 86161 190 X, £7.9 5
Exploring Adventures on the
Amstrad CFC464
by Peter Garrard, Duckworth
ISBN 7156 1927 6, £6.95
Intrigued but confused by the Pilgrim's
pages? This could be the place to start.
After a friendly introduction for the new-
comer, this worthy tome then leads the
reader deep into the murky world of
adventures, Although some of the games
referred to are getting a bit long in the
tooth, most things mentioned are of rele-
vance and interest to the would-be
adventurer, and the hints and tips section
contains everything important.
These days, with the Graphic Ad-
venture Creator and Professional Ad-
ventyre Writer, it may Seem that a book
on adventure gamee would have to leave
out the T>o It Yourself section. Mr
Genard's efforts have been left in - on
balance a good decision. Although manu-
als for adventure creators are generally
good it doesnt do any harm to have more
explanation and ideas on adventure writ-
ing.
Furlher reading:
Pilg's pages.
AMSTRAD ACTION
_
Assembly Language
Program mm g for the
Amstiad CPC464, 664 & 6128
by AP and DJ Stephenson, Argus Books
Ltd. ISBN 65542 861 8, £7.95
Many users dream of being truly profi-
m machine code. None attaui it -
vae nearest a human can come lo under
standing the natural language of comput-
ers Is through assembler. The
Siephensons provide a standard, no-non-
sense approach to learning machine
code, taking the pace slowly and giving
the reader time to adjust to this powerful
form of programming .
One off-note is the use ol a rather old
assembler; the listings could have been
dearer by using something more up to
date. But then the book was published
way back in 1986. so some ageing is to
be expected, Make no mistake: the path
is bard and neve: ending. But follow this
guide and you may become a Z&O assem-
bler programmer.
CPM Plus Handbook
by Digital Research Inn & Amstrad
Consumer Electronics pic
William Heinemann Ltd, ISBN 434
90321 3, £14,95
Thla is the Official, authoritative work on
CPM+, and as such its pages are packed
with information concerning that operat-
ing system, The orientation of the book is
towards Amstrad computers. .PCW8256
as well as CPC6128.
Nor is it just a reference work. Many
sections are designed to educate the
user, rather than simply listing page after
page of raw information. Included is a
GSX supplement explaining how CPM+
can use trcs system to produce graphic
displays. The book represents a solid,
meaty read, and is geared towards the
programmer of CFM+ rather than Uie
naive user.
Using DR Logo on the
Amstrad
by Martin Sims Gientop Publ. Ltd
ISBN 907792 56 1, £8,95
Logo is a computer language designed to
be easily learned, visual and powerful
Although every disk-based Amstrad has
Logo bundled with it, many people never
even attempt to see what it can do. A
shame, because for education and fun 1 it
is much better than Basic,
This is one of the best tutorials for
Logo around, It is lucid, and makes you
feel that much could be done with Logo If
more people knew about it. The Amstiad
manuals explained a fair bit about the
language, but the presentation and scale
of this book is so much better.
The Amstrad Disc
Companion
by Simon Williams
Sigma Press. ISBN 1 85058 034 0, £7.95
Most users don't want to delve into the
workings of optional extras for the CPC's.
This is particularly true of disk drives:
they just want to know what the machin-
ery can do. and bow to do it. For those
who want more, this 'Companion' shows
what difference a disk drive can make.
The Amazing Amstrad
Omnibus
by Martin Fairbanks. Interface Pubis.,
ISBN 907563 821, £7.95
If you want a mammoth read this is for
you. Unfortunately there Is a disgraceful
lack of bonng tables, humdrum statistics
and badly presented listings. Instead,
you get an amazing amount of programs
on a bewildering variety of subjects,
What this has that Supercharge lacks
is a discursive commentary with wit and
humour, rather than terse statements of
fact. In addition the Onmibus Is larger
and generally better written. On the
other hand Supercharge's programs are
generally of a more technical nature.
Further reading:
Powerful Programming lor Amstrads -
Supercharge your 464/664/6128
by W. Johnson, Sigma Press
ISBN1 eS05Q046 4,£6,9&
Amstrad Book 1 Starting
Basic
by Sean Gray and Eddy Maddix
Gientop Publishers Ltd
ISBN 907792 39 1, £4.95
Amstrad Book 2 Sound,
Graphics & Data Handling
by Sean Gray
Gientop Publishers Ltd
ISBN 907792 40 5, ES.9S
Well written they may be but the
Amstrad manuals, for many people, lack
detail concerning Basic. These two books
fill that gap, forming a helpful introduc-
tion to Basic programming.
The form of tutorial is to take some
substantial projects and carve thsm up,
explaining each Basic keyword as it
used. This greatly aitls understanding,
because you see each command as part
of a whole rather than as a separate enti-
ty.
Because of the obscure nature of
many sound and graphic commands, this
method comes into its own particularly in
the second book. The scope of both
works is not great, but for getting to
grips willi Basic they can be highly rec-
ommended,
The Anatomy of the CPC's
by Bruckman-Engtisch Gerits-Stiegere
First Publishing Ltd, £14.95
An ideal substitute for the official Amsoft
Firmware Guide. Though lacking in a lew
respects, it nevertheless provides a
tremendous background for those wish-
ing to delve deep Inside the Amstrad.
This is my favourite reference book of
the moment. You name it, it is covered -
the various vectors and ROM routines,
the video gate array, 6345 controller, Z80
processor and 8255, the AV-3-fi912 sound
chip, This is an authoritative guide to
CPC system architecture - not just 464,
but 664 and 612Q as wall
Further reading:
Amstrad CPC464 Whole Memory Guide
by Don Thomasson, Melbourne House
ISBN 86161 199 3, £7.95
Ins & Outs of the Amstrad
by Don Thomasson, Melbourne House
ISBN 86161 190 X. £7 95
Games and Graphics
Programming on the
Amstrad CPC464, 664, 6128
by Steve Colwill, Micro Press
ISBN 7447 0033 9. £996
A subject close to many CPC owner's
hearts: making money by writing games.
But don't get the wrong idea, this book is
included purely for the way it demon-
strates graphic techniques. And very
well it does it too, with information on
sound, screen layout, key reading inter-
rupts etc. It is a fairly fast read, although
to get any sort of benefit it will be neces-
sary to digest the information property.
What lets the book down is the fact
that all of the proc^aoiiriiing is in
Locomotive Basic. This makes it more
understandable, and the book's value is
in laying out and explaining techniques
rather than forcing people to find out the
hard way. Making money? You'll have to
resort to machine code. Nevertheless .this
book represents a start on that path,
AMSTRAD ACTION
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SPEEDTRANS PLUS? is lie moa sapnoiicawd I awn?, J sc »*» ux ly V SPEEOIOCK p-o-sswl p6gi ans irar pub .tiws
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C - IfOTtTheuceof an BxUaRAMPACK CDK'Tlcmc? 64K or fl'Mt*!.: "hi-s apoc/am '5 bJEFty nlsU-qd-iP. n falil I 'St IfMi "no 'o.icln-
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ih» cod* ■■ ind if il s loo fanglo tested to jr^Nwi: -a Hi rnov« neeizess code rua - Jie barneo iremorv ara save [h^qa-H ir
-« a )Wr& a^w»w^f dopropcia*? tester srMrarri Theser*wtt»rfiaiwi tw iwrWifflc a bar^ andcc-'ai r *'ss*c6etepe'ia>ii'g This
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lj jjt.ii« of wiviru *r« >o j ru'je n memory a.: sue t "ne ti"# burtspispr«s4ec. Wiai naacc-ns n mi. i |»' T darn#s' s y!ai J hiivh l o puma
Hm bviiun kj- uj;h pan ffmsitasttra preciDL-: d 3: ssace. " h#y auc lawi iar idc r^ucr csde anrj Bwp$?ow wbsw *ven mora =sace
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p'Offari j ca^ pnly De -elpadefl in ^c me nacfi ia ir wh :i lfiOy DrOSSvcirJ SPEEDTRANS PL JS2 c-Halrts Iffljil^ sla- PJ'iKmfl ides
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f.-Ml-VoAdwiiraleiceiplriev-spj latesl gi rrrHS Ir.ai'0asa4ma 3^ Mvir^a riaTPe fs dt^ ^ed »^& i)r^ sav* -S {aitifrd OufT ~tf7r
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c it wrikh dnw 1 * u Th e n-atii* itwu. J ycj have a i*a 3'iv*- <>mmh /o j may run «*e pnogiaTi torn ofwe 3 by *y3»ffl nun *B:3isc ■
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CISC-. UK E r4,S9 EUHOPE t16 ?S - REST OF WORLD £1 7.00
Upflr»*»yduf SP£EOTfl*p*& PUtS^ se^d »0j' *iC BfiirtPK' wtt): UK (2-Ofl - EUROPE Ciifi - REST OF WORLD EI.Btl
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aciantifi; and dtn^p ryop/ams Tne ki: is ajprJliT sv in hi 1
pCTfJnftl nwufjnflr."; 'n a kiv, rtie =mi=leur lc ojny a^l 'us OW
m.Mrf-rai 3P ;itw UMP2IG0 ta^s^ abaul 7 r fiulfri]. I' you
cjftl lh,-Jt you arft 141 » a ymr Josal TV shopman dp |-is jew
in ap0iM«nat«ty !Si? lules
UK t5 00 - EUROPE E10.25 - R 0! W. Cl 1 .00
TRANSIT
TflANSIT pe a disc-IUHi i>. 'lit* CCO W whci tianolB* f.le uM3
-13K 1 1 ^i-^tli ," one pass liwit eosy frsm OPivfJJ A -A. A-R
3-B anc B-A nahiro ar deal u:n tv for us*- A-i-h 5 i/4"
seufid dri'j.?.
TAPE;. UKE4.50
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EUROPE £9.25 - R. 01 W. £10.00
FIRETRANS
TrwipK-y A-a taifSJe-r;i mirrrbBf 0( HHfcfcitHU pppJC|Pj.nstr>tt
tap* bDiBCautaana'Jca 1 ■rw:ij(t'p9''noa!'jpofi 13 scre«r:i \t
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•* A be pro "e xwriirlha :.i? if convertec '.o o.sc w h
SAMSON.- Transmit II w I fai-jf^r W LLCrt 1 PAT ' fcfWJ.
nuNCSTOME.CH'-MERA. GUNSTAH PAHA60LA, ftf A M
SPtKV HA3QLD, BOOTY. OOMT PANIC, GL.1NFR CM',
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■.hp^juji [MfiUSt MAH\rEY HEADBANOeR and
MCMeSCARE.
TAPE;- UK £5.90- EUROPE SSS5R or W C7 00
OtSC:- UK £8. &0 - EUROP E £9.75 - R Cl W CIO SO
UTELiTY DISC Ho. 1
Tris ura Sy «« consa tsS [mxi-anw, ai mm d Awl, Tn*f
■ *sra TFANai.rjcLOhfc.viEwTEXTanotPw
lasidiicFOHyATTeR
DISC;- UK £15,50 - EUROPE 0675 - R- of W, Ci7 .SO
ROM:- UKtl7 25- EUROPE Eta.50- ft- Of W CIS 25
ADVANCED MUSIC SYSTEM
When you buy RaintHrffs Advincid Wt,r.ir SfSMmfnm ^6 we
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ABSOLUTELY FREE OF CHARGE
COMPACTOR
COMPACTOR ar* a ow yot w teas a. su/caio 1 ? ■< Kreen,
iM "flO rod*. Wd«r and «* C0<Xirs ard tnei sav^ it as a
corr^nfssadsorMncor^an^i-sewnrncdieia'idirik, pgtoir
tto'Ttjio'P S*^SC'BC^CXiniii[K f dfe*nmafia , .Hra{)(f o?3K
w-ia-h is HPifmstiKHi^ aavmg Mi ui iC spa££. Lo^Kang i me cl
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TAPE , UK £5,00 - EUROPE £6.25 R, ol W. £7 CM
DISC:- UK £8.50 - EUROPE £9.75 - fl Of W. E10.SO
AdiA -JWUrwiQ THE GOLOM
eemo'vtrarion music nes by fl
been wtitter pspec ally to' us
<CTI0NCI'.'TJC3?
rxtiH 31 wh en tune
UK E2&.00- EJftOPE f27,2S R Ol W. £J« .00
NIRVANA
?sz yc j tried tsac< no s,fj yeuf original etpefts've aw son>.2r e
1 failed ? L te NiR V.ANA MlO'C tj :rjo laie N I RVANA (mearv
ncerilglne-iirit'iiiisa' vJtiem#(yeOii*rtu.' , 0tSC la-J- ng tf'Bq
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ava able ioda» F.« wpiflp lot i;ia v ■■. . . .• a:-i.
rrucrieasie r :3useHifl.nCPM C'aig, :■ Eraselies,
Change f eriames. Will l-andls all isc d'-^e cenbnarors
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SHAREPLAY
THE STOCK MARKET SIMULATION
(AJ CPC"*)
Tliia is a eejiix.-i i_Uuea: 'fll oaOjgr^fll rp* 1 X? 6 ptayers ano
tj-arices ai me e~ syrv^ir of piawig Sw Httchnufkei wr?-oiit
a'y rjsnol persona tw*'i^vr>- ' 6 ad- pf aye- can ouy arc sal
sta-as aid B"e larget >s in* «aa » *ocfl e- Ooocoo. Tie
pf^rarp ircu?*es a 53«»u*od ! 'T7 pO.1*0»J harg Vn sna'es
p^fchssed. the r p»ii-iq«, cos aro^arKelva j« Barttsa anoes
greaeso shown. Or:-iprHca: ftipri*s*<"Uli3r>O r rriair^[fljCt„at85rlS
ar? gP"en r ihe form 3* a Oop gi-ja-t A s-0 ir*^ jdHt isa feagh -Wflp 1 *
labs. 3or>ie4 a'o atorynadcA y saved at the unet 3 J ?ach
Sy-iSifj'r
DISC:- UK E14.M - EUROPE E.16,25 - R. of W. E17.0C
WORDSEEK
NEW
THE WORDSEARCH PROGRAM
(All CPCi,
1 1 1 i k „ ca^ic na) prcgri r *■, ■ q >. a » tr 1 - 1 r»os 331* m 'd Tn?
.-•: m i -. 1o Vd tHp - i3do "■ W&rdi fl i 1 S Sf 1 5 3U?7 ^ wllin a &?t
-imfi lipr- 1 ol 30 $aco<)d& IfW &ff* BT I S ^ra-Tfied ^jr every
ccT6c:ie-]?pq ; ll^af-^iPv J iitwi>iO f VJV) Yen i-ly re.iJeyou-cwn
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aid used ar. aiy Smo. You i-fty <*r y tew n are a«i£de ala inn
tiut il ycu tsioosa rot k u» yeuf OMi 3k»'° 'lw> iih procppa-i
mil randonAf «*cl one Jqtt -i» toa'y c' 50 on Pie ofec, A I of
113 p,>7rb»5 n ±b (Hat> arft fad* j3 cl 'C .v^'ds eacri
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wricli clB is. (anOCmV 0«JlH}. Tr# iPtjg-arrr cor Lilirrj a prpTlL
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r-lZtQ-Zry a»7?^ CPRatrf, KeybcaPC'J^y^tirk Uptons rt'fi a S-D
anatafc'le-
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TUMESMITH
TUWESMITH is a ;i -319 » uM SOUf d UH TV wirh cllc-A-H you :c
U5S tre ^avboEwd 10 play anc 'MSti yt jr AufMt. Nu VWwptedpjS
ol ptils c or Amsirad SOu r d comma no f- is -«ui-e2 a ■ >0. "■" ' "
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and pC'ioiJ o ; no«s& iswmslaafli! me oroa'im irc!,o*s synt«-
s^eriiTrji t brain «*lsi*i. TUMESMITH wili «f-? any tl- _ ra as a
605i<- {iie %i»cri can be RUh. CHAINFrl tr UFiVIES ^b you-
(h»,'"i csragram
DISC,- UK El 4.59 - EUROPE £16.25 R of W. £17.00
SAMSON
5AM30H has bsftfl dcvc 5f»fl by W » vamtar j; on j- :'i.:
Tgr.-nal aitiO/Srns 3t>l atSO many 0' rwUv:i rtfiyfH mo cotte is
much bngep SAMSOH a- fieri n r-an> mayi "PC"' C ! -G T Tj.pe-
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■J r :c=r Tlij £ufl«e! (SAMSON.SCN *im be sa^ed as
EAMBOh-.SCWl ' ifrppnvM lil*, i(rin;rtiyii :"*l ! icd * Eaborate
r dfie'reari-r>3c-wpi:e 3vst*~i wmch pwaucfii f^': Molar f^Uava
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usirg this tutiu future -Sul^etj " A Sbsn H
dispiaytxJ jr ,.;l.i Q -i- pi nd can Oft #ChO*C » you' p"ir:&» ,1 nwcec .
SAMSON a'.w Cars'* n^rtf se dr*.
T/U^;- UK £7 50)- EUROPE £0.75 -
DISC:- UK C1i 50 - EUROPE £12-75 ■
R. of W. £9.50
R. of W. £13.50
CHARACTER DESIGNER
(All CPCst
• REDEFINE YOUR PRINTER DOWNLOAD CHARACTERS
T REDEFINE THE COMPUTER SCREEN FONT
- REDEFINE ANY ALL KEYBOARD KE YS (ASW1RTV)
- DESIGN SPECIAL SCIENTIFIC CHARACTERS FONTS
ta^CS a< fa h.irrt watt. □<,[ 01 ^H jpa^lui ot'iig- ng _ akrg il ~
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pil iter e casable cl DOVW LCA JINCJa -l-j ij, f psqn cc Tipa: bis*
- 399 yCuTpr iter ngr jal. Wsr<s w in 7-tft gr 6-t-it n .,Tpu : (fl bit
poll All Ine rffi^icniig is dora 'On- Strewn" 5a ^5u can &0,J
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rjrrjg-am anq inic rpsl WprrJ ProcOcSrjpr. T-th Liipjuam aiiO
£1 owi 1 ■ e u.-f p b '-bc si int any or all j' rm Itey ) am fw *.i> boa tf
TnL^i featu pr wii- be usal . i lor l^CSe vf-0 'eO- re a-i ASw-HTV
keirhoa if Thfi ni^i «s<j oafMne Tr>t>i'.f>- sanois fons tor axpen-
nvenratiDn
TAPE: UK f 1 EUROPE £9,25 - R. Ol W, £1 0-0O
DISC;- UK C1 . .» - EUROPE CO 25 - R. of W. E14.DO
FAST FORMATTER
TlieFASlT-C4?MATTERW« tonnai Otleiidk* Of Z.S$Ct- appro*
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TAPE:- UK £4. SO - EUROPE £5^5 - R Ol W. £6.50
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Pte&se send your cheque (E Shirting) Eurocheque OR UK P.O. to
GOLDMARK SYSTEMS, 51 COMET ROAD, HATFIELD, HERTFORDSHIRE.
ALIO OS 1 !, ENGLAND
Please write Or telephone O7072 71529 for lull brochure.
HOT TIPS
%q@t TJiPi
Another clutch of your serious soft'h aid ware tricks and tactics -
and remember, each month the best tip wins E2Q!
Not fade away
Piiaiex ribbons don't wear out, they just
fade away. So why not try re- inking
them? Endorsing ink from stationery
sieres seems about right. The right hand
ribbon holder - the one with the circular
raised section can easily be pi ism:
apart to reveal a felt pad and two small
idlleis. Put a few diops of ink on the pad
and then carefully reassemble the unit,
The result is really black characters.
(The print may be a little uneven at first:
just run the self test to give the ribbon a
lew runs over the rollers,) Wear rubber
gloves applying the ink. You'll feel pretty
silly, but you won't get stubborn ink
stains all over yum pinkies!
M A Jarvis, Sedglcy
Colour supplement
There is a way of getting muie t&ua the
allowed number of colours of that mode
on the screen at the same time. Simply
use or modify the listing below
50 HDDS 2
60 INK O.Q:INK 1,26 "BORDER
~0 ' S*C transparency node
BO PRINT CHR$[S1G};CHR$U)
90 LOCATE 20,10
100 PRINT "Mike Greenwood's Colour
Propria"
110 LOCATE £0,10
120 PRINT "
130 WHILE INKEYS-""
140 OUT tlFOO.O
150 OUT (7F00.&6
160 OUT «7F00,103
170 WEND
Hint ibis program and you find three
colours on the screen at the same time.
Try adding the following lines:
155 FOR 4=1 TO 2: NEXT
165 FOR a=l TO £;NEXT
AIkr try altering i.hn numbors in lines ISO
& 160 after the comma - use a range of
64-127.
Mike Greenwood, Abode Unknown
Hacker hacked
AAI'i Hackers Only was incorrect, To get
the tontine working uiseil ID B,A after
the org statement, and replace the ID
a, (ix) with ld a,b And you reserved
memory for stota instead of Buffer in
the last line.
David Jameson, Belfast
Screen swap
A quick way of swapping screens
between &4000 ana. &CC00. hirst load a
screen as normal - i.e. LOAD "fils-
name" . &C0QO. I'Jext :ype CALL SBC06.440
snd the acteen clears. It's a good idea to
write a program to do this, otherwise tlie
command appears on the screen. To
recall it. use call tecee, *co
Matthew Cawley. Deesirie
Sweeten Honeysoft
Honcysoft's Am&uad Asstmtbty
Language Course is a very good program
for beginners but a little weak in presort
cation.
These modifications establish two
windows, the left being mostly for edit
ing listings, the other for source file and
display purposes, It's useful to have this
information available when altering the
source code,
64017 KEY 138, "MODE 2: GOTO
64026'-+CHRS(13)
65025 MODE 2
64026 WINDCW 1, 40, 1, 21 :PLOT
32Q,55,1:DRAWR 0,400: PLOT 1,55: DRAW
640 55; CALL SBC02:FEN 1 : PAPER
0: WINDOW (3,42,80,1,21
64089 INPUT "Starting line nun-
ber-:nl:CLS P3: WINDOW SNAP 3,0
$4108 WINDOW SWW 3,Q;RETURW
64244 WINDOW SWAP 3.0CLS POKE
13007, n-1
64250 WINDOW SWAP 3, :cS=' E - : RETURN
There shouldn't be any problems wills
this because the Basic is unprotected,
Kote that a time-saving point not dai-
iiied in the manual is that ii you end the
external command table of an RSX pro-
gram wall ihe command bet, the pro-
gram does not crash ii you mistype an
RSX'siiajne
Sean McManus h Stevanage
Stop press!
i You cannot load Advanced Art S:udjo screen files into
Stop Press, but you can load Stop Press lilts uuo AA$. The
file extension is .sps,
i The Di<a>EMD.sps file on side twn of t.hf? systems disk can
be loaded in either model: or 2. Also on side two are some
excellent digitized cutouts tlml art 1 well worth u look-
i Loading a cutout with the gridlock switched on you may be
able to place some of the cutout over the ruler/menu and
erase it. But take care" This cannot be undone, so be sure
you've got your Cutouts positioned before pressing move to
load them.
I To obtain best Tcsults with, the Amstxtsd font select 'adjust'
from the menu, and adjust the spacing- to 'A inch in the x
direction and 1 inch lt. they direction, For all '.6 X 16 fonts,
adjust the spacing to 2 in tbtx sx.s and '. m :1,q y axis.
i On the Excra\Extra' ±s'a (packed full of clip an and
lujusj, Lhe spacing for Oie Hrtec70, filiiiSO and Teeny90
louts should be ciianged to 3 x and '/ y.
When you use the autoliow option don't place the text cur-
sor on a lino or graphic, but in line with it. The cursor cor-
rects its position automatically
When you position the text cursor In a window never plate
it actually on the line of the window, because some of the
P'.xels matting up the line will be removed.
■ When entering text manually and using autoOow it's best
to add a space at the start o! each new line, because other-
wise the text starts right at the edge and is difficult in
read,
■ Creating text files with a word-processor^ Don't use word
wrap or justification,
■ Text windows do not invert before you clear them: graph-
ics windows do.
■ The MTQ printing option produces slightly blurred results.
The standard option, although lighter, is clearer.
■ And don't worry that your printer ribbon will wear out very
quickly. 1 have printed more than twenty full pages using
the standard quality setting and the ribbon is still going
strong.
■ When using the page position icon to move the page about,
be warned that the page does not go right down to the
bottom, You have to move the page up manually to access
ihe last few centimetres,
■ Users thinking about buying Stop Press who want to see
some printouts lust can gel Uiorn from me. The charge is
50p - and while you're at it, enclose any questions about
the system.
Phillip Stoddart. 6 Shortsfield Close, Horsham. W Sussex,
RH12 2N A
Really useful tips. Phitlip: C2Qon the way.
AMSTRAD ACTION
PROBLEM ATTIC
PlEK&iMSiLi^mi MTITi/©
There he goes again, thai Pat McDonald, solving people's
problems. Shouldn't be allowed.
Short memory
1 saved a program whicn was 3B913
bytes long but I caul savo mm of 40574
bytes il keeps coming up Memory Full.
How much memory does Save use?
D Holmes, Mid Glamorgan
The save, command uses a 2K (2048
bytes of memory) buffer to store data in.
Although a 434 tape system has more
usable memory then a dials system a
program of maximum size on a 464
should have a memory setting of about
40500. allowing for the minimum of
variables, Looks like you'll have to opti-
mize your program, perhaps even split
it into two.
No connection
I am having trouble with 5 V DC and mon-
itor cijijnec'.GJii; on my 464 (bought hack
in '83). To got a picture f have to fiddle
with the leads conneccng the monitor to
thfi computer Sometimes the screen
splits diagonally, other times the colours
change. (1 knew because 1 have a modu-
lator.)
A High am, Liverpool
Sounds as if the connecting ports are
worn out. Both sets of symptoms are
caused by an intermittent synchronisa-
tion signal. For a fault like this your
local TV repair man should be compe-
tent.
Lost assembler
I'm a Amsiiad CPC464 owner writing
pull-down menus in Z80 assembly. The
trouble is that I don't know how to locate
text on the screen using aflsemMef lan-
guage.
David Hookway, Southampton
Within the CPC operating system there
are a series of ready made entry points
for youi own machine code work. They
are fully documented in SOFT966 from
Am soft . unfortunately it costs a hefty
£19.95. Nearly as good is The Anatomy
of the CPC's by Bruckman-Englisch
Gerits-Steigere, published by First
Publishing Ltd at £14.95.
To NMI t or not to NMI
Is there a way to stop a machine code
progiam in mid-flight, and pass control
over to another small routine sn memory''
I want to do this with programs which
run With 0* without interrupts. I liave
heard of an NMI (non-maskable-inter-
rupl}, buL I can't get it to woik. Tito vec-
tor lor this is at Sititj, but 1 don't know
how to uiggei tl. (Expansion port pin
36+GND?)
Thomas E Jolly, Northumberland
Your theory is fine, but unfortunately
you have to ensure that the lower ROM
is switched out. Otherwise the vector at
&66 will be read from it and your pro-
gram won't work.
Career decision
I want to be a programmer. 1 have mas-
tered Basic: what language should I
choose nex;,?
Matthew Davey, Australia
That depends. If you want a training job
with a company qualifications count
more than experience with languages
on a CPC. On the other hand if you want
to be a free agent programming on an
Amstrad then it depends what your
market is. For writing games machine
code is really vital, but for business
applications high level languages like
Basic or C would be better - writing in
these is generally faster.
Take heart - we're printing your
type -in next month!
Echo from the past
A back number oi AA (H) winch had a
cover cassette had a program msjde Tor
trans ferring it to disk It doesn't wont!
J Williamson, Manchester
An update appeared in AA9:
10 OPEUQOT TJ' :t*WQHY 4M&:CLOSB0OT
20 |TAPE.IH:LQAD ""jPOKE -12556 , 201 : CALL
12554
3C SAVE * COV'.B. SOW, 37544, 10BS7 : f DISC
Y<rtj j«j?t type RON'OTV™ to load the
game.
Programmer blues
n 1 ii v to load anything else when the
464 6128 converter program (Christmas
tape) is in memory T get the Bad
Comnand error. 1 can get round it by
HEBGEing il with what I want to use,
but 1 would prefer a more convenient
way of using the program.
Secondly, ptease WW me what the
last i dees in the 6123 command;
DFAWR x.y,!, 1
My last gueiy concerns a problem
with my own listing in which the
delete key is ignored
1340 'key in routine
1350 answer$=""
1360 z5=INKElfS ; IF !$=' " THEN 1360
1370 IF iS=CHRS(127) AMD
aaswerSo""" THEN tenpS=LEF-
TS (answers, LEN
(answers)* -
1} ; answerS>=t(3i5>£ ral^POS (Dl) ;z2=VP
OS (Ml): LOCATE #1, SEl-St, S3 :PRINT
SPACES ( 1 J: LOCATE #1 , zl-1, z2 GOTO
1360
1380 IF zS=CHRS(l3) THEN RETURN
1390 IF zS="a" and aS <-"*" THEM
zS=UPPER${r$)
1400 IF ■$=*' " THEN 1420
1410 IF z£ < "A" OH zS > "%" THEH
1360
1420 PRINT *l.z$;-3TiSwe
rS=ar , .swerS+B$:OCTO 1360
Robin Brown. Inverness
I have no ideas about the first point
(any suggestions?), but last t on a
graphics statement selects XOR
graphics mode. A at the end means
normal, a 1 stands for AND and a 3
will get OR mode, To use it on a 464
type:
PRTJTP CHRS (17} ; 1 (Or 0,2 Or 3)
Line 1370 is supposed to do the ;
business. Rather than all that mess-
ing about with FOS and SPACES, why
don't you use the codes for backspace
and space? All the control codes and
their uses are in the back of the man-
ual, hut here is a working line:
1370 IF zS=CHR$(127> AND
answ«z$<><" THEM t«p$=LEF-
TS (answers, LEN (answ*xS) -
1) : answer $=terep$ lPRTMT
#1, CBRS (6);" ';CHRS(8J: :GOT0 1360
The man from Problem Attic, he say yesi
I am interested in youi ofler in AA32 lor Master Machine Code on your Amstrad 464
& 664 by Jeff Naylor and Diane Begets, I have a 0128: will the programs work on my
computer?
Stephen Pugh, Bridgend
mere it comes, All together now) Yea,
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ITPRiCFH
MENT
CJm^
A
REVIEW
The case for data-merging
After careful hours spent weighing the evidence, Pat McDonald
passes judgement on Brunning's new release
INFO-SCRIPT 6128
Brawling Software • £46 disk, only • 12BH/256K only
Many moons ago Brunning software released a word-processor by
the name of BrunWord. More recently - to critical acclaim -
BrunWord 6128 was launched. Now they've come up with some-
thing off theit beaten path: lnfo-Scripi 8128.
'The Complete Database with Word-processor & Spelling
Checker* boasts the p&cfe&otAg Complete flaiabaae? Wull, yes sod
dg. info Script comes on a single disk, so you could hatcUf expect
a mammoth package . Within this space limitation, however, what
you get if; really very good.
To exploit the |Tflcrkagfi to the fOO yosi need a Dk'tranlcs/Ram
Electronics 2b6K HAM pacis. Tins enables you to store info-Script,
BrunWord, BnuiSpeU and still have space for six pages ot text and
3000 data entries. 128X owners have to load BrunSpell separately.
But what docs it actually do 7 ""his is Going to take some time,
so bear with me. At its Bimplest. the package is a name and
address book, enabling large amounts of entries to be kept handy
with the word -processor. Vary convenient, bill hardly world shak-
ing.
Earthquake!
What makes Info-Sci ipt unique is the high level of data integra-
tion und intardopeudeacy. In some comparable database lecoids
must be of a similar type, the only concession to individuality
Semg that some records can he empty, With Info Script fields in
lecords can actually refer to other records.
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Ijei's illustrate with an example. Supp-ose you were a stock
person look-rig after a warehouse. Hot only would you need to
store each part type, you would need a Jis: of suppliers as well,
And if a part were available as a set or sub-components you
would like to store those as well as their suppliers. All well and
good, hut linking them together would prove very difficult.
Nut so with this program. If really dues let you have a free
form database. Well maybe not quite.,, If you change the format of
lecords and then try to pmfoim opeiatioiis on them Info-Script
AMSTRAD ACTION
gets moody It's a bit like trying to compare two completely differ-
ent things, like the colour blue and the number 7.
Getting back to the example, the system allows two 'onus of
Uniting records together, if the roo; file is called the parent, then
the two types arn sons and daughters The difference is impor-
tant: the first is merely a subset of the parent, while the ftnoond is
more of a record in its own right
Getting in
InioScnpt loads ui the usual manner, first asking lor the date and
then displaying a mam menu. The options from here are as fol-
lows:
Load/Save lets you load in and save data files, all of winch are
automatically prefixed with the '&' symbol to differentiate them
fromBranlVord files.
Ed it /New/Reuse: various commands to jet yon change the
data. The iasl named clears out data but leaves a shell for you to
use,
Variation: for creating different field formats. Subsequent
records use the new formait until it. is changed again. Each prompt
can he a maximum of eight characters, and the total space for
each template is 160 characters. Wot a great deal, but sufficient
for most uses.
Clear file. Kill record, Find phrase. Gel record und Print speak
for themselves.
Extra bits
It is unfortunate, with so
many programs around - and
especially with sen on s soft-
ware - that optional extras
cost more and must he pur-
chased separately, Not so
with inloscript: also included
are BrunWord 6U8 and its
attendant spell checker.
BiwiSpcil.
These were fully reviewed
in AA22 Here though is a
brief rundown of Just what
it's like to use them
When you load BrunWord 1
you are taken to the front end
of the program, rather than
being dumped straight into h
This menu is In 40 column
mode 1, hut the word -pro-
cessing is dene under mode 2
that is. across 80 columns.
All the features necessary are
there, such as roaJ insert or
overwrite, word count, cut
and paste etc.
There are also some extra
ones, including true onscreen
iep;ese:itatioii3 of superscript
and subscript, useful (or
chemical equations and the
like; paragraph definable
margins; multiple file print-
ing, and full justification
Richard Menteiro. A A
technical editor at the time
and all round wizzc- boffin
had this to say ahont it: "Mot
only does it outperform many
word -processors on the mar*
ket, but it's friendly and last".
That's just as true today
The spelt checker is also
very good, with 30.000 words
built in and loom for some
5,000 more. This is memory
resident when you use
BrunWord on its own.
BrunSpetf is also pretty fast
and offers a list of possible
words when it comes across a
word it doesnt recognise
The only thing that lets
the word-processor down is
its fairly slow screen opera-
tions. The find/ieplace and
justification are fairly fast, but
Pretext is faster for cursor
operations and scrolling.
A
REVIEW
Best of enemies
Last issue AA reviewed Protest Office/
Pretext Filar, a product very similar to
Info-Scnpt. (The only difference between
File' and Office is the letter's invoice
pr^ttUtiu cup ability., I
Choosing between; Amor and
Brunning's offerings 13 not easy. Their
intended purpose is the same - a word-
processor based database, doth incorpo-
rate similar facilities for invoices and
linked records.
into Serial is much faster than Office,
because it stores data and programs in
:ne extra memory As a consequence of
that it is only usable on 128k RAM
machines.
Office, on the other hand, is a disk
based program It doesn't seed 128K of
memory, but as a direct consequence it is
stow m its slart-up procedure, amongst
others, lis iormatiing and stora-
gcrctricval capabilities, however, are
similar so those of iis rival
info Script gets you started without
too much fuss, indeed the program itself
is a little easier to use than Office. It must
be said, however, that its manual lacks
the resolution necessary to get you into
Subjects such as c ha no; 1:1^ the invoice
style and data merging. Furthermore, like
all too many o: Its kind re is not a master-
piece of western Liter at una, and lacks an
index.
On the whole I would ruixjmmend
Info-Scripl over Office, unless the poten-
tial buyer already owns Pretext.
ProMerge and - if a spelling checker
enters the equation - ProSpeil Quite sim-
ply. Info-Scnpt represents the better sys-
tem Bran Wand is aot as good a word-pro-
cessor as Pretext, but Jnfo-Scrjpi ss a bet-
ter all around package than Office.
Directory gives an overview of all the records in chjc database
at the same time (rather than a disK catalog}
Quick list or Sort piuduces a selection according ta Markers
set
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The directory- 4 lesier rneihod or checking records
Unravel gives a Quick list in alphabetical, numerical or chrono
logical order.
Multi-merge is one of the most powerful options Many people
are familiar with the conventional mail-merge facilities to store
names and actresses, and send the sanie form -ewer out to hun*
diedsf. of different pecple, Into -Scripts Multi -Merge is a complex
feature that allows tbe crt-iiLu:ti of whole composite letters made
up from many different records.
The different markers used in BcunWoid documents refer to
different fields within the info Script data file. This means that,
(or example, placing the maikei tA within flic document will
cause the printer routine to print the address field Similarly *f
inserts the forename
Some of these markers refer to operations such as justification
and insert or overwrite modes, while others refer to arithmetical
addition and VAT calculations for invoices These items pack the
punch beliiud Info-Script's power, and they art* fairly easy to
understand..
For those who want to see just wnat goes into a data merge,
there is a single step option available 10 save wasted r .ime {and of
course printer paper)
Talking of printer paper irifo-Scrjpt allows the user to change
the printer (if Epson compatible) to cither 80 96 or 127 column
mode, equivalent to Pica, Elite and condensed fonts.
PROTEXT
OFFICE
PROTEXT
FILER
„mic .-Air**
Brunning's targets
It is no harsh criticism of Tnfa*Sctipt to observe that thig program
IS not oi much use to m&ny users. Its powe: ..'; sur- that it really
needs a meaty application to work en such %s a mailing list, large
club or customcr&'suppLcrs lor a business. The key fact when
deciding whether it's suitable for youi problem is that it can han-
dle standard 1,000 records on n 128k and 3,000 on a 256K
machine
If your needs are above this magnitude Chen it is likely that
you arc better served considering a conventional database - and
in all likelihood on a (Liferent machine. On a OPC info-Script really
Suppl 1 ex*
BZ Wholesale
Forenawe
Contact .
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Code . . . .
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M6128
£34 . 75
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• Herp'si an ink
• Script reco'd
is die p:ck oi the bunch as far as nn integrated database..' word-
processor goes due to its; versatility and price. One final point;
the package would have been better served by a little more 'man-
ual labour'.
G O NEWS
BAD NEWS
■ Really gets some perfor-
■ 256K expansion needed 10
mance from a 256k machine.
handle records over 1,000.
■ Well set up and easy to get
■ Manual is cloudy, espe-
into.
cially on more advanced
■ Changes in layout and con-
features.
tent possible onco the pro-
gram is mastered.
AMSTRAD ACTION
info-Script
Designed for the Small Business
A fast and friendly database integrated with
a powerful word processor & spelling checker
"• FAST FRIENDLY DATABASE PROGRAMME •"
" Very last, programmes & data am mamory resident
" Very tow to use, w fiey definitions needed
* Alphabelfcal, r.uiT-aricaJ, date sorting en 'ev^rse
* Son on ary field' with no delay [naming mows)
* Unique marker system splits sing> Nfe into 4
■ ReI aii anal records. Parents, Sons & Daughters
" Conditional texitaading from disc o* memory
* Conditional printing, intelligent addressing
' Address and letter patterns aLtomaiicaJly loaded
' Arithnecica) functions tor invoices aod totals
" Sesrch routines for speeded field or any fiaid
* 1000 names and addresses {standard CPC612S)
* 3000 names artd addresses with 2S6k merxny
" Supplied with examples and presel pa«e/ns
"* SUPERB WORD PROCESSOR PROGRAMME "•
* Memory resident with the database
**■ LIGHTNING SPEED SPELL CHECK PROGRAMME ***
'Easily loaded who? needed
* Memory resident with extra memory
Allthr** Pregramrnis togriharon 3in Disc £46.00
CPCbl2B of CPC464 with Dk' Irani ca mrtrnory expansion
[Pn'ca incudes a rack jp copy and Disc Extension)
Send -cfieque/postal ordetfaocess ntrnoer to:-
Brunning Software
34 Helston Road, _
Chelmsford, Essex, CM1 5JF E3
.Telephone (0245) 252854 (24 Hours)
BrunUJord
"BfonWoro offers considerable flexibility .. Gxceilen!
spelling checker ... very easy to use datable" - CWTA
"BrunWord is a very competent programme* - AMTIX
"Real value lor money ... user friendly and fast" - Amstrad Action
"* SUPERB WORD PROCESSOR PROGRAMME *"
" Amazingly last response. 100% machine code
" Balanced judication, unbeaten tent appearance
" Fdl primer lefitures, 3 and 10 pa^i emtwdded codas
" Displays ?je pt nl torTal
rt * LIGHTNING SPEED SPELL CHECK PROGRAMME
" 30.000 word English dictionary, A ulonakc correction
" Checks 25Q0 wurds per minute Instant too* uo (CPCGi ffl;
*** INTELLIGENT DATAFILE PROGRAMME *"
** Alphabetical, numerical or dais $gr1mr_>
" tntelligert mail merge, .ntehigent label printing
All throe Programmes together on 3in Disc £25.00
For C PC 46 4. CPC664 or CPCS128 - State which machine
(ask 'tor cvrtree booklet)
7 Days Free Trial
Our tree trial is a great success) Ring us 9am to 7pm and we wtl send yu,j
Rn.nWrj'd 6128 or 464 |0iscj lor 7 days tree Ural
Disc Extension
Fo'mal disc, Edit Oir. Copy Disc'L>iSC Archive disc alt within BrunWord
Disc - £7.50 (Nwd9 BrunWord S'No FH Fi FH nr J"l)
Send cheque/postal wd*r/acce&s number to:
Brunning Software
34 Helston Road,
Chelmsford, Essex, CM1 5JF
Telephone (0245) 252854 (24 Hours)
Origialrf, Intd-Swipt was intf^flW 14 be a Separate programme by. with
coi^ideratbn to the many mm or #pp f *»«l»n Ircri BrvnWona utcn, *•
realised Ihal 1hfl sing* disc DOncspt S vsry mpoflam. Wa have aba had a
large n unifier or eammintrj corfipiirrinting tha 1riandlHi*ss of DalaTil*
tBn,nWonJ package).
Wo-Script Has been wrlton to rotam the easy style of Oats File but It a
powerful dalafees« fully >ct$gr«l»4 ins B.'unwsrd, so Dial both programmes
can be pnessrt in the nwTioiy «: lha lame 1™. At is sinpisst. Inlo-Scijpi c.
np mqne w mp leu *ia n Dalah ii» ttl with IS* attradi&n of 4 f*tt ICCetf tr&RS
the word prowssw. ?nany new and or^d^Ksd fet hhias and the abiiify te f.i«#
al le»H twice as much dsla. It is po»W* 10 t*v* (VfrScrtpl, SrunWHH with
all b tara9l>BE, 10DC naita$ anrf access and s,lr pages of lesrt aa in rtvi
weway at Ute sain* Mm irnJ H t**tti » wfl beiwaen me word proewtw
sid ihe daiabsEs. ksepiio (lie mm curwr pHHoi In BrurrWiMd.
Rri.W5irej Bhtaugh recafds e 'A*tgtitl\i »y mij wrtr' tin i'jbtf 10 flO f«waK»
j-.d batkwajdi, Skip K) a SON Of DAUGHTER, return :a :ha parert anrt
contir-ue browsing iifo-Scrip: .'j* ariihme:callunc:i^ns rmee sb!s ci
heading and a un^ie marks' systam Whlfll is liko hawig tow IJfin. In Inffl-
Scrips 3' rhe sarre lima
Data can be eiaF,ii| tranRlorrfid to Ihvviuid prutussui k; (.util* personal Sttd
s'lers, •■V3C6S, pirrctiaae SfdefS, n^fkad dtiwn ^'dcm Ibu =--:: " '* ftiivfthi: .1
t>jsm-Lilb*d ItlOfS UE* 5f*tkM mariten 4 A &N &D whel* censiru^ a 'uH
addra^s, a lul namB and lnt$fl mt) dait) respectively Data margng at its
simplest ccukfnl be easisr anc fa: aa >eui ski Is deralop f#i wit uaa
con^flional pruning, condhtpnal lyj()i-i|j. if>pft,i1 -n»rker&. r=F.«l mirkkn:,
.UElDy on^olt riafkuf. a*f into total mif»»t, add % itc VA~ JolaJ a-.d sc on
Vary coonpfacattd oWa rrwfge ptmrat cm be c«aied bui » (*■-*« « easy i&
gel ElaHen as providfl VJtarnpleS '.ial laM» you ngit tivcugli ^om pfcducng
Jffl^le SSiSenaliSfrJ tUHi) (O ptodbcing a Eotrpials i;irajt» and purchase
enter using tfa'j snC parj*r.1$ hal wt supply an the (fee.
FlLECOiM £ provided « serv*': data from clher dalabasas.
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A
BAR CPM
CPM
A history lesson from Richard Monteiro,
and heaps of contacts for PD software
CPM: Us acronym has several possible translations, but the most
useri and moat plausible is Control Program for Micro -compuLera.
The operating system grew out of the need for sonic form of Stan
dardisatiori. The early 1970s saw the dawn of the personal com-
puter age. There were ton many machines, with more appearing
all the time, and no easy way for them to communicate with exist-
ing hardware or software. Then came CPM.
Before CPM's arrival a
computer user would have
to write a program - or steal
another user's routine - to
do mundane tasks (taken loi
yiunUxl on today's operat-
ing systems) Gary Kildall
radically changed this. His
program, or operating sys-
tem, worked on any G-bii
computer assuming the
machine had t6K of memory
and contained an 6080 3085
or Z80 (like the CPC) proces
flor.
The success of CPM
Gurry Kildaii -crtuiiorot cpm was immediate and imm-
Where to go...
...for public domain software:
■ Advantage » 0242 224340
West One House, St
Georges Rd, Cheltenham.
GL50 3DT
■ CPM User Group
72 Mill Road, Hawley.
Bart-lord. Ken:, DA2 7TIZ
■ PD Software t? :;ig g 26
63296
Wiiiscombe House, Beacon
Road. Crowborough, East
Sussex. TN6 1UL
■ Triple Zero Services
23 Broad Lane, Essington,
Mr Wolverhampton,
Staffordshire. WV11 2RG
■ PD -SIG
90 Brayboume Close,
Oxbridge, Middlesex, UB8
iUJ
Most of these publish a
newsletter and have vast
soft ware libraries ■■ not all
will be of interest. There is
usually a subscription and
copying fee for each disk. Do
remember to enclose a SAB
when enquiring
User clubs are also a good
place for getting ptiblin
domain Wadi {0895 52430) in
particular have a selection of
disks crammed with stufi.
Well worth checking.
The flatted Amstrad User
Group offer (res PD software
to club members- Free PD
software - but surely it's free
anyway? Well yet it is, but
most libraries charge a han-
ding fee.
To enroie as an UAUG
member send £6 lo 1
Magnolia Close, Fareham,
Hants, PG14 IPX. Fur Lhis
you get a bi-monthly maga-
zine and access to 2
megabytes of PD software,
Enquiries as 0323 2B1324.
Before you order disks and
disks full of PD software you
might like to try getting your
hands on The Free Software
Handbook. This book pub-
lished by PeopleTalk Asso-
ciates covers the best public
domain software available.
See the box elsewhere on this
page for further details.
We continue to update this
list, so if you know of any
worthwhile libraries, bulletin
boards, or user clubs do get in
much
ense: it could be adapted to other micros
quickly and easily, computer manufactur-
ers didn't have to re -invent the wheel,
and - at the lime - it was the only oper
ating system available that could control
floppy drives.
Pioneer buyers of CPM were hobby-
ists, the type of bearded boffin heavily
into homebrew hardware. As chances
of any two systems being alike were
remote, CPM was the firm favourite
ul the buff as few modifications
were required to get the operating
system running.
Intcrgalactic Digital Research
{Inter-galactic was eventually
dropped when a company called
Digital Research went bust) was
formed by Kildall in 1976 as the
success of CPM grew. By the
late 1970 s over 900 firms were using
the system. Today Kildall estimates that over
200 million copies exist. And over 300 computers make use of
CPM (one of which, in case you didn t know already, is Amstrad's
CPC).
An interesting atuiy am rounds MS-DOS (the [EM PC operating
system equivalent to CPM). fn 1981 IBM decided lo enter the per-
sonal computer market, but it needed an operating system. For
seine bizarre reason IBM thought Ihul CPM was owned by
Microsoft, rather than DR. Consequently IBM approached
Microsoft to write a version of CPM for their forthcoming 16 bit
PCs. Naturally Microsoft couldn't sell such an operating system;
rather than lose out on a lucrative business deal Microsoft came
up with an alternative. MS-DOS.
When Kildall tinkered with the PC DOS ffBM's name for the
MS-DOS hvs vmVi. ~:iv. -urned a little green. The command structure
and layout was so obviously ripped off from bis system. He con-
fronted IBM on this and was assured thai IBM didn't realise the
operating system was so close to CPM Nobody takes IBM to conn
ii they waul to slay ui business. Kildall is still in business.
Today Kildall runs his own company. KnowledgeSet - be may
be working at the cutting -edge of technology, but putting a capi-
tal letter mid word is old hat looking at methods of using optical
disks ! laser disks and compact disks) for Storing computer data
Free software - to you, £40
The Free Software Handbook,
a compendium of public
domain software for CPM-
based computers, published
by Peopletalk, is difficult to
get hold of. Reason number
one is it's an American publi-
cation And two, we've been
printing its ISSN (It's Such a
Stupid System). We've discov-
ered a UK supplier which
Should make tilings easier.
DavTS/Rubm, 0386 8b3610.
distribute trie Free Software
HamiboQlt with ISBN number
0-915907-07-0.
Unfortunately the price is
an outrageous £39.95. There
is ;.n st no way is it worth that
much: the US price is S17.9S
(the cost of a game on disk,
roughly £14.95)-
J
AMSTRAD ACTiON
A
BEGfNNERS
Our series taking you from complete ignorance
to complete mastery of Basic
The story so far...
Anywhere thai you can use a num-
ber as an operand - the 2 in msoe 2
for example - yon can use a variable
instead.
A variable is a letter or word
which represents a number. You set
the value of variable - the number
Which it represents, in other words
with an assignment command. For
example. a~2 assigns the value 2 to
the variable a From then on, you can
use the letter a to mean the number
2. Thus a=2:M0OE a tells Arnold to
change to mode 2.
TO change the meaning of a com
mund yuu allot the value ol a vari-
able. It you type a«l:MCC£ a:*-2:
mdOE 3 the first pair of statement
mean ikde i because a has a value
of 1, and the second pair mean MODE
2 because & now hag a value of 2.
With loops you can perforin the
samo command several times. Using
loops and variables Lo(jftth.ei you can
makfs the same command do several
different things, one after the other.
Now read on...
We rounded oil last tune with a program
that used the new eomitiOiidj FOB and
NEXT. We saw there that these wrcro
powerful commands, but we didn't see
[jit.'waely what they did. We'Te going to
find that out right now - with a little help
from one of the Oral cornmanda you
learner)
Printing variables
Right back in Absolute Begiimsis Part 1
we saw how print coulc be used Lo dia
play teal on screen. In fact, print can do
a lot more than that. Try typing in l! J use
immediate com mauds;
tt-593
PRTNT "A"
PRINT a
You should find Hint the first print
produces the letter a while the second
produces the number 5*3 - the value ol
the variable a. The difference between
the two is just a matter ol punctuation.
Tlw fichi has quotation marks that tell the
computer that a is a piecf* of text to he
printed.
The second, mi the other hand, has no
quotation marks Because Of this, your
Amsr.rarl assumes you're trying to PRINT
the value of the variable a. You previous-
ly assigned the value of 593 to a SO that 'S
what your CPC displays on screen.
FOR NEXT LOOPS
That may liave seemed a bit of a rii ver-
sion but, hftlieve me. st was necessary
print is vital to monitoring what hap-
pens to the value of a variable, and we'll
need lo do a lair bit o: pri wring to under
stand the for and hext commands.
Letfs start off with a simple program
whjch | List prints a message repftaiedly:
10 FOR a = 1 TO 5
20 PRIM? "liiw 20"
30 NEXT a
Linus 10 and 30 together make the
computer perform the print command in
line 20 :sul once but five times, run the
program to see this for yourself. Then
udd to it by typing in the new lines so
that 11 looks iLkc this :
5 PRINT "line 5"
10 FOR a * 1 TO 5
15 PRTNT "Line 15"
20 PRINT "Lina 20"
25 PRINT "Line 2S"
30 NEXT a
35 PRINT "Llns 35"
Now arjs this, you snoufd hnd you
get a series of messages, each of them
refer ting to the line thai prints; it, Thus if
you get the message line 25 on tha
screen you know your machine has lust
(joifoimed the command in line ?I> In
practice xho CPC does this son of thing
very fast, so you won't have time to think
about each line as It pops up on the
screen. Thai doesn't really matter. We are
interested in the ordwr the lines are per-
formed in, and the number of times thuy
are repealed
Okay you've got a whule series of
message^ on the screen. Let's take a look
first ol all at which messages crop up
more than once. You should have only
one lina 5 message and similarly only
one Lin* 3S The middle three, however,
each occur five times. They Ye not just in
any old ordur, either Tticy come in five
groups <ri three, each one oitc this:
Line 15
Line 20
Line 25
Thai is, tbey'ro in numeric! order
wuir.n these croups, Can you see yet
what, for and next are doing here?
Look back to the listing and notice
that the repeated lines are the ones
between the for command in hue 10 and
the hext command in line 30. The com-
bined effect of the for and the next is to
make your Amstrad repeatedly run
through the lines in between them.
As you may remember from the last
tone, ".his repetition is ceiled looping. The
for and next commands and the lines
between them form whats caUcd a loop -
that \s, a bit of the program wmch gets
repeated. For obvious hjuboiis Ulia kind
of loop is usually called a FQR-NEXT Loop,
and it .,■> used almost incessantly by Basic
programmers.
Entropy
Storage areas are called variables for
the simple reason that they vary. This
in miportant. You can assign and re
iiKSigii iliern, constantly changing their
values while running them through
changing processes.
Without variables computars would
hr* so :im;ted they could do little more a
piece of paper and a pen. Variables,
storage, comparative decision making,
input and output - without these your
Amstrad would not he a computer.
It's all very well me showing you how FOR
and next can make a part of your pro-
gram repeat itself, but you also need to
know what controls the number of times
it repeats.
Scrap the old program using new and
type rhls one in :ts place;
10 CLS
20 FOR A=l to 10
30 PRINT 'HELLO'
40 NEXT A
When you run this you get the word
Hebe appearmg on your screen ten
times. Clearly linrr 30 \a repeated tan
times, so that's the number of times your
CPC goes through the loop Change line
20 to read
20 FOR A=l TO 5
Now yon should get the message five
times. To get a further insight into the
way these commands operate try run
ntng tire program again with line 20 as
follows:
30 FOR A-2 TO 5
Next month we take a farther look
Mto the uses and petent/ai of FOR
NEXT loops.
AMSTRAD ACTION
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Due 1o a worldwide shortage of memory chips,
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II an. wtirtfi Orta dil yno Oarfi?
Writers write, taxi drivers drive taxis, typists type. And hackers hack. But what does 'hack'
mean? Pat McDonald shines a light on a world shrouded in ignorance.
I £aekers wear dark glasses and black suits and break into comput-
er systems to steal money. Everyone knows that. Ttiis may be an
exaggeration of the common view of the hacker - a symbol of
power in a technical age - but the image is of such, people as lone
teenage boffin vandals.
Hackers have only themselves to blame - those interviews
where a human silhouette offers pronouncements laced with jar-
gon to an interrogator who doesnt understand a word. The
alleged reason Cot this dramatisation is that hacking it a criminal
activity. In fact there js no legislation covering hacking at all.
But surely hackers can be prosecuted under existing laws
relating to copyright or intellectual property rights? Legal experts,
as is their wont, have equivocated and disagreed, No legal prece-
dent was established until the Lords gave judgment on one or
two minor points.
System architecture
No, not a monologue on Corbus-
ier (That's enough architecture
jokes - ed.). The hardware re-
quirements and layout of a sys-
tem are known as its architee-
ture. This can determine just
how much hacking activity is
directed at any one type of
computer. For instance some
business systems have chips
which encode information
within the machine, making
hacking, to put ft mildly, rath er
more difficult.
At the other end of the scale
it is vital to have the power
switch in a convenient location.
If If s hi an obscure position you
probably won't bother with it,
ti sing a soft reset instead.
So? So the Amiga computer
took this approach, and as the
architecture dictated a lot of
disk swapping (regrettably), it
was only a matter of time
before hackers struck. Viruses
appeared which copied them-
selves into the machine, and
then onto any fresh disks that
were inserted. After a pre-
determined time, they crashed
the machine - very nasty.
Such behaviour has not
helped hackers gain a
respectable name, of course.
But hear in mind that such pro-
grams depend od soft targets.
Had the manufacturers altered
the design, rendering It more
secure from damaging pro-
gramming, the problem would
have been reduced, if not elimi-
nated.
The CPC doesn't suffer such
problems, fortunately, though 1
daresay the point wasn't very
high on Amstiad's design crite-
ria.
The only law that can be enforced with any certainty, believe it
or not, is theft of electricity, a link is made to a target computer:
the computer needs more electricity from the mains. It's rather an
underhand way of attempting to stamp out hacking - like prose-
cuting someone for criminal damage when a window is broken in
the course of a bank haul - but it's a start, (This is not as bizarre
as it seems: time and again the law has Jailed to take account of
computers: it transpired, for instance, that computer games are
not covered by the Video Recordings Act IS 84.)
The truth
It's for reasons such as this that a whole hacking mythology has
grown up. But what is the truth? Hackers have two real aims. One
is the exploration of computer systems, Not that they're interest-
ed in hardware (the physical contents) or software (programs).
but in the way both interact with interna! data. Of lesser interest,
but still covered by the term, is the exploitation oi computers by
individuals for their own purposes.
The motive should be familiar to most computer enthusiasts.
Remember the first time you saw a computer in operation^ Didnt
you yearn to pie y about with it, to see what you could make it do?
Hackers have that same urge but to a much greater degree. To
them computers represent new territory to map. Each time a man-
ufacturer incorporates something novel or a programmer produces
a new protection program, the hackers smile, sit down and. pro-
ceed with their pastime.
The happy hacker
Hackers, then, uncover information from within the innards of
computers in whatever ways they can find to do so. Some spe-
cialise in disk and tape protection systems, others are interested
m program alteration and improvements, and others again are
just eager to learn a particular technique or language unavailable
to them,
The image that really captures the public imagination is the
telephone hacker. These people use a conventional phone line,
the hardware to connect it to their computer (a modem and per-
haps an RS232 interface) and some software to control it,
Dialling computers with this equipment they hack remotely.
For some reason this appears more glamorous to many people: in
reality it is much more limited Physical access to a computer
means that the protection can be attacked from different angles,
while modem hackers- are limited to a machine's serial ports.
Of course, the increased difficulty simply makes the challenge
more tempting and the victory greater. Hackers have only one real
outstanding virtue - determination, Or if you see it as a vice -
stubbomess.
Hacking tools
Youi fingers. Gary is consis-
tently amazed at how people
find cheats for games by typ-
ing obscure combinations on
the keyboard, Often these
have been put in by a pro-
grammer to test out a game,
and left there by oversight. A
variation Is to type in a key-
word to the highscore table.
This often generates strange
effects,, not always beneficial.
A protection buster (£10-15).
Goldmark Systems produced
a good deal of software to get
around various protection for-
mats. The argument against
such programs is that people
who use them are potential
pirates. Furthermore pokes
discovered with them can't
be transferred easily to other
versions, Nevertheless they
are useful to the beginner.
A hardware imager (£40-&0J-
There are now a few different
devices on the market. (The
one with the highest backup
specification is Romantic
Robot's AfuJfj face ff+J. These
devices break into programs
at the touch of a button. Once
in it is a relatively simple
task to come up with a poke.
Knowledge ot machine code.
There is no substitute for an
understanding of how the
machine works,
A disassembler (£3.0+- 1. This is
a program for taking raw
machine code and displaying
it in assembly language form
fur easier understanding.
Machine code Reference
books. See this month's book
reviews.
The Hacker's Handbook IU, by
Hugo Cornwall (ISBN-0-712&-
1147-9), published by Century
Hutchinson Ltd at E6.9S: for
anyone who wants to learn
more- Although not CPC spe-
cific it nonetheless contains &
good, selection of anecdotes
and advice,
And last but by no means
least, a tutorial book to get
you started.
AMSTRAO ACTION
The Phil Howard connection
Remember 'Chest Made Champ',
FbJJ Howard, whose contribu-
tions filled the entire real me in
AA33? Well, who better to ask
about the activities of a hacker?
'I'm only interested in
going through code and
finding out how it works.
The kids like playing
games, but I'm no fan,'
Phil's married with kids and
works in a textile factory as a
shift dyer. He's 36 years old and
doesn't wear dark sunglasses -
so much for the popular image of
the lone teenage hacker!
When did you start program-
ming?
My first computer was a
ZX81. I suppose quite a number
of people started computing
with that. Starting off with
Basic. I gradually got Into
machine code. That was about
seven years ago.'
When did you hist break a pro -
lection system?
'[ bought the CPC464 when it
first came out. That must be
about four years ago now.
Anyway, when T was playing
around with it ( discovered now
to crack open Basic protected
programs. It all started there,
really 1
How stout your Href cheat?
'My tint, that's difficult to
answer... In the old days of
course, there was no protection
on games, or at least nothing I
couldn't handle. The one that
Stands Out was when a friend
wanted a poke for Jet- Set Wiily
That was my first contact with
the Speedlock protection system.
i had to go through that first,
which was more of a challenge. 1
And afterwards?
'[ gave him the poked game
hack. That must have been about
two years ago now, I'm only
interested in going through code
and finding out how it works.
The kids like playing, but I'm no
fan 1
is there any protection system
that you can't crack?
'Gremlin Graphics is giving
ma a lot of trouble. Recently I've
not spent much time on my
hobby, but even so it is fairly
tough, I reckon Til do it eventual-
HACKING
ly if I just ait down and try for a
week, maybe a month, 1
What equipment do you use?
'My 4&4 and Devpac. Devpac
is probably way out of date bow,
but I'm used to it. A friend
comes round with his disk drive
if I need it. and I'm thinking
about buying a 6128.'
You mean to say you don't have
any other gadgets to help you?
The only way to learn
advanced machine code Is
by delving into est! sling
products,'
mat for? Oh. I have lots of
different programs. But 1 wrote
them all myself, for the different
protection routines, Some of the
early ones, well. I can't remem-
ber how they work any more.
These are not saleable. They're
user unfriendly and have little
quirks. But I can use them, bo
they're good enough for me 1
And just why do you crack
games?
Tor education. I want to
know just how things work. My
own personal feeling is that soft-
ware houses, by protecting
games, arc slowing down soft-
ware development, 14 and 15
year olds can't learn techniques
from books. The Only way to
learn advanced machine code is
by delving into existing prod-
ucta,
At the moment every pro-
grammer does things differently.
There are a hundred ways to
write a program, and I think
there should be some sort of
apprenticeship for new program-
mers, ft that happened, then 1
believe that the industry capaci-
ty for producing software would
leap.'
Is your nobby i u crati ve?
(Laughs) 'Well. I get free
games from Cheat Mode.' That's
all. Apart from a great deal of
satisfaction it's not lucrative at
all.'
Hack the CPC
How much hacking occurs which is Amstrad orientated? I firmly
believe that the most popular form of hacking on the CPC is
Cheat Mode. Pokes for games are not only useful but r in hacking
terms, easy to find.
The problem with this occupation is that generally some kind
of protection must be beaten somehow to get at the code. Bather
than do it themselves, some people use a hardware or software
tool to do the job.
Do it yourself
Back in AA30 Type-Ins featured a program by Martin Schroeder
called Hacker. The interest and enquiries; it generated prove that
-omp'jier users of all types are fascinated by the subject, and
would dearly like to become involved in some way. Here, then, is
an extended guide to using Schroeder's Hacker
It is important to understand right £tway, however, that the
program does not remove any protection from a game. All it does
is find infinite hves for games. So first you must remove a game's
protection - indeed. Elite don't bother to put it on anymore, so
then games are a good starting point
Run Hacker and load the main code for the game. Hacker
should come up with one or two pokes: make a note of these
Now the tricky hit You may well have to do some program-
ming here. Your program has to do the following: first, load m the
Scam game code.
Next, put in the poke. Then use a call statement to run the
game.
An example:
10 OPENDUT 'D* :WMCRY 799;OJ05ECCT
' This line lower* memory to make way for code.
30 WK> ' maincoda ' , LLLL
4Q ' Use the filename fox the gai» coda. LLLL should be
50 ' set ho and the correct loading address
60 POKE HHHHBB
~IQ ' this poke should be the same as one cf Hacker's, Test
80 ' «ach different variation that it oases up with.
90 CALL RRRR
100 ' RRRR should be set to the run axkjnas of ths garae.
110 * Examine the original loader on the game tape
120 ' which should eotrtaiA it.
Of course there are
those who will object that
using a program such as
Hacker to do the work for
you is not really hacking
at all.
In a sense they are
quite right, for the real joy
of hacking conies when
you discover things for
yourself.
But using Martin
Schroeder's program may
persuade the at least
some inexperienced com-
puter users that it is quite
possible to produce gen-
uine original pokes of your
own without being a pro-
fessionai-
Who knows, this oould
be the start of something
big...
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Tel: (0462) 32897/420847 for enquiries/Credit Card orders
FIRST BYTES
Anxious about assembler? Horrified by hexadecimal?
Perplexed, perhaps, by low and high byte?
Richard Monteiro helps out the novice
machine code programmer.
Uy now you should be reasonably cunh
dam of changing between r.exadeeimaJ
and decimal Oases, PEEKiny and
POKEtng and manipulating memory II
you're still a little hany refer bac-t toeaj]<
ei instalments of the se::es for a bir nf
revision
StUl with, ui? Right your first byte at
appetising assemble} will Im wokod up
very shortly {get on wtitt tl txtjf, In the
interlude, howevei ;t is best to recap on
the 780 mi^ro processor and how it dcu-s
wilh iiiaiiLciions or commands
lostiuaiona which the processor
leceivtra from memory yes, mach no
• ode is stored iti memory lust like BastC
programs tell the ZBfl to perform certain
actions These actions can only be per-
Jornied on memory nr ihe processors
inter jiai rentatais (last on hoar i; MM if
you liKe) Typical commands might
nil: in; the ptocassoi lo add one nurahai
to another, place j value in a memory
location loineve a value tioiii a memory
location, jump to a particular area or
menviTy or logical AND a number wilh
another
Thsy sound like operations that can
be performer! in Basic' You're light, thuy
can In fact there are very few assemble!
instructions Wiai ran t be imitated from
Baaiu So why bother with assembler? In
a word, spetd Machine code programs
can run anything from ti lew ::mes taster
to hundreds or times Eaatei than the
Basic equivalent Muku LhaL two words,
speed find ftex bility Any pan of the
computet is accessible from machine
code Sorry make that three words
The processor has several eight bit
ley tatters (or Stores that can frbkl any
value up to 255] Thtytjarocalletd for no
particular reason A. B, C l>. K. H, L
There are others but "icy have spe-
cialised tasks rind rire thenfiote best left
alone ai presunt The main group of reg
istura, or gonora. purpose registers, are
the ones you use 11:05 i often to stare
numbers and perform arithmetic and
Snme of the registers can be paired to
create 16-bit registers These paired reg
iatdtt - DC. DE, UL - can be used for
storing values up to fiR535 (or FPFF in
LiejtV The advantage of mis may not be
immediately obvwus, but if you retnem
It!^l£
*
F
l*v*»l
e
c
#>
1
i
1
I itmty$l .erwl |rn*Tir*>r*^
|iro»*^
^"f — T
> --! 1
»; j
7
;
, . ■
i C
o »
bet in an carlie: issue we explained thai
each memory location has a number
assigned to it (analogous to houses in a
sneer) starting from aero and increment
uig by one As the CPC has 64k (64x1024
byte&l of RAM. memory locations number
to 6663b By using a ]fi -bn registei tt is
possible to address the spectrum of
memoiy kjcatiuns.
Intermediate bytes
From Basic, bow would you go about
assigning a value io a variable'' Simply
by entering the command LET A«8 (LET
is archaic and not stitclly necessary but
serves to show the similarity between
assembler and Basic syntax) The same is
possible from assembler: LD A. 8 The
term LD can be rhcn.ght ol as a glorified
LET command it's actually short for
LOAD
Translated, lira line ld A.fi mean*
LOAD the A register with ihe vdlue of
eight. LET the A legists ixjual eight or
place the vaine eight in the A regimer
Each is correcr Choose a translation that
is easiest For you to remember Note that
you can't tjrpe LD A.8 at the Dasic
prompt' you get a Syntax error if you try
i you need, eventually, is on ossein
nii.'j l'Oi now though, iry to team as
much ul Hie synta* as possible In forth
cuiLtng months we going to racortuns&d
assemblers - ana maybe tven prjit one
in Type-Ins in ibe moantime, though,
keep absorbing fho infonnat:on
The A in the expression LD A. 8 can be
exchanged for any other general purpose
register ( eight bit or 16-bii) The. same is
true for true number, which can be
changed to another value The following
ir til acceptable.
IX' C, 23 LD H,0 LD E. 201
LD BC.6 LD HI. 175 LDDK.94
Try to wfjrk out wIulIl ui the following
are acceptable which mo not and why
'V I wen riex* month
to A, 34 LO D.267 LD S.43
LD BC,2523 LD D£, 76553 LD HL. 7
Hackers is on holiday
ABCDEFGHIJ
ihe general purpose mght bn rey ihimh
J two cighl till rwiiHturs hack lo back make one 16 bil r&gifi Ler
tha stack pointer holds Hie Dicmoiy addrctKI uwd fur sLufaije
1 can't he used to store numbers Instead it hatdN tha results of hags that arc eftlltf J»el or [eseL
depending on circumslaacea, such us a ri i vision by zero, u curry or an over Haw
a ponuer in memory thai tells the eomputar where th« next machine code instruction is to be letchad fmin
the alternative legt^lsr aeiiued by CK; operating system
mdoH rftytslRrs sat provide indexing lacilities
ftoWa the miorrupi mode employed
Iparr of the hiirdwarff, in an operatiaii iranspori to you. the central processing unit puis flui * mgiinl in
refteab the dynamic memory chips. Used only as a random numhai- gaiwator and a ptot«iioi) iysieni
lircunuiliiEur the most used and moat flexible regiator
AMSTRAD ACTION
HELPLINE
m /PL a (Mm
Where eager Arnstrad experts offer assistance
LOfidS&ga&kSB.
Ism McKmnon. 37 Loch L&idon St. Sandyhillc
Estate, Glasgow. G32 93 JR
Grand Pmr Simulator Wbi Dares Wirs 2. Speeti
K ,:k(. rapsrbrjy etc plus pohffit, maps truuorts of pro-
grams and help witii Basic and machine code
DUNN Hynn. 76 Dunlop Rd, Tilbury. Essex RM18
7 All
Sorcery. Atttt (free map) Star Wars, Rfliwistar.
ArcMjwidOii Man, Rogue ftoqpa SF paapflla
Paul Scott, 11 Kiln Crescent, Bishop Middleham. Co
Durham DL1 7 9AP
OttihnOn, I^comnticn, One Wart * h« Braid, ftiny
Mms, Space Hamer. PrOleC! Vbteanrr, ThunderzKi-
Gtmstat
Jamas ill) " (0458) 739(26
LwdsagamcH iad peunpanj addiasaw
Scott Patterson, a Moor Lane, Thornton, Liverpool
U34TW
AA type Ida, Basic, DKP 2000, Adventure pro*
rang Laser Busier, sewn dumps most football
earae*
Adrian Sill, 19 Sherwood Drive. 5 Lane Ends, atari
low, Doircaster, South Yorkshire DN6 SHY
Will supply disk o: wiui|h\*:> Un use with. Advanced
fMTP An Siucjo csnl -lining soiiwsu logos, name
kigos. atle saeens Frew if disk sent or disk for £2 75.
Stephen Trimmer, 24 Vale Rd. Broadstairs, Kent
CT102JQ* (08431 503258
Hwliiirnfii. Sorcery +, Football Manager, 1 60. Road
over Heels, and about six null™ tr.Me (KEEP 'EM
SHCR'Ji.
Steph Godncb. 215 Trewyddta Rd, Monisusn
Swansea SA6 8NX w (0792) 791208:
Wa'Cfrday U. Buggy Bay, T&Uis. Nigel Manse Us
Grans Prix, Soocer Boss, J m B.k* Simula's:. Super
Stunt Marl
Crtifj Thomson « (0658) SI 177
HmJ. tiC. Stat aailHs 11 Reach Head IL Dealh
Wake Six r.««wif* PaodMiti ol the feat Neater
racueocs. SD Snooker. GP Suxutaloi. I- aaflcrbaard.
Desert Po*. A'iens, Chacp Basketball. Champ Base-
ImI
Michael Dickinson. 281 Tyidesley Road, Atherten.
M29 9AL
LoadMsamee
Craig Thomson. » (0688) 51177
Soli-inn Bas'.c bug nves: machine code pusytnmsL
Ervclww* Luting - description of program - J II pass
tuicki o r.Ktei'jj witu program or; 464 only. \i
m&tritrs code errduse feftwimhlcr Lining.
Paul Jones. 78 Fltzwilliam Street, Sainton, hother
ham, ^.Yorkshire, S64 BRW
Converting ptogiaaiM far tha Vortex disk drive. Sm-
p]a [r.dchui* tstdf Hacking. CPr'il program* A utili-
ties. A wJule httfldtl >l inMicdcmaiK programs
Mark de Eoni, de Foes 15. S531 AP, Waalrs, Hoi
land, * '04904) 13963
RaCionc Ghosts and UoUirift, Knigtt Tyme. Dragons
Lair, Green Ewel, Gaurtskr., Feud, StaKjuftfealtiDdes),
Bounder, Boggd
David Brooke, B Birkby Grove, BUtoo Grange, Hull
HU9 4PZ
Knight Tyme, SpeHbcund, n.actjnie onde, Basse,
Word Parted, Melbourne D:a'>v. GAG, pskes. rua^.
hacking, DktP 2C00 prcljltn;*, ganes: deve!„tn: ei.i
using: GAG. Kord-pioousino, graphics (screen
dumps}, ail CPC parses Can abo print prograii lisi-
LTigs for a 40p postal wdtfi. Htwv to do pokes wii
faabbana usinc motrens ;I have a Voyagtn 7)
Guy Kicks, 78 Chesterfield Road, High Barnet
Hens, En5 2BJ, b (Ol) 441 5612
Bisk pfogtsrruning, same imcluii* train
Paul Bower, Elm Gable, Hermitage. Newbury.
BetkC RG16 9SA * 10636) 200331
Tasword 6t28Tfl?-speLl *64 3: 6128 Tasprim, Tas-
copy, 3h>h; iimrnannmig, Maslerfila in, LMfcttR£2t+,
Mistordisc. Epede LX ptJBMCB, CPM a^d help Sri
'-har. game Elite
Oysteln Kjaersng, Torvymrv42, 3170 Scm. Norway
Feud, BMJt Ssiimiairtf. Rqu'Jtox. ¥Jns Dares Wins 3,
Frank Bruno's Goxioq. Shogun GiMtn Bbtoi, Paper-
boy, Terrrnniis, JaLbreak. Cuisn a! Khcn'raod, Keme-
sis, GhtXtitusters. Widow Pattern, AflUHtrcilu, Sjwl'-
bound, Hmtcbittek Bcwhbjadk
Sergio Dunk lev, 62 Rainbow Drive. Melling, Liver-
pool. L31 1BZ. Merseysirfft • (051) 547 2714
Ba*;c. m,ichinc code, Lsseu Gf-nius. tape iod-i uy,
disk ioadiiiE, liimwaiti orapriics, sound hints,
pokes, raunfwi'-t. VJoid Pcritet Sorcery" Traasma:.
Oddrvb, Wadofd. Kunc £ j Master Bnico Lee, Bounds
tu. (iimfn-Thi, Pip, will print liiiings ro: 2irp
Sit'ven Lawson, Plot 77, Meir Partt, Staflordsriiie,
ST1 6HO
Da-lw rjrjin 5 Basic prcgittms, basic lifting at iOp &A
Tom Baffin, Crawley Earm House, South Brewium,
Noai BTUlflii. Somarsflt, BA10 0LB
GAG adventure writing and problems. Alsn cmnver-
*mns to o±e: foim&ts ! inder:ttk«;i fut puhlir.hnd
GAC juthutiby fellnw cstEtiishsdauihai.
C.Sliar-fi, 4 Qsprey Gdns, Sheffield. S2 5GE, S.Yorks
BosibirCk, Grran 3crei, Dooiadii£s QtttttQb, Loide
ol Midnight, Thrust. Bafbffiteri Kmiij En Master,
Elite Hunchback, Feud. Everyone s a Wally, Who
Bares Wins 2, Grar.d Prix Smutaicr Kane, Hypea:-
oo-rti. Ikan Wantas. E^t, Yie Aj Ktag Fu. Bnuee Lse,
Jack tbo 3:ppt.'L fourth Ptotocol {par arte only),
Krjgtm Tyme. Ghsat ft' Gobtins,
Paul Cridl. ^33 Hills Road. Stratbavem, Lanarkshire,
ML106LG* (0357)29606
Gauntlet 1 1 2, Green B-etel Buiiibsack 1*2, Zub. Star-
quake. Er;mno)(, Bounder Space Kttrrier. Exolon
Bute. Tau ChIi, Traprkwr. Siar Wars Ereddy Hifdest
B-t;ian Head Over Hods. I Ball LI Popeye. Pirelord
t'.K TrJsgy. L.OU, An(n*d, Siilit pejgorvj
RensgEds. Mc-tgs, Tempest, Mikie, Nmji
David Howlett. 53 St Marys Avenue. Alverstoke,
Gosport, Hants, P0122HU
Raid. iED, Star Raiders II, Boach Head 11, Doa'.li
Wake, Sir Lancelot, Fooibalicr ol the Yeui. Nojiler-
A^urious, 3D Boxing. SD Snooke? GP Simulator
Lcaccibomd, Desert Pox. SnneT Cycle. Aliens.
Chucp Busk^lLiall.. Chitrnp Bns .ihall
Michael Dkldnioit, 281 TyJdesley Road, Atherton,
M2S9AL
Raiutruitui, Emlon, Zynaps, Alien 1. Head ever Hee.s
Jack the Nipper, Batman. T1;urKi«iwfcfi. S*jpar Robin
Hood, Feud SxniLbniifiei, Gbos: Hunters. Galvan.
The G;eal Escape Plus inaus (vi loads al ^mcj.
send a list of ft games max to be mapped Ere?
Martin Grovar, 11 The Croft, Lower Dicker, Hail-
ihdm. East Snsaex. BH27 -IBS
£lcp Press, EottraEatid, ,S -in.^iy ;kar: Warriors,
Kr,ight Lore Barber iusi, 1342, Who 33J'? 1 ; Wbtt M,
Bomb Jack, Bomb Jacx II. t'xujiin. Seastalksi;
Asphali. Gauntlet, Gauntlet I, Proton. Prr^pell and
i hi DM1 ] 2040 1 alsn have lots of pokes and maps.
Pal Kroger, Bergjcvegeo 62. N-4056 Tanagei, Nor-
way
Mini Office i (program that removes *]'. bugs, send
SA£] buainMl prograrr. (woid processor, sp'«d-
islieeL, i|rapa display etc) written hy rr.ysBE, send
CftSS Or rtsk anc EAE, DfJltkim, Giiuntict II, ManS)-
dayH
Paul Graves. 46 Queens Road. Ash, Canterbury,
Rent
Basic p:Dgia:nmui3 mac tunc code pnugw n-
lifiaware calls Amsdes caLs * atcessmg them.
adding secfind (irises (3in * S,2Stn), tape igtdiag
probfem:, multiiace two, pur :>-r problems.
Kevin Bryant, Jessamine Cottage, Chapel Lane,
AShibrd Hill, Newbury. Berks. * Tadlay 71792
Piugiamming in basic {mostly uiiliiies;. Ftoteit.
Tooikit iBeebtasof 1 1 DM7 2000 Utopia PriEf.nasBr.
tstjgs 15p fdrsftj w 30p i.MO' Anwort iK.ima),
tape only
Matthew Cowley, 42 Hamilton Av. Stndycioft, Dee-
StdC. Clwyd, CHE 2PB
Ftwiijiy helpful? Just a&nd youir name,
address, phone numbftr (Kay ii you don't
wdnt it printed) and subject* on which
you're offering help tdi fcfofpirnev
Amatiad Action, 4 Queen Street, Bath,
BA1 1EJ. Write on a postcataVhack of a
stuck down envelope and hasp it short or
you won't get in (or you'll get cut to
loadsarjameB j.
II yop want help contact the appropri-
ate Helpline; - not us. By post Include a
seHafJajressed, stamped envelope for the
reply - or you won't gel one. And phone
only in decent hours!
Piracy is not welcome: dont try it,
you'll get booted off. Keep it legal, And if
you receive SAE's, for heaven's sake
return them with some acknowledge-
ment. 11 you want to come elf Helpline
wtriiQ and say so.
AMSTRAD ACTION
(LOIM
Our monthly expose of
the Comms world
''-i - c, _ _
i i \ ] —
r.VWH J j* a
■nt bll ha
,l.~) tl. :«•
-in .ntu. ;iim 'jiinSKf*-
• Winchester Remote on sign up.
r
Winchester Remote
■ 0962 69322. 30O,'300 1200/75
R data, no parity, 1 atop
Sysop: Mike Fudge
Mailbox Pat McDonald as:
Patrick Mcdonald (note spelling)
Winchester R0$ was. until recently.
iwiona CPC and it cannot be denied
thai the quality was a bit variable
(-naff). Now. however, sections are
much easier to get to and appreciate.
Because it's so new the actual facili-
ties available are not as extensive as
some boards. There is some CPC spe-
cific software and a Joint CPC/PCW
area to browse over, but really
Winchester is more of an Information
exchange than a software libray.
Downloads are available as soon as
you nave been verified. As I said, the
documents' and information files are
what the service is really best at. The
original ROS software is sttL available
from the sysop. as is the documenta-
tion for its use* Uploading software into
the bulletin board is. as normal.
encouraged.
A rare feature on a bulletin board is
the register. That way you can ind out
just who is on the board, and can e
communicate through it. Due to this
facility the use of real names s encour-
aged. A gratuitous quote is updated
every day, and is supplied automatical-
ly when you log on: You can lead a
horse to water. Make him roJ over and
you've got something*. Well, it made
the editor chuckle.
ffot one for dynarnig users, but a
few contacts cultivated here could be
of real value.
On the waterfront
Within the past week or so we've beard
about price increases for Microiiel,
British Telecoms viewdata service for
microcomputers. Now rather than issue
blanket statements about what is. after
all. a huge service, we are going to wait
until we've had a look at just what is on
Microns: for CPC's. Value for money ts
relative, after all Even as 1 wii'.e the
application form is crawling towards
Durrant House, so stay tuned for an in-
dep'h report
Design changes
Apologies to Mike Tayloi we forgot to
identify him as the system operator of
Lccontield, (IT anyone knows who runs
Gnome at home, please inform me - just
for the record-)
Hather than just depend on snail mail
w£ now print mailbox addresses on bul-
letin boards and services reviewed. Let us
know about your problems, answers, new
boards and criticism.
If it's CPC related then get your mail
moving fast towards: Camming On -fine.
Arnsuad Action, 4 Queens St, Bath BA1
1EJ.
Whispers...
■ We're trying to encourage readers
bo indicate whether their Type-Ins are
to be placed in the Public Domain, So if
you want your program to be the prop-
erty of all (i.e. anyone can have as
many copies as they want} men say so.
■ On the comms front, public domain
offerings are still widely available
through bulletin boards. So if you
declare that your program can go into
the public domain, expect to see it
around a lot of places,
■ Finally,, we've just heard about a
new company offering CPC - not fust
CPM 1 - Public Domain software,
They're called DW Software and we
hope to review a utilities disk of theirs
next month.
COMMS
Lap Of tit
v Ql 934 9119, 30D/3OO 1200/75
7 data, even parity, 1 stop
System Operator: Tiger Tiger
Mailbox Pat McDonald as:
Lancewood
I must confess that strictly speaking
there isn't much to do with the CPC on
this board. Nevertheless 1 reckon that it
will prove of interest to readers, for a
couple of reasons.
For a start, it is based around a
muiti user game. Now although regular
comma enthusiasts will appreciate a
bald statement like that, this column is
designed to inform the average reader.
So a MUG is like a conventional adven-
ture game. You control an alter ego
within a series of locations. You must
perform certain tasks to progress in die
game
The big differences are that,
because the game is generally run on a
large computer wsth lots of disk space,
ir is much more extensive than CPC
adventure games Tbe main seUing
point of MUQ's though, is that more
than one player can participate at once.
So rathei than facing a logical eompu-er
opponent, you have to contend with the
Subtleties and weirdness generated by
human players, Mailbox facilities are
available too. to let players chat, outside
the game.
... .-
■ i jH« L 1 * :nili"
JtW-fn •» ! ** :■ ..- iH
■ ■ . ■ 3* jsn.1* Stfif*
r >
M . I '*' ' fc*
km*
>.. : •.:* ..:r
V,..' i * :«■:# ■.*
(,rdV "-- ■' -l — i '"'
,, : .._;.,.-.
' >►
r* » *?
r,a to. LI.
ii • II *I.H '
*i;:wi w l* :t 1 -iv
; Hfan
• Thfrst people m we-ir d
Anyone can dial up and play Gods
using a guest iacility. To appreciate the
game fully though you need to register.
£11,90 buys you either unlimited play
for a month or twenty full hours, which
are saved until used. The price includes
VAT. Contact:" Lap uf the gods Ltd,
Voysey House, Barley Mow Passage.
London W4 4PT
Within the board are several special
interest areas, including one for - of all
things - comics One thing yon won't
find is a software upload/download
area. That notwithstanding, Goo's has a
very opeo, relaxed atmosphere that
contrasts sharply with some 'computer
only" based services. And as you may
have worked out from the contact
liar ue, hand Ins are allowed.
AMSTRAD ACTION
S.D.C.
309 Goldhawk Road, London W12 8EZ
PRICE P
If you wish tq purchase any product from our list and find ihat
you can buy the seme product cheaper from another mail order
company, simply enclose the lower amount, stating the name of
current issue}. Price Promise does not apply to other companies
"Special Offers'.
Ot*w
Contest Seheei
twtatrfwta? 2
rfetosr
Grvrc_
-lyng Shark
Arte~ia?ive Wa'd Games
vVi ■ :h ■ Olympiad B£
Cjitm: : irj-d
_ar Mr? II
telle Cd^afcte Suoe- 5N
Capta m B o<xJ
3Lpe* HsncOi
i"npa.r:
StlBel F-g 1 iei
Predator
Cal iom j Games
Drll %*
Targe ( Henegnce
"as' Wars
Ar.p It nr A^e
^S Pal I Snol Gimp
6-ggv 3oy
hurt ; rx Tied October
3aurret1 nr Ga^-ndet
Wcrld C!a5F IflsrierboaTi
M'r-d'Lfle-
li^maUs M &&o> ii
Spy *$fl)[ I'llogy
Giins^ip
Fnclba I Iiireelc-'
iTS'iaiional Ka'al^ -
V<10iy Hoad
PcwgaOc
Enmino Rsec I 3r
Ti-e Gf m^s Wftrrfer Ecton
Bmft BoWe
R ionic Commandos
Kamav
KaNmander
Navy Mhvee
GliIo d1 Thieves C>"39 Bn%
Gee Be-Ei Ai- A al if
AH
Lssi Sna n
MeWgs
t.'inkey fctec*
l-'lt-alcll
Ma audE 1
Revenge d' Dc
Bed am
Pete teaffilstejt i : r oxtail
Saptfs
Jime* lOigs or y)
Rom c;.a I
A-H'i ^yr-drc-me
Acwji * fan i.:i_- I
L>?0lat0f
Dark Ride
F1 Ttgjooes
S<a-e Crazy
Wrtw«e Tirr'e S:lk.iJ 5il
T'l TIE S \fc»g «
pDc:baii Malaga* n
Q.DISK AVAILABLE Hi
ANY GAME SCT I STED P-EASE CON"! A3" US FOfl PRICES <\N0 L 5-1 Or SOFTWARF
SiT. oWDETFORM (Al^TRA~AcflONT ™ ™ ~ ™ ™ "
Please send the tollowng m es, BLOCK uipiiosis please!
Tyoc of eonnputer
SPECIAL OFFERS
Gapy Ow^i's SOGttH
S - '--.ef ji.-si GafriH
Pana'ama
Wen-pji; The r -is 1
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us&v
rget Renegade, this
month's Masteigame, is a
rare case of a follow-up im-
proving on its predecessor.
Raves are still thin on
the ground, with Arctic
Fox the only one. Vixen
continues the vulpine con-
nection and uses the same
subtle marketing tech-
niques of Barbarian, featur-
ing a Page Three girl on
the cover Finally there's
Hopping Mad, a ball
bouncing game of balloon
catching.
Action Test Index
Maslcrgame
tMrget Renegadt?
Rives
taMa
M
44
Fury 44
Hopping WW 35
Vi.w, 40
WltMfdWmrr 43
Games ffoWewed
BumMm
45
Previews
42
Evaqt Seeontf Court j 44
f'.'nrsforwi IS
Mpj-oe? of fl»* i.wev 42
**c**y Moujt 42
HOPPING MAD
«pe • £9,W**#j,
You're the second m take an Hie chal-
lenge of leaching outer space by guiding
your four balls safely across Level alter
level of terrain, Balls can be burst when
I] ley hit something sharp and so you
have to bounce carefully en route to the
stars.
On screen you have a horizontally
scrolling playing area filled with ground
and air- based objects that do you no
good at all when you hit them. Above the
playing area is your score, lives, level.
ii umber of balloons collected and time
remaining The playing area shows a line
of four bouncing balls that have tu be
guided across the landscape
SECOND OPINION
'I found this quite difficult
to get going on. Bouncing a
ball along is not as mind-
less or as simple an occupa-
tion as it may sound, and at
times I must confess I got
quite breathless with
excitement Incidentally, I
wonder why this game
scrolls from right to left? A
real novelty that.
Not an Elite classic, hut
it'll do until something bet-
ter comes along, I suppose."
sc
GREEN SCREEN: No problems.
To move from one level to another you
have to collect ten of the balloons that
float around in the sky by humping into
them Apples sit in wees and bonus
points are earned by picking them up To
hamper your progress, however, there
are lots of spikey things that burst balls
>r the cacti an (he bsaches
f A A A
^t?**L»&jatoSit=v,
Lose all four balls and you lose a life, and
the game ends when you're out of lives
The spikey things come in two varieties :
flying and ground-based The flying ones
are birds and bees that move up and
down the screen trying to puncture you.
Ground based spikes include hedgehogs
and ball eating plants. Little worms slith-
er around too and can be squashed for
bonus points fshamo). Planta can he
squashed too if you hit them on a non-
The Verdict
GRAPHICS , 58%
1. Smooth horizontal scrolling,
■ Poor use of colour,
SONICS 48%
D Nice title tune.
■ Pity about the sound effects.
GRAB FACTOR 65%
□ Simple idea, |USt bounce along and
collect balloons.
■ Difficult to stay alive for long in
your first few games.
STAY TNG POWER 58%
Precision ball bouncing is soon sec-
ond nam re.
■ Every level is basically the same.
AA RATING
An original idea well exetutud
sharp part, If you get ten bal-
loons you get to go ro the sea-
side. The seaside is similar to
the forest, except you get di£
ferent spikeys and there are
more of them to make life
tougher. Further levels aie sim-
ply mote of the same.
What we have here, folks,
is another game ported from
one machine to another with
few changes to the code. It's a
pity because there's potential
for some vety pretty background graph-
ics - and the sprites could be more
colourful too. The CPC is being treated as
a second class machine When are soft-
ware houses going to exploit each
machine's strengths .rather than develop-
ing on one machine and converting as
cheaply as possible to others?
There's a happy and cheery Utile tune
that plays on the title screen, but once
you re into the game it's just a series of
bomgs and pings
Still, guiding four balls over the
scrolling landscape is not as simple as it
sounds, and there are times when you
avoid a spike by the merest pixel: choos-
ing your speed and height of bounce
means the dtffeience between life and
death.
Hopping Mad may not have the great-
est graphics and sound ever, but it is
original and reasonably addictive, GBH
FUST DAY TABGET
Complete level two
AMSTRAO ACTION
Brought to you by the team who produced the top-selling STAR WARS 4 game,
/ THE EMPIRE STRIKES BACK ™ is the next stage of the unfolding drama.
This game follows the non-stop action of the movie and is a direct conversion of
the famous coin-up.
The player takes the role of Luke Skywalker, piloting a snow-speeder against the
huge Imperial Walkers. Darth Vader controls his forces with deadly cunning,
using his Probots to search and attack the Rebel Base.
The action continues as the player becomes Han Solo In the Millennium Falcon,
looking for safety in the galaxy whilst being attacked by Tie-Fighters and
dodging asteroid storms.
May the Force be with you - Always! A
_1
m
r^-
life
•^
jhI
,4tij£'
^
/\
ACTION TEST
TARGET RENEGADE
Imagine • £8.95 caw, £MM disk
joystick/keys
Revenue is the motive in this sequel to
Remgade. Your brother Matt wa,a hot on
the trail of the evil Mr Big and managed
to learn plenty, In the process, however,
he was captured and executed. Now you
want to get even an eye for an eve. a
tooth lot a tooth, vengeance is mine and
A
the night'. They too, like everyone else,
are after your blood and they too, like
everyone else, have to be beaten to
death: do unto cithers hefoie they do it
unto you. Some carry chains which, like
the hammer, can be used to bludgeon the
girls. They have a gun-toting boss: d he
hits you you lose a life
immediately. His sup-
ply of ammunition, for-
tunately, is limited and
after he runs out it's
down to hand to hand
combat again. The boss
also has a habit of hit-
ting his girls and killing
them. Not a nice chap
to work fojf.
The park is the next
stage where you come
across a bunch of sk:n-
SECOND OPINION
"it's strange to see just how
compelling the two player
option can be. Working as a
team is much more rewarding
than solo play, I'd like to see
many more games with that
attraction.
On the minus side, Target
Renegade is simply a spiced
up punch-'n'-kick game.
ft is to be hoped that pro-
grammers will include new
features and add more. " PbM
GREEN SCREEN: No problems
so on. In other words, as in all those
Death Wish films, a spoonful of gore
helps the gratuitous violence go down.
There's one major difference between
this game and its predecessor, however.
namely simultaneous two player action.
(You can of course still play solo,)
Otherwise things look pretty similar, with
a latgc flick -screen playing &iea and a
panel at the bottom of the screen for each
player indicating health, score, lime and
number of lives remaining. You bogui
with three lives, but hi the first few
games you lose them very guickly. Bonus
lives are awarded at 5O.O0D points and
every 100,000 thereafter. When time runs
out you lose a life and the clock is reset -
if you have any lives left, that is.
There are live scenes in all, each
occupying several screens. The gangs of
thugs vary from scene to scene and as
you'd expect hecome Increasingly unrea-
sonable and difficult to deal with. The
first scene is a mufti-stoiey car park
where the motorcycle gang hangs out.
You begin on the upper level and must
reach street level within the time limit.
There are two sorts of opponent; bikers
and pedestrians. The former must be
unsaddled before you can boat them to
pulp, trie latter you can pulverise light
from the outset, Some gang members are
armed with a sledgehammer, but if you
manage to knock it out of then hands you
can use it to crush their skulls,
Unfortunately you lose the hammer at the
end of the level-
Scene two is the 'Seedy Street at
Wight' where you encounter the 'ladies of
Excuao me, would you cara to ba in our club - or would you
pecfiups preferi our club to be in you? 1 v
heads, again after your
blood. (Dont you have any
friends?) Some of the gang
head-butt you and others
use a club to brain you.
Scans lour ia the Shopping
mall where the Boaatie Boys
and their dogs loiter with
intent to kill (how did you
guess?), When you finally
battle your way to the end
of the levei you get to visit
the bar. occupied by Mr
Big's bodyguards Get past
them and it s time to wreak
revenge on the big guy
himself.
In fleas-grade you
played two tirmdod, one for
movement and the other to
AMSTRAO ACTION
attack. This was inevitably
a little awkward until you
had liad some pracace and
mastered the technique. In
this sequel, however, the
controls have been simpli-
fied so thai you only have
one attack key. All the old
tricks have been left in,
such as being able to beat
SOifieonels brains out whUc
they're lying on the Boor,
though this time round you
don't actually get to seel
blood (red or blue) spurting |
from heads.
The graphics are just as
good as in Renegade, with
good clear colour and well
animated figures Sound
effects are average, and the
continuous tune that plays
can be turned off if it gets '
too irritating (it does -ed.).
Apart from the simultaneous two
player option Target Renegade offers
nothing new. That one feature does make
a difference, though, because now you
can get a friend to join in and have a
good time kicking and maiming together
(beaming sn mind, of course, that its only
The Verdict
GRAPHICS .„„.,.„ ,87%
l; Characters well animated.
~ Colourful and detailed graphics
SONICS 74%
_ Atmospheric tune plays constantly
Sound effects goad too,
GRAB FACTOR ...93%
A very good combat game for one
player
n And even more fun for two.
STAYING POWER 81%
I ; Five large playing areas to fight
through.
u Not quite so enjoyable once you've
seen all the gangs.
AA RATING
86%
■ i rjumo!) On the other hand the two
player option is not the walkover you
might expect, because more opponents
are thrown at you to make life and death
morfl interesting Another disadvantagej
to the two player game is that you
can hurt each other if you're not
careful.
The ability to pick up the
weapons and use them against the
gangs gives the game a liLUe more
excitement. Completing the levels 9
within the time limit isn't easy, and I
very often there'll only be a few |
seconds left on the clock.
After you've seen all the gangs |
you may lose Interest, but until I
then you'll have plenty of fun with j
all this gratuitous violence.
"i sj-T
5^*
GBH
Excellent sequel to a very game
game.
FIRST DAY TARGET:
Complete level three.
:099aB0
Another renegade bH« the du*t
AMSTRAD ACTION
/\
ACTION TEST
VIXEN
,• . :£*^;fip^-E14,3gm]5K; ;
Hot on the. er, heels of Barbarian and Sam
Fox's Strip Poker here's yet another game
wsth a page three girl oil the cover - this
time Corirme Russell, The setting is the
planet Granatin where dinosaurs still roam
the surface of planet and crush the small
mammalian Lite forms that scurry amongst
the undergrowth. Only one human is Lett
to fight them.
The screen is split into two areas h a
horizontally suolluiy playing iirya at the
bottom and a status panel at the top The
status panel shows your score, lives, time
and the fox timer. You begin the game
with five Lives and 100 seconds to reach
the end of the level. The fox timer has a
fox's head on the scale thai moves to the
light every time you collect a head.. 11 the
tune runs out then yoti lose a life and it's
reset.
Play begins with you standing outside
a cave entrance, whip in hand. Off you jog
to heat those dinosaurs to pulp and reach
the end of the level Your reptilian ioes
come at you from either side and if ttioy
touch you a life is lost. Some are tougher
than others and they take a couple of hits
to kill. As you charge across the landscape
you'll find another hazard that* just as
lethal as the dinosaurs: falling down a
hole loses you a life.
Objects can be found hanging horn
trees and sticking up out of the ground, if
you 'whip open the ones hanging from
trees you discover a fox's head which can
be collected by jumping or walking into it.
(The fox timer is important at the end of a
level, but more of that later,)
Ground-hased objects contain gems,
docks, lives and poison Life objects fairly
obviously gain you a life. Gems score
points and clocks give you extra time in
which to complete the level.
If you manage to Till the fox timer and
complete a level within the time limit then
you metamorphose into a fox and enter
the underground stage of the game. Id
this part you have until the fox timer
ARCTICFOX
JS3^tr*n|c Arts# p.$S case, £UM disk
loTJWtfcls/kswa
The south pole (shouldn't it be
AntftTcticfox?) has just acquired some
new residents, an alien invasion fleet
Oxygen doesn't do them much good and
so they decide to convert the Earlh'a
armosphere to something more hos-
pitable. Unfortunately lor the human
race, however, alien air is very toxic and
some brave soul must go to the Antarctic
to destroy the atmosphere converters.
together with the aliens. Guess who gets
the job.
You command the Aretirfox tank,
specifically designed for combat in the
frozen wastes In the upper screen is a
3D vector graphics view of die outside
world and around that your instruments.
A radar screen sits at the bottom of the
display providing information on your
surroundings. A compass to the right
shows yoLu heading and a digital readout
below gives your geographical position.
To the left of the external view aie three
panels indicating the number of mines,
missiles and your speed A clock shows
the time, commencing ai 0&00, Above the
view screen is an indicator bar that is
green, orange or red.
Before play begins you have the
choice of practice or tournament play.
The former gets you used to
the tank and its abili-
. and the latter
is the full scale
game of alien
annihilation.
Practice is vital
before you re
ready to save
the world.
Antarctica
consists of several
different terrain types
that alter the movement characteristics of
the Arcticfox. Crevices are most danger-
ous: drive over the edge and you plum-
met to your death. Tundra slows you
down and mudflats cause you to slide a
little. Rocks and mountains can't be driv-
en over, but they offer some cover from
enemy fire (and cover for the enemy too}.
Ridges present a higher vantage point
from which to blast, your enemies.
■Your tank is armed with missiles, can-
non and mines. Missiles are camera guid-
ed, allowing you control after launch-
Mines >ire deposited from the back of
your tank and detonate after a time limit
- or when something bumps into them
(yourself included!}, Missiles are more
destructive than cannon, but unfortu-
nately they're in short supply and must
be used carefully. You have three other
options: cannon inclination, dig in. and
relative reverse. The first speais for
itself; the second enables you to be parr
buried beneath the snow, while relative
reverse speedily switches you from for-
ward motion to reverse and vice versa
The alien forces consist of tanks,
reconnaissance vehicles, aircraft, rocket
The Verdict
GRAPHICS 74%
Good use of colour to indicate differ-
ent tenain types.
I j Smooth movement of the vector
graphics,
SON1CS 17%
■ simply a series ol explosions
GRAB FACTOR
Very easy to fust start blasting those
aliens.
□ The training mode gives you a
chance to practice driving and gun-
nery skills.
STAYING POWER 79%
□ Destroying the enemy base takes a
long time
• Driving around with nothing to do
gets boring.
AA RATING
.81%
AMSTRAD ACTION
• The I ox form in thr uiittergrount} section.
reaches zero to finish the level before you
lose a life, This stage is much easier to
SECOND OPINION
"Martech have a strange atti-
tude if they think a game wiii
seii because it includes a fuii
colour poster of Corinne
RusselL
f don't think Amstrad
owners are that simple-mind-
ed: when they buy a game
they want a game, not a sexist
whip-em-up. PbM
GREEN SCREEN: So-so
complete, since the only danger you face
are the holes in the floor.
Lots of points can be picked up and so
can the mega whip which kills any crea-
ture with a single hit. If you lose a life at
any stage the megawhip is lost,
The best graphics in the game, it
must be admitted, are the digitised load-
ing screen of you- know- who. Vixen and
her foes are reasonably animated, and
though the fox is a little on the small size
it's no worse than the other figures,
The horizontal scrolling of the iand-
S<ape is not particularly smooth, but at
least it is fairly fast. A jungle style tune
plays on the title screen, but the in-game
effects are limited to mere whipping
sounds and pings with a brief tune every
time you lose a life.
Original it ain't: there's nothing more
to it than you just running around whip-
ping things and collecting objects. The
sub-level where you travel in the guise of
a fox is far too easy and the main part of
game where you're in human form is
annoying because you can lose a life in
an unavoidable situation. It would have
been much better if a balance had been
struck between the two extremes,
One thing that it does have is three
different play areas Oh the cassette or
diek. It's no more difficult on one level
than it is on another, but you do at least
ACTION TEST
get the feeling that you're getting. more
for your money. GBH
FIRST DAY TARGET
SCORE 10.000 points
The Verdict
GRAPHICS ...69%
Z Digitised loading .screen is good.
■ Poor hoii«HiLai scrolling.
SOHICS ......59%
I Atmosplieric title tune
■ Feeble in-qnirie eifecra.
GRAB FACTOR „ 68%
■ Simply a niaiber of killing anything Chat
moves.
■ TOO difficult to begin w>i h because Of
awkward controls,
STAYING POWER 64%
Three versions oi the game...
■ ...but there's very Utile difference
between them.
AA RATING
.65%
A fun game, but it loses out on origi-
nality.
launchers, radar sta-
tions, air converters,
communications forts
and the main fort.
There are two vari-
eties of tanks, light
and heavy, the lighter
ones being lower on
firepower and armour.
Reconnaus-ance vehi-
cles either patrol with
aircraft or light tanks
depending on whether or not they
fly. Rocket launchers are armed with very
destructive missiles and need to be
approached cautiously Radar stattons
jam your radar, detect you at long range
and guide alien forces towards you.
SECOND OPINION
Tors of features here.
Biizzards force you into mis-
takes and the hills and obsta-
cles are good too. This is not
a simple blasting game, but
requires some thought. Pity
about the naff screen presen-
tation - more effort here
would have only helped.
Novel, not fascinating. " PbM
GREEN SCREEN: No problems
• Close tip of the view scT«en, showing pyra-
midal mines arid <■ lictgc in the riitt.ni to.
Communica • ions
forts draw in the
heavy opposition
towards you, and
that's where the
indicator bar at the
top of the screen comes in, keeping you
aware of how well informed the enemy
are of your position. If it's green, for
instance, your position is unknown to
them, while red means aliens know
where you are. Finally there's the main
fort that must bo demolished if you're to
win the game. Everything can he
destroyed with either the cannon or mis-
siles, though some targets take several
hits.
The vectors are well drawn and
there's no flicker in them, but considering
the comparatively small playing area st
should have been possible to make the
action a little faster Colour is used well
to indicate different terrain types and the
resi of Che display is cleat and easy to
read Sound is limited to explosions, but
they're done well,
One tlimrj and one thing only pre-
vents Arctixfox from being a fantastic
game arid that's a lack of action. For the
first few minutes there is plenty of oppor-
tunity to blast aliens and destroy air con-
verters, but from then on it's mostly a
matter of driving around looking for
something to destroy so that you end up
driving over ridge? for excitement
Even so it's a very good game thai
should keep yon occupied fo: many
months before you finally thwart the
invaders,
FIRST DAY TARGET
SCORE 1,000 points
AMSTRAD ACTION
PREVIEWS
Coming soon
Sneak previews of games destined for your CPC
AD & D: good news,
bad news for CPC
Do you want the good news or the bad news? OK the good news:
the first product in the Arivanrad Dungeons and Dragons (AD&D)
range is due for release soon by US Gold. It's Heroes of the Lance
and is based on the first of the Dragonlance role-playing supple-
ments 10 the AD&D game. Dragons of Despair,
A brave party ol adventurers ventuie into the ruins of the tem-
ple of Xat Tsaroth to retrieve the valuable Disks yf Mislmkal. The
eight are Tanis, Sturm, Riverwind, Goldmoon, Raistlin, Caramon
Flint, and Tassleholf. Tan is is the red haired and bearded loader
of the party, Fiint a dwarf. TasslBhoff a thsetf. Sturm a Knight and
Goldmoon carries the blue crystal staff that brings people back
from the dead. Raistlin and Caramon are twin brothers, the former
.! wizard and the latter a warrior. Careful selection of which char-
acter does what is an important part of the game, something best
learnt through experience.
As the group delves deeper into the temple they encounter the
IX-.ronians, undead and other monstrous creatures until they
finally reach the Disks
of Mishakai. Unfor-
tunately the disks are
guaided by an ancient
black dragon who
must be defeated
before you can leave
with the disks.
The Heroes of" the
Lance wont end there
though, because US
Gold may well convert
all 15 Dragonlance sce-
narios to the computer
over the next four
Gold, Silver and Bronze
Epyx • £14.99 tape, £24,99 disk • September
This Epyx compilation fea-
tures Summer Games and
Rummer Games IT (not pre-
viously released on the
CPC) and Winter Games, a
Have in AA9,
The events are figure
skating, free skating, speed
skating, ski jump, hot dog.
biathlon, bobsled.,, (paus-
es for breath} triple jump.
rowing, javelin, show jump-
ing, high jump fencing.
cycling, canoeing, pole
vault, 100M dash, gymnas-
tics, freestyle relay (swim-
ming), 100M freestyle.
skeet shooting, 4X4CM5M
relay and diving. Phew!
Mickey Mouse
Gremlin* £9.99 tape, £14,99 disk
In AA32 we revealed that
Gremlin had signed a deal
with Walt Disney (the compa-
ny, not the man He's dead
you know) to bring the most
famous mouse of all time to
the computer screen. The
Ogre King and his four evil
witches have stolen the
wand of Merlin and plan to
do nasty thing? with it, and
what's more h
spall has been
cast over the land
that enables the
Ogre King to rule
After the casting
the wand is bro-
ken and a piece
given into the
care of each of
the witches;- En-
chanted -"iCXZ
has been stolen and used to
create evil creatures to guard
the tower of the four witches
Mickey has a single flagon of
the enchanted water to take
with him on his guest to
retrieve the wand. When
Mickey has it he must find
the Ogre King and bash his
skull in with it. Doesn't sound
like lovcablc Mickey at all
years. H&ioes of the Lance is due for a September release and will
of course be reviewed fully in these pages.
Oh yes, the bad news. The computet version of the role-play-
ing game is unlikely to appear on the CPC. Poo! of Radiance was
scheduled u> be the first release ui ihe role-pkying line, but it
now seems doubtful Pool is going to come out on the Commodore
64, though, so it should be possible for the CPC to run it. US Gold
are not sure that the cost of converting to CPC would he
recouped, so it's up to you, our loyal readers, to convince US Gold
what a good idea it would he to release Pool of Radrairce on CPC.
AMSTRAD ACTION
WIZARD WARZ
Go • £9.99 cass f £14.99 disk
Despite wha* people think, life as a
minus wizard is not -VI h s cracked
uyy to Jbe hs i\n\ the most exciting job
in the woild. and the hours ,-ire pretty
bail too You decide that you've had
enough of apprenticeship and want to
go 'Oi real powei and become the great
est wizard in the land For that yon It
have to tahc on :he currant Top Wrzzes
but before you'ie KSidy for that you'll
need to cret. ir some serious monster
bashing
SECOND OPINION
'Wizard Warz on the CPC
was a grave error The game
design is fairly detailed, but
the emphasis is too much on
destruction. Let's face it. if
this ts typical wizard
behaviour, the playing area
woufti be a desert in
months" PbM
GREEN SCREEN: OK
On the screnn you get
a circular view of the area
>.'d:ately aroiittd you
with a status panel foi
you and youi opponent,
while at the bottom ol ihs
screen is a picture of the
objects vou re carrying.
Your status panel has a
spell book, bar chart and
picture a'. . ppu
nenfs Is laid our identically
The bar chart has three
bars that repress 1 v
physical {Phy). spirrual iSpi)
stid menial (Men) cniatities
['. uny ol these reaches zero you i
Spejb wre what you vise to defeat
opponents in this oh in* ami they tome in
the three categories ol Phy. Kpi and Men
Phy speUs rtamnge youi opponent's Phy
or proved yours and LI jc same applies l.o
Men and Spl spoils There nr<? 26 spells to
Choose from and their cost in points
varies from spell to speli. More expensive
spells are more powerful.
The game is spilt into duet* levels toflt
toad separately one after the > En the
first love] you have to find six treasures
each stolen from ;i different town hy a
monster. The only w*y you can retrieve
the Treasure is hy killing the mooatei
stole it The hist time you enter a town
you'll h<? given some food (which res*
your Phy to maximum), and when you
ACTION TEST
offered a familiar that gives you immuni-
ty to a paniculai spell.
At last you get to take on the seven
sorcerers and go for the title of Greatest
Living Wist. All you need do to achieve
this long felt warn (wand"') is to defeat
each of them m single combat A wide
range of spells should now be at youi
disposal to eradicate the opposing wiz-
ard. Beware, though, because every
wizard has a lamiUar which protects
just as well as yours will
The graphics of the circular
phyinq area me small and often
confusing, but the scrolling is
smooth and fast The pictures of
you and your opponents are
colourful: and iallier well done.
There are however, no tunes
and no sound effeci-s you inhabit a silent
world, it set'ins
■J'lio advertising Implies that
you'ie in for a rola playing game
Instead von get a simple at cade
game that has had some spells
thrown in to add interest The result
is a contusing arcade game that Lukes
a considerable amount of time to nom
piece GBH
FIRST DAY TARGET
Complete level one
Your spell book
Ptiy, Spl and Men are shewn as bare
Food and I renames cadet tod ure shown here
Your view of The world decreases
in size os you get weaker
Monsters hawe spell boohs (oo
A skdelQn p repp re g tor battle
return with tire correct trea-
sure the graceful Inhabitants give two
more meals When the sixth treasure hm
been teeoveted its time lq find the scv
enin town end set off for the .second part
j I game
Pad two is completed when you find
a ling, win mi and daggei. Each of these la
guarded bv a monster that must be
fought There are lots ol monsters to
rrhonsc from and they can be fought in
any ordei Un fortunately you have no
idea which monster has which object.
and since there aie 32 monsters and only
Ihree objects you'll be very Ucky to find
thBm hII first rims The monsters that
ilun't have objects have spells Instead
that you etui store m youi spell book If
you don't want Die spell then you II get
vein energy recharged You may alsu he
The Verdict
GRAPHICS 58%
The monster pictures ase good
but the round playing area isn't
SONICS
■ Sitoncfl r»rt*l golden
0%
GRAB FACTOR
Pim learning the weaknesses ol
your enemies.
■ Stage two is a bit too dtlfieult at.
fust
STAYING POWER . 55%
Three levels to the game and the
seven wizards take some beating
■ Chop up one inousici find youve :1icrct
ctd all.
AA RATING
la this what the computer industry
really thinks :ole playing is
about ' I hey couldn t be mote
wrong
AMSTRAD ACTtOM
/\
ACTION TEST
THE FURY
Martech*
ioysticK/keys
£14,99 disk
The Rim is a curved track floating in space
where beings from all, over the galaxy con-
gregate to hurtle around m a demolition
derby stylo race. Your simplE task is to
stay alive and beat your opponents by
whatever means possible.
A narrow bar across the centre or the
screen represents the Hun end a view ol
the galaxy appears above and below it At
the bottom is a panel indicating your
speed, fuel and time. A damage? indicator
warns of impending destruction and a
radar displays what's in your vicinity,
ThSTft are> three types of race: killing
SECOND OPINION
"This idea has been around
for years now, and there is
still life in it ; but graphics
let The Fury down so badly
that it is headed straight for
the budget/compilation
ghetto.' PbM
GREEN SCREEN:No problem
The Verdict
GRAPHICS .34%
■ No impression of movement.
■ Poor use of colour.
SONICS 21%
■ Feeble sound effects.
GRAB FACTOR 47%
I 1 You'll keep playing for a wlule, but
you won 1 1 know why?
■ After the few hours you'll foci
there's something missing.
STAYING POWER .....41%
■ You'll get borpci.
■ Not enough, variation from game to
game.
AA RATING
42%
If it was budget it would be good
value, but ax full price its very poor.
races, time runs and tag races. In a billing
race you use whatever weapons you can
afford to destroy your quota of Noids
(other cars) to survive. During tune runs
failing to finish within -he timo limit caus
es you to be thrown out of the race
Destroying opponents car* increases your
score by their bounty value and increases
the bounty on your head. In tag races one
car is chosen to be It and is tracked by a
crosshair: the only way mn is by tagging
another car. The 'if car constantly suffers
damage, so get rid of it quickly!
You begin as an Avenger, a bottom of
the range car: others can be bought, but
you have to earn Hie money first. Your car
can bo equipped with flame throwers,
rockets and an ejector pod so that you
stand a better chance of surviving, ft can
be repaired too, but it all costs money-
Graphics and sound can be summed up
in one word; aargh. The graphics ate tiny
and give no impression of movement
along the track, while sound effects are
due and there are no tunes either.
There arc only throe types of race and
the differences between them are minor
All you get is a simple game of blasting
and crashing into opponents' cars and
doing your best to stay in one piece. GBH
FIRST DAY TARGET
Complete four races.
EVERY SECOND COUNTS
TV quiz shows on the home micro are
ever-increasing, and the majority appear
en the TV Games label. This is the
first to appear on
• 70 seconds to complete the llnal round
Up ro three team, 1 ; of two players ran
take part, and though one person can play
it alone it loses most of Its appeal with no
opposition. The screen shows the teams
their score below and questions
appear in the bottom part of the screen,
e boxes at the top ol the screen hold
the answers for you to choose from.
The idea is to accumulate seconds of
time by correctly answering the questions
put to you by the computer equivalent of
Paul Daniels A game is split into fivo
rounds and two bonus rounds. The first
The Verdict
GRAPHICS „„..45%
■ Virtually text only
■ Chunky graphics to represent the
teams.
SONICS 51%
■ Some good curies occasionally.
GRAB FACTOR G9%
Fim for all the family.
■ Unfortunately you need the whole
family there to play it properly.
STAYING POWER ......59%
Several sets of questions can be load-
ed in.
■ Qriee you've aniweied them all
there's no challenge.
AA RATING
The TV show has been converted
well to the CPC, but the need for sev-
eral players is against it.
two round;-.; are true or false questions in
which you earn two seconds for every cor-
rect answer, A wrong answer means that
you can't answer any moro questions for
the rest of the round, Next there's a bonus
round in which you can earn bonus sec-
onds. Following the bonus round are two
true and false rounds and another bonus
round. The second pan of true-false
rounds earn four seconds for each ques-
tion.
After the second bonus round the team
with most seconds on the clock enters the
fmal round in which you switch off four
lights by answering four questions. The
process is repeated till you run out of
ume.
Graphically it's not spectacular, but
colour is used well. There a.-e some pleas-
ant tunes that crop up penodicaJy and
sound effects are simple but effective.
As with all TV games Every Second
Counts is pointless with jus: one player
A computer opponent is essential, unless
your family don't mind being dragged in
every time you want to play. Even so t TV
Games are improving and this is one of
their Pest efforts to date. GBH
FIRST DAY TAKGET
Score SO seconds.
SECOND OPINION
*As quiz games go this isnt
bad. After a few plays,
though, you realise the
shallowness of all TV quiz
games." PbM
GREEN SCR£EN:OK
AMSTftAD ACTION
DESOLATOR
US -Q6MNT- £&M mmZi%&$: disk
joystick or keys
Mac is a hero and Kairos the bad guy.
Your task is to guide Mac through tha
Halts of Kairos to rescue the iniants that
have been imprisoned behind juniors by
Kairos,
Thy playing area is viewed fium above
and behind to give a simple 3D view. As
you move oh* the top of one screen the
next flicks into sight. A panel to the right
displays your score, energy, lives and
level. When you run qui of energy you
lose one of your five lives.
You wander the Halls of Kairos with
nothing but your fists to defend you ini-
tially, though weapons can be collected to
use ag&ins: yo\ii loan. Collecting infants is
accomplished by breaking with a well
placed punch at the mirrors behind which
they're imprisoned, A bonus for collecting
infants is that after you're freed a certain
amount you become Machoman (yes, real-
ly) and can then bash bad guys much
mote easily, Wandering around in the
Halls you tnwjntor minions of Kairos
who hamper your progress. They can be
bashed with a punch or slam with one of
The weapons.
There are several objects hanging on
wails that can be punched to give the
A
ACTION TEST
♦Smashing windows (BteaStiS inlanlS
dessred effect. A clock stops everyone
from moving and a deer's head acts like a
smart oomb, Ground-based objects
include energy so. u ares, jais and mines
Minos Kill you and energy squares aoc to
your energy total
The loading tune is alright, but there
are only short tunes in the game itself
Sound effects are loud and explosive
Animation of the figures is jerky, there are
only two stages to the game anri cnJour is
not very cleverly used.
US Gold have been converting lots of
SECOND OPINION
"VisuaUy Desolator is very
unappealing. Some features
are like spaiks in the dark
and in conjunction with bet-
ter action they could have
made all the difference. As
it is they're just wasted. '
PbM
GREEN SCREEN VIEW; Alright
area d ft games to the CPC and in general
l.hsy have done the job badjy. There are
occasions when a good conversion crops
up.
This isn't one of them. GBH
FIRST DAY TARGET
150,000 points-
The Verdict
GRAPHICS ....51%
■ Jerky aAJbaiion of characters.
■ Poor at tempt ;H 3D perspective.
SONICS
Nice explosions.
■ Average loading time.
48%
GRAB FACTOR ........54%
■ Uninspiring gameplay that neither
begs you to play...
■ Nor send you screaming from the
computer,
STAYING POWER ......48%
Difficulty increases as you delve
deeper in to the Hails.
■ Just the same old monsters to MIL
AA RATING
Just another badly done c<
of an arcade game.
.50%
THE FLINTSTONES
Grand Slam • tSMS cass, £12.96 disk
joyjstick/lieysf
Fred Flint stone ana Barney Hubble are
looking forward to the final of the Bedrock
Super Bowl tomorrow. Unfortunately for
Fred his mother-in-law is due to arrive the
same day and his wife. Wflma, says that
he must paint the living-room Wiima is
going out and so Fred has to baby sit too
There are four stages to the game:
painting, the journey, bowling and the res-
cue. Fred is aimed with a paint brush, a
Ladder and plenty of paint and all he has to
do is to paint the wall before Wilms
returns. Hut his daughter, Pebbles, has a
tendency to escape from her playpen and
The Verdict
GRAPHICS..,.......,,,, 69%
: Detailed and well animated charge
ters.
■ Colour is not used to its full poten-
tial.
SONICS 58%
Great tKic tunc
■ In-game tune slow and depressing.
GRAB FACTOR 54%
Nice opening sequence of Fred leav-
ing work.
■ Messages in speech "nubbles take
too iOng to disappear.
STAYING POWER
■ Pace is far too slow and you'
up dying of boredom.
46%
11 end
A A RATING
....49%
■ Strictly for younger readers
•Fred tries to catch Pebbles before she can do
any damage to tiic- walla.
draw on the wall. The only way to stop
Pebbles is by catching her and putting hcT
back in the Playpen. When you pick up
Pebbles you have to put down the brush,
which happens to be a small furry crea-
ture with ideas of freedom.
If ygu do manage to paint the wall then
SECOND OPINION
TrVeJi, it's not going to win
many prizes, hut I quite like
it, and I'm not a 'younger
reader 1 !
Definitely one to try
before you buy.' SC
GREEN SCREEN: DUR, OK FRED
it's off to the bowling alley. The road to
the alley is rough and out* of the rear
wheels falls off when it hits a hump. Fred
has to jack the ear up and replace -.he
wheel The third slag ft if: a bowling cam-
petition between Fred and Barney After
trie cantest Fred returns home to find that
Pebbles has escaped and gone into a
building site. She's high up on the girders
and Fred must rescue her.
Fans of the cartoon will recognise the
theme tune on the title screen and another
tune plays throughout the game. But there
are no sound effects. The graphics are
detailed, but it's a pity there's not much
colour The pace is slow and the game
itself is too easy. Younger readers may
enjoy it for a while, but older ones may not
find enough to cha! lenge them. GBH
FIRST DAY TARGET
Complete part two.
AMSTRAD ACTION
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/\
SEQUELS
Play it again, Sam!
Is Gary Barrett under the influence again? Why does he keep seeing double?
Is Gary Barrett under the influence again? Why does he keep seeing double?
At the end of Crocodile Dundee, the big smash DlflU Of 1986, the
hero finally gets trie girl arid everyone lives happily ever after. 0:
tin they? Well, we're about to find out because Crocodile Dundee
11 is Coming Soon, as they say, to a Cinema Near You., And that's
hardly any great surprise, though if the sequel is anywhere as
y dad as the original that will he.
Crocodile Dundee demands a lair crack ol ihe sequel..
But why are sequels of hoofts, films and computer games so
popular? One reason is the great importance all human societies
place on stories, on the urge to know what happens next. Ever
since the novel as we know it began in the seventeenth century
!.b'i!.> have beun follow ups, and in our own times evc:v ep;scde
ol Batman leaves the caped crusader up to his neck m it. so that
the dusiru Lo know how he's going lo get out ol it will force us lo
switch on next week, same lime, same channel We become
attached *o our heroes and heroines, and crave to know what hap
pens to them after the story ends Unless the central character
actually dies, the pressure on the author to produce more adven-
tures is directly proportional to the success Ol the story
But J one wants to be more cynical about all this - and where
M^ll— JwJ
Arkanoltt and Arkanoid M; spot
the dHlerence!
Druid and Druid (l: the sequel
was a big improvement
large sums of money are involved it's probably a good idea - there
is a much tiiure obvious reason why sequels are so often attempt-
ed. If a formula works once, goes the argument. il"s just, got to
work twice The financial success or the Star Wats. Hambo and
Rocky series, of the Superman and Jaws films arid now. in
America at least, ol Croc tt suggests the money men may have &
point (At the moment, Friday the 13th Part VU is high in the
American film Chans') Indeed, in the case of Raiders of the Lost
Ant and Butch Cassidy and the Sundance Kid the movie makers
i es oiled to pi eg u els', with the events of the second film predating
those of the flist
More often than not the sequel is tar inferior to the original.
Psycho E wasn't a patch on the original, Beverly f/ito Cop 11 was
universally slated by the critics, but in both cases u didn't stop
the 'follow-up from making loadsamoney. There is however the
occasional exception: Alien and Aliens come out about even, and
lor many people The Empire Strikes Back was even better than
the original Star Wars.
Computer sequels
The computer industry is much younger than the world of the sil-
ver screen, but that hasn't prevented the money men failing prey
to the lure of the sequel. Indeed, even thai old classic Space
Invadeis liad a. follow up,
Invaders' Revenge Ever
since, there have been
games with sequels - Star
Wars, Gauntlet Aikanoid,
Barbarian, Matchday. Drtua. .
Sequels arrived on the
home micro not long after the
computers themselves. The
highly successful Manic
Miner, which spent a long
time at the top of the soft-
ware charts, was one of the
earliest computer games to have a sequel, Jet Set Willy; and a
third game in the same vein was widely rumoured called Willy
meets the Taxman Willy never met the taranan, however, pre-
sumably because sales of the second game did not match those of
the first.
Computer sequels are not restricted to arcade games: adven-
tures and strategy games have tliem too. Level 9 brought out the
adventure Snowball with a trilogy already in mind, and sure
enough .Return to Eden and
The Worm fr? Paradise did
indeed materialise. On the
strategy "front there's Lords
of Midnight from Beyond and
Domdmk's Revenge which
continued the fight against
evil. A third game, Eye ol
Uie Moon, never made it lo
the small screen
Arkanoid appeared in two
arcade incarnations, and did Doomtarks Revenge me sequ*i to
the same thing on CPC. Both t«* «****>■*'>'■
are breakout clones with the aim being to destroy bricks with a
bouncing ball and a bat Both wero Raves. The differences
between the two were minor: more screens, a few extra features
Gauntlet ft: very much like (he origi-
nal, but more verted and enjoyable.
AMSTRAO ACTION
SEQUELS
The sequel Incentive
Most sequels can be seen in
retrospect to be complete iip-
Oils, but there are honorable
exceptions. The excellent
Driver thoroughly deserved
the coveted titlo of
Masteigame and. perhaps to
many people's surprise, so too
did its successor Daikside -
the first pair of original and
sequel to achieve the
Masteigame double.
Tho Incentive crew. wHh
lin Andrew on the left
Ian Andrew is quite rightly
proud of this success, and he
reveals that it was not until
Just aiiei the release of DiiUei,
around Christinas 1987, that
Incentive decided on a sequel,
a decision prompted by its
tremendous public and critical
reception. "We realised then",
he i walls, thai there was
enough demand for a follow-
up".
"People feel a bit cheat-
ed by the same game
with new graphics if
that's all they get for
their money"
Drillei reached number 18
in the software charts and
hung around in the 20 to 30
area for about eight weeks. Ian
now admits that it did not do
even better mainly because of
the relatively high price
(£14.95 cassette, 617.95 disk*.
Why was the price so high? "A
lot of development time went
into the game \DriEet}\ Ian
explains, "because we didn't
want to release it until we
were completely satisfied. Of
course there was a novella and
map in there too, and that all
adds to the cost. Furthermore
we hadn't done an arcade
game for two yearn, and so
ws were to some extent
unknown to a large portion
of the market 1 .
Is that why Daikside
ia cheeper than Driller?
'It's not quite as simple
as that, You see, when
we were starting on
Dorksitie aftor com-
pleting Driller the
Freescape system
was already in existence. So
we didn't have to spend as
much time and money devel-
oping it.
'In Dnliei we concentrat-
ed on Freescapo more than
the game, but with
Daikside we already had
Freeseape So more time
was devoted to the game play,
and we could still produce it
more cheaply'.
Are there plans for another
follow up to Darkside, or are
you leaving it at that? Well,
there wont be another game
in that series, but the
Freescape system is going to
be used in future releases'.
Finally, now thai you've
actually produced a segue! for
yourself, what's your opinion
of them in general? 'Sequels
definitely have to be strong.
They should be able to stand
on their Own two feet as a
game rather than just relying
On the previous games reputa-
tion. People feel a bit cheated
by the same game with new
graphics if that's all they get
for their money.'
The Sequels
Game Review SequeJ(s)
Review
Software House
Ariranoid 22
Arkanoid II
32
Imagine
Barbarian 23
Barbarian u
Palace
Driller 28
Darkside
34
Incentive
Druid 15
Enlightenment
31
Firebird
Dun Darach 1
TirNa Nog
Rebound
Gauntlet IB
Gauntlet H
28
US Gold
Matchday Z
Matchday U
28
Ocean
Rambo 8
Bambo EI
Ocean
Spellbound 6
Knight Tyme
11
Stotmbdnger
23
Mastertronic
Starstrike 1
Starstrike Tt
12
Firebird
Starwars 29
Empire Strikes Back
Domark
and a choice of routes to take lo your final
confrontation. Artenoid U is slightly better on
playability, but really it is hard to see why
anyone would want to own both games.
Gauntlet was a Mastergamo and Gauntlet
H a Rave, The plot is simple; you and an
optional second player charge around a mon-
ster-filled dungeon collecting treasures and
magic while lolling - or being killed by - the
monsters. Both play very similarly and the dif-
ferences are still minor, but if they were
reviewed together there is littSe doubt that
the sequel would COON ouL on top- It may not
be original, but the gameplay is sLghtly better
and there's more variation than in Gauntlet.
Druid and Enlightenment ate similar to Gauntfei in thai the
sequel improved en the original. In both you play a Druid slaying
monsters in the tradition Of Gauntlet and doing your best to Stay
alive There was more depth to the sequel and you had a wider
choice of spells to make it a more challenging game, A second
player could join in as a golem, but it was just a pity they didn't
increase his role so that it was a fully-fledged two player game.
Magic Knight is the hero of a trilogy of almost identical budget
titles. Spellbound, Knight Tyme and Sto/mbriagar All three are
based around a unique window system for interacting with your
surroundings and solving problems that don't always have logical
solutions. The graphics and sound are the same throughout and
unless you were really hooked on the first game you could live
quite happily without the other two.
Matchday I: Matchday 2
One rare instance of a sequel far superior to the original is
Matchday 11 an arcade action football game where you control the
pi flyer nearest to the ball, with the opposition represented by
Matehdtyl..
and Matchday II
AMSTRAO ACTION
SEQUELS
Coming Soon To Your Screen
Barbarian n
Palace
Barbarian caused quite a stir on its first
appear at:ce back in 1986 (AA23). Not only
was it a very good hack and slay combat
game, but it also gained a reputation for
the cover ail fculurmg over-endowed
page three girl Maria VVhitaker. She was
wearing as little as possible then, and
she's as underdressed this time round.
Barbarian II - The Dungeons ofDrax is
the title, and thy style of play is similar to
the original Rather than just taking on
other barbarians, though, you now have a
wider variety of monstrous foes to chop
into little hits You also have a choice of
roles: you don't have to be trie beam
barbarian, you can be a hunky princess
instead (? "SdJ, Arrives in Augus:.
RamboIII
Ocear.
Sylvester Stallone has returned to the cin-
ema screen in yet another film starring
John Rambo First Blood was the first in
the series, then there was Rainbo and
now there's R&mbo HI (what happened to
Ramboil?}.
his latest film Rambo is sent to
Afghanistan to dill Russians [sounds
familiar) Apparently Sylvester Stallone
was paid 20 million dollars and since he
utters only about 140 words in the encre
picture that works out at about 140,000
dollars per word.
Ocean have bought the rights for a
computer version of the film Expect
something violent later tnis year.
Empire Strikes Back
Domark
Wot only was Star Wars a trilogy, but it
looks like Live computer games are going
to do the same. All three appeared in the
arcades and the second. The Empire
Strikes Sack, is in the final stages of com-
pletion.
In the first part of the game the
Imperial Walkers are attacking the Rebel
base on the ice planet of Hotli and you
have to blast them before Lhey got you. As
:i: ::ie iiim the WarkESS r-v. be tripped and
brought explosively to the ground. Later
you navigate the MiLemum Falcon
through an asteroid bell, avoiding fire
from the Empire's Tie fighters.
.Empire is due at the end of July at
E9.95 on tape and £14.95 on disk.
another player or the computer. The first game was good, bu; the
extra features added to the sequal made It well worth buying.
One additional option is ior two players to take on the computer,
It doesn't sound important, but il does make the game more fun.
Tk JVa Nog preceded Dun Datach, but wasn't originally avail-
able for the CPC. only appealing in this format after its prequd
(satl with me?). In both you control a large- well animated charac-
ter who strides around the landscape fighting or avoiding equally
weH-animated opponents. The differences make it worthwhile
owning both,
Starstrike and Starstrike 1J are so different in appearance - the
Contacts
Dora 8 rV: 9 01 94? 5626
22 Hartfleld Road, London SW19 3TA
Firebird « 01 240 3B33
64-76 New Oxford Street, London WC1 IPS
Hewson » 0235 632939
S6b Milton Trading Estate, Abingdon OX4 4RX
Imagine/Ocean * 061 832 6633
6 Central Street. Manchester M2 5NS
Incentive » 073 56 77288
Zephyr One. Calleva Park, Aldeimasron, RG74GW
Mastertronic - 01 377 6880
8-10 Paul Street, London EC4P 4AB
Palace tr 01 278 0751
276 Pentonvule Road, London Nl 9NL
US Gold m 021 356 3388
Units 2 3. Holford Way, Birmingham B6 VAX
former using 3D vector graphics and the latter filled 3D - thai the
second is a sequel in name only. Siarsirikc was a pure shoot-em-
up with Star Wars overtones - indeed. Starstrike is the game Star
Wars should have been, There is rr.^re to Starstrike JT. though,
because there are aspects to the game other than blasting.
In a similar way AJJen and Aliens, while both relying on ten-
sion and suspense to provide atmosphere, are worlds apart in
gameplay. In these instances the nouon of a sequel has become
so tenuous as to have lost ail meaning altogether.
Competition
What do you think was
the best computer sequel
ever? OR what was the
worst? In conjunction
with Incentive Software
Ltd were giving away
copies of Dark Side for the
wittiest or most convinc-
ing answer. Just send your
entry, with an explanation
of no more than 20 words,
on the back of a postcard
or envelope (we won't
Open any envelopes!} to:
DARK SIDE, Amstrad
Action, Future Publishing.
A Queen St, Rath BA1 IE J
before 12 August.
AMSTRAD ACTION
/\
HARDWARE
Soldering on
A hardware project that will really get your CPC talking
Many pirople want to get computers talking to each oiTioj. This
gadget from Hafe Aldririge Of Woodfotd (keen dnes just that, and
incidentally illustrates a c/oad deal about the innards of comput-
ers, (The cheque's in the post, Rate.) Oh, and it's fun tool
The circuit enables one way communication between two
CPC'h. If you wan: them to be able to talk both ways, simply hum
another device Lu go the other way.
Now don't gut the wrong Idea. When 1 say talk, I mean mean
very limited communication, Le. seven bit data iiansjnish-Hjji ail
the really clever work has to be done by software-, rather than us
presuming a really flash interface you'd admue but never actually
get around to budding.
How it works
The CPCPC link connects two CPC computers and finable, 1 * data to
travel between them using the printer port and the joystick port,
Tho theory is simple, The ascn code of the character is sent to
the printer port (&EFOQ) and according to its value in binary the
seven pins are set in a pattern of ons and offs. If a pin is on then a
corresponding pin in one of the joysticks is connected to ground,
i.e, switched on.
• The schematic diagram
When this happens the receiving end get? a signal which car.
be read by means of the JOY command, To turn these signals
back into an ascii code use the following procedure. Check each
joystick pin in turn, to see if it is on or off, Do this by converging
the vaiue received by JOY(O) and JQYO) into binary and looking
at the appropiate digit.
The method consists ol taking each output from the printer
port and applying it to a transistor, These? devices are similar Lo
switches except that electricity activates them rather than people.
So this sets the value of each joystick pin.
JOYSTICK PCHT
i
U^
2
HOT U9CD
Ltl t
\ 1 i 3 4 * f
\ * *, • T /
1
HOT WEE
\ l : it <i f
NOT CMWECTID
Flfif /
7
Flfll '
6
XUU%
9
;c^*K* z
PRINTER PORT
r. r
*pi* r* fh m tm gi im hat
t tlU'J (SHIS BSD ONU WW UffU QBO
Components
Abbrev
Name
TRMH7
7 X 3TX300 Silicon Transistors (gen, purpose)
Alternative: BC108 type
Joystick Port & pin female eubminiature D type
Printer Port 0.1 in pitch double side edge connector
minimum of 16 way
Board
0-1 in strip matrix board
min 3 strips by Zl boles
Cable
0.5 Metre 10 way ribbon cable
preferably colour coded
S1-S2
2 X General purpose diode IN4148
Contact:
Map 1 in Electronics Ltd, PC Box 3,
Rayleigh. Essex. SS6 BLR % 0702 554 155
If it is on. add the corresponding value to a variable. When you
have done this you will be back to the original value ready foi pro-
cessing.
Construction
The project is simple - there is hardly a wide variety of compo-
nents to confuse. On the other hand, bear in mind the large num-
ber of connections, and concentrate on getting them right. Ideally
use colour coded ribbon cable.
Bo careful when soldering the transistors not Lo overheat
them, as they are easy to ruin And note their orientation, because
getting them wrong could prove disastrous to tho component 1
The cost of the project is not prohibitive General purpose tran-
sistors cost around 20p each, at worst Buying in hulk makes them
even cheaper.
■J 1, ■ i ".'"
vmofc i
# The finished article, seen from above
Remember track cuts go underneath!
Finally, bear In mind that you will have to have two of them for
full use, because they can only talk in one direction each.
Next issue: software for swapping data.
Any more for any more?
Have voir a project? We prefer small, easy to build - and
cheap' - designs but we consider everything. And we pay too:
between £40-£60, according to quality and presentation.
Send yours today to Hardware Projects. Amsuad Action.
4 Queen St, Bath BA1 J.EJ.
JM AMSTRAO ACTION
AA small ads
FOR SALE
Colon i 4C4 (OyflUtia, \iM sswnfR pre £304
worth oi (jaifl« Irrtudiiia SJflir.Swv.w. luia.
Couibal StlKtcl ys*>«<> ;wrtlUnr Cl9r6 c«o
TttoDiwnii Ctali [0343! 46lGl2 <UOtls ukhi
■ ill 'I MN,
Speak BtptfAAin jim 11...1 .1 Dj .'.1 . .
sjimqic; In war 10') 00luuJr«tf t«va bi
plus (Uk 0' ? pgsgxafis I4»:]l LuHttogj Ind-iK).
mq wo language vocabulary £B 60 Otflo:
now! CIukilhvk'): ft HiwjwII, Sfctrth Coast
Road, Pflucfrtiaver. BK8 8QU,
CaJory Cent re! lenjcuJO Jiel u y*j ,1 win 1 1 . Bui 1 l m
data Search for basse looos and calorific vaiuo
EutOr How liAiUK CHlnubiUl rwily inf.^ko
KepojusakiTtw 'jstHlTar.air.ir.a List i.-tgj.'adi
Statfe ffatcttrt rwwfiftt 11ml wairjhtsetc Moy
ii:ip» wmfor*, Elunrrur.g hoip '11 .• Hm t,"PCi
■ffidfiCWfc, £1260 SAR ft ■ ., SJ
Simmofiriij. 4H bom KMKJ. l^alm C-jwituc-
iw-ilrf 06? !AL
CPC 4fl4 bdIdiii TV ftwww. fom-ttcanJ.
PfOtoxl rMn, Toolbox ran, 2 lovEtiilre ■ sj&t
"jc:, C30C ijiiiiHfi n-nn'w ejrteneon lead* 10
31&!ftM|:t%Z2iKag3Mnc$ Helaiilt&XJ SoU&
lit MSJD nm Tel (0M3) ?T?53
CPC 464 Add-Ons KO{? modf::. - iiilsiface/
■IGftvUire EtU St £ifej pOWM igmbtutfdl 1 fi
1 ■- 1- - 1 ■■; . CM Mirage IrnOflCr. £213, Liglil-i>»-::
nohwurflidJK). tit), DKTiQCita) S1K nm, -
£20. 173 Omnrha-i Difto. Otd CeuHOan, s.ir-
j*y Tali Dl-WO 9€4Q (BVOMOStl
CPC 464 (5Lour fflOtliWr. joystick, many
gflrnfiB, tu&crto ■.; ..1 i.\u, sptiucti 3>:LifLHniEar
lltt.a WKt, JDOKKL. puled u:i:i<lJ'Jor. Ccflt OVST
ffiiXi. ihuUiJjikj D*ton Santin*!, Kpace Hk
rtej *'na»v uih, 3D- Baaing AewptcaWeoe
To! 01 654 9356
Mono CPC +54 rifiubasc TV Aiodiuuiu, uoy»
urn* • jvKi £170 software £ adliUutid. ««el-
lent condition TDUa vvw:t. £43C. hkI' fur only
£1301 Phone 0342 &7481 ti.ci Ciiir.
cpc 61 ze raMiui monitor +■ s 2fi* soggiki dnw,
£b6lv CjI:COJj Liikt, BSJ.l? Vfli? for «iS«U'
dw* ?it(mffihei £166, meiytirsfl ^**^ any-
<vli«e ■A.tM 184 mono moHiTor CiOj, Tste'
M Eesll H^r:,: , ■ :n-hr 8V) j] ,'6
crc public damans disk - BHinitnBd wif.h r,;li
T (ttyk) M'V'.ICoy flltt '.111-efiBS, dMICTk-d-OCl
t'is:c. uraphicB, x«r:[(jr nclltrw. Inorl*, nioro ot'.ly
rs> bw'Sofiwfii^ G£ Lsaefliw Awnuo, w.ifi
erns&a. HUl9 2Efttfl&e^6lH)?{)
CPC Bub ine»j soCtwajw i.m ill K ! SfilW ft Pi T.
Ltiljip'S, \>K". l-.iX-K C'.HLlrrt Kallinfl
>&eis cfjc all \v\ I24.D5. ^R:!sn": F5',:*ins?s
R.-Kwter - Has the to.* EAA2QI. Sales ihvokji$
only £t9 9b ita us wnh pur*) Gnretsl Ltaaet
AeHMd «sS iiooX) £19 9& >t!4.3
pacii) All Juuyi miVMirdrtvBq * ^far.cwopa
Ible ChHHJeVPOg of $At' fOl <lirtd<U Kl> Mt.
aotysutoifi i.AA), PO Bon 24. HllOlft. Hefla
CPC 61*5. r.unij :i"uilsefv:s»cll plucrnnrttilaiof
"jsslvot-t 1 5128, QijaJiLDS- , kwtdH'tlifoi ^nemes
CUib«fl, ,^\K u\£ J Aim'.iail Aflt.ini* S-3?.. oiii-
-ir ■ boohs AuccJltajs(?IlJon«C«fl«i<0S}3)
flk.fi.":hi>, rtiilatJlTOpiTkliily
Amrtrad CPC464 + mtlour ir.PHiyi - + \sw of
books. BfriiiL Mfcwjiitf, (jtiin) ainiliUfvn ObJj
ei bo, noHTMwasMtt. H«3ieriuKhe7W7.
Colour CPC464 luciilv umcl, v^c witti maw
jj,.l::; uULtuaa .111 I iimmjul Onacli saI^ tp-
quiitJ hfluc* lci« pfl;e £220 sno 0hV2 aiLd^yu
dltui ttlfll lAlriri.; C^tktMITI lirwt bfltWflCT UOICtW
IDJ LIU L Ft[<?( I)nf a'
AnistraucFCflizSdiLii eutoai ttwntcn ptiM
E3?0 WCR;: (51 uolt w^.[P Ji '.is "^^it reeot J«J
Ji"id A MX Mjuuhi, with ■lifliiuitls. toCftl Val.C
0$ i«LW £750 only £W5 OTO TOl (06!; HJ
Wt 6|Hii-lC!)]ni
Clwap software. l'a:c. Sampler. Music Sys-
i«m. Pootewiniici'. Coanewinnuii. t!r,.«i <;«'.
lectin II, Ark.iam Mauot. hSuAv: on Allan-
:iq, Aimclt UtiiaLnitc , "nisivcn! '.to Vpt*
CfTJJ, JstEb^voJl, plui atliein All oncjjr^ujif
PftOfSO t«MllM(tn 4BCf»74.
Win Win Win, Lna rlsa-n-.-iey and UCfUvajt
WbtnyOu j.:lay Thf; A^vgTilujBC-fllSC Supw'
rar-eriTT Fisr.r. -f / Wfi ^pli jud l:I . ( i'.\\: liiltJ
in M Brtwttm, 32 £3tUdlC',' R(»Q. WftOlSttJ
VlliBBO, Muiiu-YMLHi LiSfiTW
Utix ol 10 uiiiKHr: iiHned S' AmflO'l (IWCfl
L 17.35 1- El PJkP. Send che-njifls P0,'StO l-'i r«l
Hyi.H^orLw^rw 71 fljjrn CrlcDC, TtOWbndQC,
Mill Tpl. 02214 6&086
Colour Amnrad CPCC12B r,7 ■ilf> i^n;
fifit «i5Si?E:e. wItjv cbbmtle [)hiy«t and
cable. MuUlikctj '■?, jiiyFJtickF. MR-flt*, Villi'
i.o-!, tMOht, ir.atjiziitHE. -Hits* nCC««aon$f
AH3Ci?:riCt £SS0 « will ser. i«p*;awl^
rhorcPrMxniiaeaa
DaUtKUH DtOfd ;iiochot«t CPC4?e 0nK<
FOiwi-.i ji, u^Hh.y [j:i:gfHiuii jefiH -fiW(!W Ir
JUil'i AA iiilupjHd all JiKC V/lh 'P^tll "AC
i,G ejef: 01 .couiiif: £10, Alnn Sbapr, 7$
Manor avmiji*?. AimaM fl . AD2 7U?.
Colour CPC4fi4, TJTJll Hir?< flnVfl (fcrirlfi
LUVg) MultlfUCL' Jj, dlHCa. .I.>YSL1CHK, 100 1
'; Mdl UftBWSi lLuLjL CUVtttJI BOIWKI fljfji,
s s! 1 f or f 4% cmo PftOM flu Iiin (MSflB) B426
Giihdford anfea (Surrevl-
Mak* monov ''villi yt>iif micio. LiariT boolc
ejiplaiJis ^iow ELU.3Q. Liirg^ selnctlon bncilt
■ S AA ACU. AOUta CWA LSAFluU.
Mr fl^inl ? ChOTly Tii'U ttutaJ. Cltkuiut,
Cotow CFC484, Oauntiei 'I'LL, H.'j:
LaUtUlllHI, rjrtvfl'ir. Onwn, Sb^LLDOuJ': :
gocd ecndl-mn fiargair. it E2£'j Phuim
(::i/uifmw) *! l f.A^? after rpm. Quick sa>
CPC464 mono, L'l> I cluik *lV«, (BVCT3
fi topoooTUiroift. jo¥s|:c5c, mas** manuals
£2S0 ITKflO ft* wsftw nndR <07O7} 325244
SERVICES
We buy/tell (129 IOfrtrtt#(rj perfect crdet
Sena poui clJ9C(s!«wimiTifl-«r«ifadSAJI(«
S US', 10 Sufi EiKlvanue 101 cliltuu" Ktid
SO'-UiNwy.'ixii:. S--?SfiOa
S«k. PWoptxtapo Iodise ipeoftfllatt, Wni in
GiynvctJiion . MujLilOL'JtiK no ptebtew nvnr,
firy7D-r State 4fi4/'6]2H £ BO iwr game, con
pilaoons £l pa: sink, rouHDofttes es 55,
Odd lop fur tap«F [tj ba re:umacl \1 rauuwi
b^lclQue blsn'ic flln-^ when ixdcLing Pluauue,
10 Wolw- Si, Praycott Pttby Tali -Ja:-iv
4490 pft» 7pm,
Tap«'ta-DI*C C4llV«rkiuu 4t4'6l2S: Hand
original CBpetsl 'oLs a disc a 9Ei: Mt UIP8
(man h lapts iwi Ji*-i iiikI «™ wrn imiwfer
tn^m W OJW C*;ipila|ior- I^tjw S&3 OMll
60010- 11 yu4 w;i»i Hih inrws let-jmts) artn
*5p »0f 1300 lu U'l* taiii ojk! Sinn? whnthcr
464fr>ia& U.H. HuiliiQij 1 Chyrnvmn-. Sf*^
rsft!««,SiAuit«ll, ^KiiwaJ PL2i SAW tri
072SI 3E045Q
OTHER
Anwtiati books at toss Uwa lull piUst:
Music & Sound., m.'c routmes, vvfUinfl ativiju
Lucca. vfieM MWrwry Guide *no others.
Only £3 5l>caen t- &uc PiP. Alsa TH]i7ine'i -
HflW tn Publish TmOlii i]]uilu_. u;,ly Ei.SC
I'ftl' free (IfceciU'IVPLNl L,ay,uLu Lu Diivkl
Theroii a T sand SAh lordati.Lb ,u :Gi<?h:i
Aaes. DplliT.-,if.(j Pontardswo, S'waiiioa, W
014CH. SAS3C3
! hu aectioD : I dw mogasirw oUws vw- 1 ho diaopa tc
speaKritrcolviOihehug? wailing work! of CPC owners
<ji vjonldljf ywneia Users leport gOqrJ res n J".l$.
You can pla<-«> , : ,r. art of i;;i 10 3I> wmrls ^>f iusI fa
So you could use it to sell a pniiteT or Isuriclt a u&oi ?:U m the appUcatiqn Jorm and send n 10 gs
£|ro*i|> of puWKue a piece ul sofiwait yyu'wt; wdUeii torjetlier w;tb paywient- Well ther plan? the ad in the
One tiling you carA advertise is the sale 01 swap neKi nU'Aihhlft isjma (publislwH) 2-7 wwks mIi^i we
of w( 1 v,-dr^ Sacli ads can be misused by pirates iKeiv$ youf Ofdef
Order form Send to: AA Small ads, Future Publishing Ltd, 4 Queen Street, Bath BA1 IE J
Name
Address
Please place the following advertisement in the next available issue of Amstrad Action
1 enclose payment of £6,00 by Cheque/F.G. /Access /Visa.
1 — .
Credit Card number
Credit card expiry date
Telephone
Classification: For Sale
Wanted ' Services
User groups E Other
^m^ou^d^er^sei^n^i^ your_ name andphone no.jt WUJVjWMten^priptcd_
U>WE>
Look out, here's Pat McDonald and another set of your contributions
Rocky 2
Karolos Seegers program ( AA33) sounds leaUy good. Tins update
by Mark Smith of Leicester makes a change Simply type these
tines Into the original
U also asks whetiiei you want to hear it again, instead of con
tinu&liy repeating n.
1 'Rocky 2
2 'By Marin Smith
3 Anstrad Action August 19B3
10 DM BREAK GOSUB 770
540 DATA 159,213, 90,213, 115,127,142, 159, 142, £13,119,127,142
,213, 106,95, 106, 119, 127, 142, 159, 142, 127, 142, 159, 169, 159
,213
770 '
700 ON BREAK zwrtira
790
809 CL£
810 a$="l hope you have enjoyed this nueic":b=4!:eis3:e/=l:
GOSUB 120: LOCATE 2, 13: print 'Would you like to listen
to it again"
820 3?=IHKEY$ : IF aS-"' THEE) 820
B30 s$=UP?ER$ (aS >
B40 IF a5="¥" THEM HUH ELSE END
Turning Wheel
This program, by Bhupinder Singh Sahota of Coventry, demon-
strates the palette switching technique of animation. It gives
the effect of a turning wbftft! set against' a moving background,
Voiy effective!
10 REM TURHTWG WHEEL
20 REM BY BEUPIKDER SINGS SAHOTA
30 RS* DRfl» Ba£f£.GR03ND
40 FOR l*tf TO 15: INK I,I:NEXT
50 BORDER
60 MODE
70 FOR 8=640 TO STEP 2
60 C=C * I: IE C=L6 THEK C=0
90 PLOT B,0,C:BRW B, 400,C:NE3<T
100 REM DRAM WHEEL
110 ORIGIN 320, 200
120 FOR n=0 TO 360 STEP 0.7
130 DEG
140 C=C + 1:IF C=16 ffffiN C=0
150 M3VE 0,0: DRAW SIN(P)*196, CQS(D) *1S6,C
160 NE3CI
170 REM ROTATE WHEEL AND MOVE BAOCGSOUND
190 FOR U0 TO 15: INK 3, 26: CALL 4EHl5:rNK 1,0: NEXT
190 GOTO 160
Darts Scoreboard
Find it difficult to calculate an out at darts - or perhaps just keep-
ing track of a game? This bumper iiifiing from Roger Martin of
AMSTRAD ACTION
Lowestoft should help out. ft handles up to five players, any num-
ber to start on and it tells you the highest shot out. it even records
tf iv winner of each match.
10 REM DART SCOREBOARD
20 REM by Roger Martin
: : '. HEM ftrjr^rad Ac-ion August 1J6B
30 DEFIKT an: DIM tot (5) . tot${5) , player? (5
},se(5),score(5)
, nameS (S) , Order? (5) , £ iniah$ (170) , WINKERS (20) , WINSHOT (.20)
:-gam#=l
50 gqsub 1520 ' read darts
60 GOSUB 1290 'title screen
70 GOSUB 1370 ' read finish?
&0 GOSUB 1462 ' read order£
90 MODE l.PEM 1: PAPER 2:CLS
100 BSU *** Next cams frcet here ***
110 GOSUB 1220 'no. of pleyera
120 GOSUB 1040 'placets name?
130 GOSUB 390 ' 501 ?
140 GOSUB 760 ' Order ?
150 GOSUB 970 'window si«s
160 GOSUB 560 'print screen
110 REM = MAIN LOOP =
160 n=0:ok=0:wina0:INK 0,24: INK 1,1: INK 2,9: INK 3,17:
BORDER 13
190 WHILE win=fl: SOUND 1, 50, 10:n=n+l ;IF n>playeiis THEN 0=1
200 PEN 1: PAPER 0: GOSUB 450: GOSUB 680
210 CLEAR INPUT :INPUT#7, ScOreS ; IF BCQXe$= " THEN 300
220 le-LEN I. scareS) ; IF 1*>3 THEN SOUND 1,100: GOTO 210
230 gcoxe(n|i=VAL(sCOrs$)
240 IF score (nj^ OR score (r.^180 TEEN SOUND 1.100: GOTO 210
250 IF tot <n)-*cor* 1,(1) =0 THEN win=l:GOTO 270
260 IF tot (n) -score {n)<2 THEN SOUND 1.100: GOTO 210
270 PRIMT #n,SPC(4 (LEM( scored nseoieS
280 tot<n)^ot(fi)~*Mr*(fl):GOSUB 470
290 GOSUB 720' highscore
300 PEN 3: PAPER 2:G0$UB 450
310 MEND
Here, have some money!
Send us your listings and not only do yon siand a very good
chance of getting in print in your favourite magazine, you could
also earn yourself £100. Every Type-In we publish is paid for,
and £10 is the absolute minimum. So what are you waiting for?
Send your tape or disk - and a printout if you can - to Type-Im t
Amstrad Action, Future Publishing Ltd, 4 Queen St, Bath,
BA1 IE J. And here's a few tips you may find useful:
• ttend only your own original unpublished work:
• Use lower-case, not capitals., for variable names:
• REM statements make the program easier W understand;
• Don't lose letters that look Lute numbers as variable names (0
and 0. for Instance, or 1 and 1 ) ;
• Avoid lengthy multi-firmaments. Short lines aid debugging,;
• Ensure your name and address are on every piece ol paper,
cassette and disk you send.
• State whether you are putting yovu contribution into the
Public Domain. fSee page 33 of this issue.)
TYPE-INS
320 REM ### WINNER f ' ! #11
330 FOR z=400 TO 50 STEP -50" SOUND 1 , 1+100 , 10, 11 : SOUND
2,s,10,13:NEXT
340 CLS#6 :PEN|£ . 3 :PAPER#6 , 2 :CLS#6: PHENTiS, "+WIHNER* 1 " : PRINT* &
,'" «; player S (a);
350 IF *COn(n|<=cutihot THEN 370
360 outshot=soore{fl) : out shot $^>layer$ (o)
370 **ituier$(game}=play«r$fo) :*inshot (gacam) 'score ^n.)
330 CLEM rWPOT:MXa3^6,16,l:PRIHT#6. |, J^th^ w :L0CMfEJ6,15
, 2 : PRIHTlfi . "Game (Y/N) 7 "
390 GOSUB 420: IF a5="N" THEN QOSUB 510
400 gane=gane+l : QOSUB I35#:SCT0 110
410 REM #* Lntey$ ##
420 aS=UPPERS(INKEY$) :IF a3-'"'THEN 420
430 RETURN
440 REM # print player/LotS
450 LOCATE x(n) , 4:FRIKT playerS (a) ; LOCATE x(n) ,22: PRINT
tOtS (n) ; RETURN
460 RBI * pad tot€
470 tot${n>=Sra$ttot|n)hlw»£»Mtot$(n)t:IF l*cS THEN
tot$ (n}=5PACE$ ( 5-lH}+tnt$ (nj
4B0 RETURN
490 REM
500 LOCATE 30, 1: PRIM hiscore : LOCATE 36, 1: PRINT hiacoreS-
RETTJMJ
510 REM ##| WINNERS + OUTSHOTS ###
520 PAPER 1 ; CLS : PRINT : EONE 5 : PRINT TAB < 1 1 ) r WINNERS {
OOTSHDTS 1 -: PRINT TAB (U> STRINGS (19,219)
530 FOR ft=l TO gww; LOCATE 10 , n+ 4 : PRINT "GAME" ,T.r LOCATE IS,
fi+4iPRINT winner? fn) ,wirjshot (n) :NEXT
540 COSUB 420:GOrC 400
550 REM ## PRINT SCREEN It
560 PAPER 1:PEN 0;CLS:roR n=0 TO 3:INK n . ; NEXT ; SPEED IKK 1
. 1 : BORDER 24 r 15
570 FOR nai TO player s ; window #n,x(n) . (x(n)+4) . 6,20;PAPER#n
, 3:PEN#n,0:CLS#n:PEN 3 : PAPER 2 : LOCATE x (n ), 4 = PRINT
player$(n)
5B0 tot (n)=start: GOSUB 470
590 LOCATE k(I1) , 22: PRINT tot$(n):NEXT
600 WINDOW #6,9,33,24, 25: PAPEHM,0:F£N#6, 2 :CLS46:WTND0W
#7, 35, 40, 25, 25: PAPER #7,0 : PEN#7 r 1 :CLS#7
610 PAPER 2: PEN 0: LOCATE 1,1: PRINT start :LDCATE 1,25 -PRINT
"Game" ;STR$(gan) ; : PAPER 3
620 FOR ii=l TO 2: LOCATE 13, n: PRINT SPACES (26) :N£XT
630 PEN 2; LOCATE 14, 1; PRINT Highest Score :";GOSUB 500
640 LOCATE 14,2: PRINT "Highest Outshot : '' : LOCATE 30,2:PRINT
cut shot: locate: 36, 2: PRINT outshotS
650 LOCATE 35, 24: PRINT" Score '" :p=l : PAPER l:FOR r=4 TO 20
STEP 4:pap+l:IF p=J THEN p=2
660 PEN p: LOCATE l,z: PRINT dart $: NEXT: RETURN
670 REM ##t Check Outahot #*#
680 CLS#6:IF tot(n)>170 THEN 700
690 FRINT#6, IAB(i) *- -Outahot --" : PRINT! 6, TAB (ll-ISN(£iiiiah$
(tot (a) } ) {2} ; finish? (tot (til } ;
700 RETURN
710 REM ## HIGH SCORE It
720 I? &COre(rD<=hisCore THEN 740
730 hiscore=soore (n) :hiscoreS=playerS <r.) :PAPER 3:FEN 2:
LOCATE 30,1:FRIWT SPACES 1 1 L) GOSUB £00
740 RETURN
750 REM l# Order of Play 4J
760 IF play*ca=2 THEN 870
770 PEN If PAPER 2: CIS: LOCATE 14,2: PRINT "ORDER OF PLAY":
LOCATE 14,3:PRINT STRINGS (13, 1541
7B0 FOR n*l TO pleyera : LOCATE 15,5*(N*2) : PRINT ord#rS{n)
" "playerS (nj ;NEXT
750 GOSUB 11601 IF correct-1 THEN FOR z=l TO 100 NEXT: GOTO
170
900 FOR n=l TO players : SOUND 2 , 100, 8
810 LOCATE 4,n: PRINT '"pi*, enter no, of player to go ";
orde£$(n}
B20 GOSUB 423:a=ASC(a£) : IF A<49 OR A>53 THEN 920
B30 a=VAL(a$) :IF pLiyer$ {*}=■"■ THEN SOUND 1, 900,12:GOTO 820
840 LOCATE 4,17:FRXNT SPACES (35) : LOCATE 4,20:PRINT OrderS
(n)," to play will be \player&{a)
850 naafeS(n) playerS (a): player? (4)="": FOR i=*l TO 1200 NEXT
;LQCATE 4,20:PRTNT SPACES (26) : NEXT
860 FOR n=l TO players :player$(n) =naa&S i a i :nameS(n}="" ;
HEXT:GOTO 700
970 RETUPM
930 REM #| start? ##
990 PAPER 1:PEN 3:CLS;IF start-0 THEN start=50i
900 LOCATE B, 12: PRINT 'GanK"; game ;"wl11 start at";St4rt.-" "
910 GOSUB 1160: IF correct =1 THEN 950
920 LOCATE 2, 18 : INPUT' Please anter Start figure^ ,*BtartS:
LOCATE e,18:FRlNT SPACES (38]
930 8t3rt=VAL( start?) :IF start>1001 OR start<101
THEN LOCATE 29, 14: PRINT SPACES [LEK (start?) ) :QQTO 920
940 SOUND 1.100. 3 -.GOTO 900
950 RETURN
960 PEN
970 IF players < THEN k(1)-19:OOTO 1020
980 IF players=2 THEN k(1)=12 :r (2) =26: GOTO 1020
990 I? playera=3 THEN >t(l)=5:ac(2>=19:x<3)«33iG0W> 1020
1000 TF players-4 THEN x(l]-5:jt{2)-l2:K(3)-26:x(4)=33:aOTO
1020
1010 if pLayere=5 thew «(l]=5*(2J-iarsC*)«4B'»<*}"2*«<SJ*33
L020 RETURN
1030 REM Players names t
1040 PAPER 3: PEN 1:CLS:EF ok=o THEN 1030
1060 FOR n=l TO players : LOCATE 12 d 3+(n*2) :PRINT Player' ,n
r": ''; player $ (ft) :HE)CT
107B PAPER 3:PEN 1:OOSUB 1160: IF correct*! THEN 1140
108(2 CLS:FOS n=l TO players: LOCATE 3, 12:PRINT"Enter name of
player ":n
1090 LOCATE 3.:4:PRiNT"Up to 5 letters ,.":, INPUT pleyerS(n>
1100 L-LEN (PLAYER$ (N) ) : IF L<1 OR L>5 THEN LOCATE 22,14:
PRINT SPACES (L) : SOUND l.B00,I2:FOR 2=1 TO 200:H£XT:GOTO
1090
1110 SOUND 1,100, 12: QOSUB U 60: LOCATE 22,14:PBINT SPACES(L)
:IF correct^ THEN 1090
1120 l=LB«tplayerS{ii)} -TF 1<5 THEN playerS (n)=pUyerS(hJ +
SPACES (5-1)
1130 NEXT
1140 RETURN
1150 REM I Correct? i
1160 CORRECT**; CLEAR INPUT: LOCATE &,2S:PRINT"Is this
Correct (T/N) ?' ;
1170 OOSUS 420
1180 PRINT aS: : IF aS="1T"rHEN SOUND 1 , 100, S : correct '1 ELSE
SOUND 2, 900. 10
1190 FOR 1=1 TO 200: NEXT: LOCATE 7,25:PRINT SPACE5(26)
1200 RETURN
1210 REM ** No. of Players **
1220 IF playere>0 THEM LOCATE l£,7:PRIBT "No. of playera:"
; players ; QOSOB 1160: IF cor«set=l THEN ok~l:QOTO 1270
1230 LOCATE 9, 7: PRINT "Enter ». at player* {1-S)"
1240 GOSUB 420:A=ASC(A$}:IP a<49 OR i>S3 THEN SOUND 2.600.
10: GOTO 1240
1250 player s=a-4S: LOCATE 19, 13: SOUND 1, 100, 3: PRINT players
1260 GOSUB 1160: IF correct=0 THEN LOCATE 20 J l3:pRJHr *!
GOTO 1240
1270 RETURN
1290 REM * Title Screen *
1290 INK 0,14 INK 1,34:TNK 2,14:INX 3.14:TNK 4,14:BORDER 14
:M0CE 0: PAPER 0:CLS:PEN 2: PAPER 3: CLEAR ENPOT
1300 LOCATE 3, 10: PRINT DART SCOREBOARD": PAPER 0:PEN 4 FOR
n>7 TO 11 STEP 4: FOR £=2 TO 17 STEP 5: LOCATE r,n: PRINT
darts rNEXT : NEXT
1310 SOUND 1,119,50, 15 :SOUND 2 , 95, 50 , 15 : SOUND 4,30,50.15:
SOUND 1, 106, 100, 15: SOUND 2,80, 100. i 5. 'SOUND 4,63,100,15
1320 PAPER 0:?EN 1 LOCATE 2. 22; PRINT Please Press A Key";
AMSTRAD ACTION
TYPE-INS
1330
1340
1350
136B
1370
1380
1390
LAfiS
ISK 0.24; INK 1,1: INK 2 r 9;IHK 3 r 17: INK t.£:30HE:ER 13:
GOSUB 420
RE'TURN
KEM # CLS t
WIND0WM ■ 19, 23, 11 r 14 :WH®0W#3, IS, 2S . 9, 16 : WIHMJ«tt2 r 12
,29,7, 19 :W3tt)0«#l, 7,34,4, 21 :FQR 1=4 ig 5TEF-1:
?APER#! r 2:CLSjfE:50tMI3 1,100 (7*10] ,8,- 12: SOUND 6,300-
(a*20),S, 11: Willi SOJl);>127;H£ND:SEXI: RETURN
EEK f FIHISH? t
FOR B«170 TO 3 STEP -1:READ finish? (n) : NEXT: RETURN
DMA 1.20 T.20 HUH,,** NO OCT SHOT **,+* NQ OUT SHOT * r
TI9 BULL..** KO OCT SHOT **,** NO OUT SHOT **
1.18 HULL, ** NO OUT 5SOT «*,*» NO DOT SHOT **
BULL, T. 20 1,20 0,20.** HO OUT SHOT **
BULL, 1.19 1.20 D.20
20 D.ie.1.18 1,17 BULL, 1,18 T,20 D20
D, 18, 1.20 1,20 D.16.T.L7 T.20 D.20
D. 18,1.19 1,20 D.16, T. 20 T.16 D.20
D 18.T.20 7 18 D.16.T.20 1 IS D 20
D.12.T.20 1.17 0.16
14 D.20, 1.22 1.19 D.12.T.20 1,16 D.16
0,22. T.2Z 1.18 D.12.T.19
1410
142(3
.1.20
,1.20
.1.20
,1.18
DMA T
,1.20
,7.20
,1,19
,7.20
DATA 1
.7.18
.7.20
,1.19
,7.20
DMA 1
,1,20
,T.20
,7.19
,7.20
DATA 1
,7.17
,7.20
,7.19
.7.18
7,17
T.18
20 1
T.19
7.18
1.13
7,20
20 1
1.14
1.20
1,20
1.19
D. B, 1,19
D. 8,1.20
D. B, 1.19
1.18
I. IS
T.16
20 1
T. 16
T.16
1.16
20 1,20 D. 4,1. If 1
1.19 D, 4,1. 20 T.16
1,10 D, 16, 1.17 7,18
7.10 D. 16, 7. IB 7.16
3,16 3.20,1.19 SIB
16 3,20 D.20, 7,19 3
5.20 D. 20,1. 20 S.1B
S.16 D. 16, 1.19 S.16
3,16 3. 16, T. IB S.16
S.16 D. 16,1.17 S.18
£0 T.14 D
7,14 0,12
D . 12 , T , 18
D. 12, 1,17
D.12
20 r>.e,T
D.G,T,19
D. 8,1.20
D , fl , 1 . 17
D.20
16 D, 20, 7,20 3
0.16,7.19 S.20
D.16.T.20 S.14
D.16,T.tt S,20
0.16
16 D.
D.16
D.16
D.1S
12
S.20
7.14
D.20
D.12
20
0.16
D.16
D.16
£.16
20,S.14
.16,5.17
,16,5.12
0.16,0.19
D.e p 1.17
0.16,
14 0.12.7,11
D. 8, S.20
D.20,S.£3
□ 16. S.16
D 16. £ 11
1430 EJATA T.2B D,30,T,17 S.I6 D.1S.T20 0.19,7.19 D.20
,T.20 D.1B.T.19 D.19,l.lfl D.20.T.19 D.19,T.20 0,16
,T.17 D.20,f.ie D. 18, 7, 19 D.16, T.16 D.20.T.17 D.1S
,I.1S 0.1S.T.1S D.20, 1.20 D.L2,T17 D. 16,1.14 D.20
,1.19 D.I2 r T.16 D.16
1440 data 1.19 0,11,1. IB 0.12,1.19 D. 10,1.20
D.12. T.14 D.16, 7. 19 D 8 7-16 0.12.T.13
TIB D 8,7.19 D.€,T12 D.16,T,17 0.8.1
D.16.T16 D8.T.13 D.12. 1.10 D.16.T.15
D. 20. S, 19 D.Z0,S.1B D.20
1450 DM* 5.17 D. 20,3.16 0.20,3,15 D
D.20.S.20 D 16,5.19 D. 16,5.18 D
D.16, 5. 15 D.lfi,S 14 D.16, 3- 13
D.16.S.10 D. 16,3. 9 0,16,0.20,3.7
,3.5 D.16, 0.18,3.3 D.16, 0.17
1460 DATA 5.1 D, 16,0.16,3,7 D. 12,0.15,3.13 D.S
,D.14,S,2 D,1Z,D, 13,5,17 0,4,0,12,3,7 D.S
,0-11,3. 5 D. 6, D, 10,3.3 D.S, 0.9,3,1 D.B
,0.3.5.7 D, 4,0. 7,3. 5 D.4,D.6,S.3 D.4.D.S
,S,1 D.4,D 4,S.3 D.2,D.3,S2 0.2.0. 2. S.I D.l
,0.1. IMPOSSIBLE. THE WINNER
1470 REM # ORDERS ft
1480 FOP fl-1 10 5 i READ artielS (r) :KEXT
1490 DATA 1st, 2nd. 3cd. 4th. 5th
1500 RETURN
1510 KEM * DARTS *
1520 SYMBOL 24 1,62, 119, 247, 247, 247, 247, 11 9, 62 ;SH*CL 242,8
,8 137, 137, 137. 137. 23, 28 : SYMBOL 243. 124. 233 , 239. 239
,239, 239,238, 124 :SUfiOL 244. 2fl, 28, 28, 28,28,28,28,28:
SttffiOL 24b, 56. 56, 56, 56, 56,56, 56.56 SYMBOL 246,28,28,8
1S30 SYMBOL 247, 56,56. 144. 144,144, 144, 16, 16;dmiX$*CHRS (241)
+CHHS {242) <HRS (2431 +OE} (10) -CHRS (8) +CHR5 (8) +CHR5 (8) -
C^^f244)+OJJt5[244I+CKRS(245)-<HItS!10)tCHR$(e)-iCHRS(8t
+CHBS IB) *CSR& (246) +CHRS (241)4CHR$ (247}
Graph Master
This graph, drawing program is especially for A-level students
who aje 8i;ked to sketch graphs for equations. Graph Master nan-
nies both Cartesian (s,y) and Polar (r. thela) graphs
Unfortunately the equations must toe enteied into the program-
tisting, though 3 Cartesian and 3 polar equations can be stored at
one ilme.
The Equations' section holds the string-form of each equa-
tion, so that they can it shown on-screen
Thf? ' inunctions' section holds the actnal calculating tiode.
Mast of the screen is takers up by £ne graph-paper. The bot-
tom 3 lines is the command area.
The top line at this area shows the commands availanle in
shortened lurm. Pre$s tht' capital letter in eaeli to LnvoKe them.
The second line holds the following daia:
xl {a Incieiiier.i): The amoun- of umts on the x axis,
yl (y Inciomcnti: As above for the y axis.
col: Current pen colour,
Kcxt ts the range of angles {in Pl'rad'.ans) for the Polar graph
St (Step): The gap between points platted.
The bottom line contains the equations unrinr scrutiny
NB 1 } Plotting halted car; be altered by pressing sface
2) Ajc & ine ir-volvp clearing the the graph-paper.
CRRPH-MASTER
By James Long
Amstrad Action August 1986
10
20
30
40 :
50 ■ ** SET UP **
60 MODE l;BOBDER 2
70 INK 0.26: INK 1,0. INK 2, 2: INK 3,6
50 WlHDOWtl, l,40,23.25:pS=CHS$(lH)
90 HidJiF-S:aftftx-5:y^dr>=-S:yw«X"S:col=l
12© xinc=l;yinc=l;pmiri=0:piiiax=2:3ti=4
110 OOSUB 300:GOSUB 4S0:GOSUB 1440
120 ;
130 ' ** MAIN LOOP **
140 k$**IPPEBS (INKERS) :k*WLQt$'t
150 IF k$^"" THEW 140
160 IF k$s"C" THEM OOSUB 650
170 IF k$= M P" THEM O3S0B 760
180 IF k$= Y" THEN OOSUB 880GCSU3 300
190 IF JtS= H R" THEN OOSUB 970:GQSUB 300
200 IF kS="A" THEN OOSOB 1060; GOSUB 300
210 IF k$="I" THEN OOSUB 1170:GOSUB 300
220 IF kS*"G'- THEN OOSUB 1260; OOStffi 300
230 IF k$=' n S" THEN OOSUB 1350; GOSUB 300
(continued)
AMSTRAD ACTION
/\
TYPE-INS
240 IF )tS« - '0" OR k>0 AHD k<4 THEN
~cC=X:GOSUB 300
250 IF k?s h 'W" THEM OOSCB 430
260 IF k.S="Q" THEN NODE llEND
270 GOTO 140
280 ;
290 ' ** MAIN DISPLAY **
300 PAPER#1,1:CLS#1
310 LOCATE* 1, 1,1: PEN#i,0
320
PRINT#1, "Cpl , Ppd , Teq, Req, Ax, Inc, " «
330 FRTNTfll, "EnGfSt.^^S.Wp^gt"
340 LOCATE#l,l,2;RRINT#l, "Kl";xinc;
350 PRINT)ll ( ,l yI ,, ;yinc;"col";
360 F APCTIf 1, 0:PEN#1,«1: PRINT* 1, col ;
370 PAPER&l, 1:PEN#1,0
380 PMWTB1, ; pain ;CHR$ (243) .pCaa*.
390 PRINT»l.pS"rad St",st%
400 LOCATE#l, 1, 3:PRINT#1, "y=";ry$;
410 PRINT*1.'' r=";r5
420 RETURN
430 ;
440 ' ** DRAW AXES **
450 ORIGIN 0.43, 0.640. 400, 48 :CLG
460 xsfcap=640/ (xmax-senti n )
470 y*t^p=352/<ymaje-ynun)
480 *oi"ig=-Hmin*xst«p : ycrig™-
ymin*ystep
490 xe=xorig : ye^yorig
500 ir xorig<320 then jM?-640-xo;rig
Giaptiof (x-£H()(i'1)'(x-2)|
510 IF yorig<l76 THEN ye=3S2-yorig
520 PLOT 0,yurig, l:DiUWR £40.0
530 PLOT x,£u:ig,0:DRAWR 0,35-2
540 FOR x=0 TO Ke STEP Jtstep*!tiiiG
550 PLOT xoiigi-x.yorig-4:DRflWR 0,8
560 PLOT xorig-x, yoEig-4 :DRAWR 0, B
570 NEXT x
560 FOR y*0 TO y* STEP ystep*yinc
590 plot xorig-4, ycrig+y : DRJiHR B,0
PLOT XOtig-4.yojcig~y:ORAWR 8,0
New Mode
250
260
DATA
DATA
EB, 11, 2D, 00, 19. E5, 11 . 2D, 80, AF,
ED, 52, 22 , 28 , 30, El , 3E , 80. 01 . 00,
91$
940
270
DATA
01,ED r fll, 20, 14, 2B, 56, 2B, 5E, E5,
962
We have had a number oi programs to print doubJe height char-
280
DATA
2A r 2B,80 r I9,EB,El,73,23,72,23,
997
acters, but this one. from Gorilla Is Hull, is different, It modifies
290
DATA
23. IS, EA, 00,00, 21,37,80,01,33,
569
ttlfa screen to have 15 rows Instead Of Clic mure usual 25.
300'
DATA
80. CD, Dl,BC,C9 f 00, 00,00,00,43,
998
To switch on a mode, use
310
DATA
90, (S3, 63, 80, C3, 4E, 60,4D,4F, 44,
11 B0
I mode, n where n is from to 5. 0-2 clear the screen,
320
DATA
C5.4D,4F,44,4F, 46, C6, 00, 21, AS,
966
3-6 do not.
330
DATA
90, CD, 86. 80. SE, 02, CD, €9 , BB, IE,
1191
Imodof f turns the new modes off.
340
DATA
19, CD, 66,BB,11,00,00,21.00,00,
569
To set the screen to ? ,hR rhfl new size simply type the following :
350
DATA
CD, C9,BB,C9,FE, 01, C0, DD, 7E, 00,
1538
WINDOW #0. 1 , screenvidth, 1, IS
360
DATA
£31, 0E. BC. 21, 9C, 90, CD, 8B. 80 £3),
1401
Beware changing thft border colour, which can have unpre-
370
DATA
69, BB, 1E,0£, 16, 5A.CD, €€. BB, 11,
959
dictable results.
330
DATA
20 30, 21, A0, 00, OJ,C9.BB.C9,0l.
988
390
DATA
00, EC, ?£,FE,FF. C9. ED, 49, 04, ED.
1574
10 ' Hew mode
400
DATA
79, 00,05,23, IB, F2,7F, 28, 2E.8E,
794
20 ' By Gorilla
410
DATA
12,03,0F,10,FF.3F,28,2E,8E,26,
636
30 ' flpnil as
420
DATA 00,19,1E,00,07.FF,00,00,00,00,
317
40 address- 43000
50 MEMORY address -1
60 FOR a=add»3« TO addreBG+179 STEP 10
70 eh"0
miW^i^~MWMWm
MHf
90 FOR b=0 TO 9
.'Wfl ivifip , iH^^^^^^^^HS ■ ;'Bj - -
*afrf:
90 BEAD m$
100 Z=TOL ("£"+«.$)
110 POKE Art>.z
120 ch=eh+E
130 NEXT b
140 BEAD Check
150 IF check-CXih THEN PRINT "w»r"
160 KEXT a.
170 CALL address
180 BORDER 10
190 Print- IMDOE and IHOOOFF Now initialised'
200 1 MODE ,3
210 FOR t=l TO 1000:NEXT
220 FOR a=0 TO 2: 1 MODE, a: PRINT "Another mode : mode ";a
230 FOR t=l TO 1000: NEXT
240 NEXT a
Would you believe this is b CPC7
AMSTR4D ACTION
TYPE-INS
610 NEXT y
620 RETURN
630 :
640 ' ** PLOT CARTESIAN GRAFH **
650 ON ERROR GOTO 730
660 XjC=0:s=st ! !/2
67(3 FOR jraranin TO xanax STEP s/xst&p
6 80 IF INKEY$=' F " THEN RETURN
690 nc=xe+s : y^FNy (x) *ystap
700 PUOT Jtc, yorig+y, col
710 NEXT x
7^0 RETURN
730 RESUME NEXT
740 ;
750 • ** PLOT POLAR GRAPH *+
760 OW ERROR GOTO 950
770 s^0.0l*at%
780 FOR a=pmin*PI TO pMX*FI STEP 3
7 90 IF IHKEY$=-' " THEM RETSRN
B00 x=ODSta)*EKr(a)*(Mtep/PIJ
B10 y^SIM(aj*FKr(a)i*(yat«ip/PI>
820 PLOT Horig.yorig, 1 :FI£H*R x.y,eol
630 NEXT a
840 RETURN
850 RESUME NEXT
960 :
S70 ' ** CHOOSE CARTESIAN EQUATTCN
M
B80 CLStl: PRINT* 1, " Choose (I)
»;•<
S>*0 PRINT (H . ' cartesian (2) " ;h$
900 PRINT* 1. squat ion {3) ":c$
910 kS=INKEY$:ecpVAL{kS)
920 IF eq<l OR eq>3 THEN 910
930 OH «q GGSUB 1550,1570,1590
940 RETURN
950 :
960 ' ** CHOOSE POLAR EQUATION **
970 GL3#l:PRIWT#l,"Cl«rt?se (1> ";<1S 1320
960 PRTHT#1, "polar (2) ';•$ 1330
990 PRINT#l r " equation (3) ";t$ 1340
1000 k$=INKSY$:eq=VM-(k$) 1350
1010 IF eq<l OR eq>3 THEN 1000 1350
1020 ON eq GOSUB 1620, 1640, lfi&0 1370
1030 RETURN 1330
1040 : 1390
1050 ' ** ALTER RANGES OF AXES ** 1400
1060 CL£*1 : PRINT* 1. tnt SI" new 1410
ranges : '" 1420
1070 LOCATE #1,1,2 1430
1080 INPUT41, "xmin, xja&x." ; xaLn . xm&x 1440
10S0 IF Mnin>0 OR xmax<0 THEN 1070 1450
1100 LOCATE #1,1,3 1460
1110 INFUTfl, "ymin, yma^'Vyroin, yros* 1470
1120 IF ymin>0 OR ymax<2 THEN 1100 1480
1130 GOS-UB 450 14 90
1140 RETURN 1500
1150 : 1510
1160 ' ** CHANGE INCREMENTS OF AXES 1520
** 1530
1170 CLStl 1540
1180 PRINT*!. "Enter new increment a ; '" 1550
1190 lOCAT£*l,l,2 1560
1200 INPUT* 1,'x I. yl'.Jtinc, yiflC 1570
1210 IF xiruc*^ OR yinc<»<3 TREN 1190 1580
1220 GOSUB 450 1590
1230 RETURN 1600
1240 : 1610
1250 ' ** ALTER POLAR GRAPH RANGE ** 1620
1260 CLS#1:PRINT#1, "Enter rtew r&rtge 1630
1640
1270 PRINT*!., "for polar graph: " 1650
1280 LOCATE#l,l.Z 1660
1290 PRINT#l,"pinii]/"pS" r FBiax/'p$, 1670
1300 INPUT* 1, pain, pmax 16&0
1310 IF pmin>=E*Tiaje THEN 1280 1690
RETURN
' +* CHANGE PLDTTIHG-STEP **
CLSrfHhPRINTtl, "Enter new ";
PRINT! 1 , "plotting-sbep"
UQCAT£#1,1,2
INPUTfl , ™ (1 to 9} ";st%
IF St*<l Oft *t^>9 THEN 1370
RETURN
" ** EQUATIONS **
' Cartesian
a&=" {x/2) *3"
bS=" f«-2) /[(*+!)* <*-2) J"
cS= H, x*2-4"
1 Polar
d$="a"
e#=" 4* (2-sin ( 3 *a> ) "
fS="3*(3+Cos(5*a})-
RETURN
•
" ** FUNCTIONS **
" Cartesian
DEF FNy(*)=(*/2) A 3
yS-aS: RETURN
DEF FNy(x)=(x-2)/((x+l)*(x-3))
yS=bS : RETURN
DEF FNy(Jt)i=x*2-4
yS=cS : RETURN
" Polar
DEF FNr (a} =a
r$=d$: RETURN
DEF FNr(a}=4«(2-SrK(3*a)>
r$=e$: RETURN
DEF FNr(a>=3-(3+OOS(5*a)>
r$=f$: RETURN
' ** THE END **
Printer Dump
At, ks",, William WeirfroiTi tJastlefcill has come up vtiia B ninth de:E&jid-
ed product - a screen dumping routine tor Epson compatible printers.
The screen is loaded, ei±er irum tape u£ disk, horn within the program.
ll wodffl best in Mode 2, but :he others Eire pretty good as well.
1 ' Screen load s printer Amp program
2 ' By William Heir
3 ' Amstrad Action August 88
4 '
10 HCDE 2
20 DEFINI a- 1
30 INPUT "Enter screen filename i m ,tilt$
40 FRDW: PRINT r Bonier ? : (Y/N) "
50 aS*UFPER5ilKREir$}
60 IF 9$0'"i" AND ■$0 ,, N" THEN GOTO 50
?0 PRINT: PRINT ''Insert disc or t9pe * prasa any key"
80 CALL 4BB19
90 LOAD fileS, 4C000
100 IF a5="N" THEN 130
110 HOVE 3,0-DftAH o39.0:DRAK 639 , 3 9 9 ; DRNf 0,39S:DRA)f 0,0
120 ' Printer screen ttiarp
130 WIDTH 255
140 PRINT #e.CHRSfI7};"l";CHR$(5);
150 PRINT #e,CHRSt27)r'A".'CBRS(71;
160 FOR xs0 TO 637 STEP 7
170 FOR 1=0 TO 3
180 PRINT #8 J CHRSf27!: '*";CHR$ (01 :' , d M :CHR5(0):
190 FOR ^ TO 99 StKP 2
200 c=TEST()(,y+s*l00)*64+TEST(K+l,y+e*100)*32
210 c?=c+TEST{x+2 d yt-s*100J *l6+TEST(*+3,y+S«l00)*8
220 c=c+TESTtX+4 J y+S»100)*4+TESTi[K+5,y+«"lj00)»2
230 e=G+TEST{x+6,, y+j**100}
240 PRINT #a,CRR5(c);CaR$(c>,-
250 NEXT y
260 PRINT #!/'", '
270 NEXT s
290 PRINT #9
290 NEXT x
300 END
/ — 17 /-7 n j 1 1 ^
l r i t (fit 7 i
I / ? i f ft t ^ t . f
/ / / // J / 7
tymtim it U2J/B£2/D2ais/W1 ttks i day,
3 Bits, 1 Stop tit 4 no Parity.
M 2i£S3/G Host. tSmi M
Sjsttft Closfd fcr ml 01:M:3B i «:3O-04t33
? G5:O0 t* 36:06 daily a fr« M'M to U'00 H«fk«nd»
lease Je HOI use Ms? »an« or pscviSosyn-E
bit is sour first and last we* Patrick Kodroali
iwchitij User file ...
irrj) but I cannot find that nane in the userlos- JJwse cfieck spell ins
Not bad f oi * Basic program
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WAlHEY AUDIO VISUAL A ELECTRICAL DISTRIBUTION
53 Stnoirwitei Cnes*rrt, Bacrtmr-NvFurneM, C*imb*ia. LA14 3^
T«; 0229-29109 ■ Houit: Mon-Fri 10.0O-S.00
ZENITH SOFTWARE
Z-PACK
Complete Z80 Machine Code Toof-Pack
For All Hackers. Meddlers and Machine Code Enthusiasts.
i ■ jh Serfcsn Msnary E<Ji:>'.
I ?fS) d'SJl»mbl#' ■ Ottpui to Sjneei. Pnri»r or Itae.
I C^ rjWOr - US* Ht:'-. Oecinid : arri B ~i- t m fj^ $^t;i-aci, 'Aitripy,
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53l«t Lwtf '•■UlDptr* ^JIL
Set iJr?ait)».?lTJ.
CittaiMCodft.
FitDc Basic
Supplied on 3" Amsoft Disc With Full Instructions
ONLY E1 0,95 INC, P&P
ZENITH SOFTWARE
11 Bude Street, Appledore, Bideford, North Devon. EX39 IRS
L
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Quite a month for Amstrad adventurers as the Infamous Bard's Tale- the
first major role-playing game to be converted to CPC format - finally arrives, and the Pilg
treats you to a preview of Magnetic Scrolls' Corruption and a quick dose
of radiation sickness in Abstract Concepts' Mindfighter.
At last - the Bard's Tale!
Here it is - the first major rple-playmg game ever w be convert-
ed onto the Amstrad machines. Has it been wudli waiting for?
Absolutely. The convulsion is an excellent on a. All the fea-
tures of the existing disk only versions have been preserved and
the inevitable multi-loads arc kept to a minimum.
The Story goes like this: the town of Skara Brae ls peopled by
all sorts of vagabonds, rogues, and bounty hunters, of whom
you are one. Your objective is simple - unoover the secteis of the
town penetrate the dungeons beneath its surface, and survive
long enough to come back wftfl the goods.
To do this, you form a 'party ol com pan ions - a group of fel-
low adventurers, each of whom possesses certain attributes
(Strength and intelligence, to name but two) who accompany
you throughout the game (or until they get killed). You can cre-
ate as many parties as you like, featuring different combinations
of skJis and attributes, and save them tc tape or disk for future
use. It's this creation and development of parties that sets
Bards Talc apart from the normal, nou- role-playing adventure
CORRUPTION
Magnetic Scrolls/
Ralnbird » €19.95 {6128 only}
With tins game the battle for Britain's Number One spat takes a
crucial - but let's hope not irrevocable - cum The Pilgrim hereby
nominates Magnetic Scrolls for the privileged position at the fore-
fio:it of Lliu Pilg rim's Trophy Shelf, displacing Level 9. They are
the first company ever to do so, and they now rank alongside their
American counterparts Iniocom. _
The truth is that Level
B have been hanging in
there by their bootstraps
for some time now, and I
have felt they were sue
cessful in doing so only
because of the strength of
their older games. None of
their recent titles has real
ty succeeded in getting my
adrenalin going Don't get
niu wrong - both Gnome
Ranger and Knight Ore are
top league games, but they remain slightly old-fashioned and con-
trived ui theii storylines.
Until recently much the same objections could bt? madt; about
Magnetic Scrolls- The Pavm is simply a collection of beautiful pic-
tures with one or two excellent puzzles and a lot of noiisyrtae.
Guild of Thiev&s was a tremendous improvement and a much
more enjoyable gams than their last release, Jmxiei, which never
lived up lo its promise as a story, however good its graphics and
programming.
As you triumph
over obstacle after
obstacle your char-
acters develop nnw
skills and amass
greater fortunes
that can be used to
overcome the oppo-
sition and purchase
services and weap-
ons from other
computer control!-
I ■? rip I !■
Dhai'Dcter Man'
Th *3Bar%'s UbU
UbIedhb , oh
ueor*j ones, to
nur nimble
tPHplP. Uhn
needeth hen It mi?
Enter- <i-EJ> or
<E>Hit tetipl
nt Hits Cund BpPfr CI
• Electronic Arts present Tito Bard's Tnlr
ed characters. Tms adds tremendous lasting Interest to the
game which otherwise might lack complexity and variety of
gameplay.
The Sard's Talc arrived just too late to give it the A A treat-
ment in this issue. Stand by for the definitive colour review nasi
month!
But Corruption is without doubt in a different league. To start
with it uses characters much more effectively than any previous
game. Sscnnd, it's a no-nonsense plot set in the real world. Third,
the graphics are superb because they concentrate on the people
in the story anri actually make them look like people with person-
alities.
Finally there's a more subtle point to make Many adventures
have powerful parsers, but they are simply grafted onto feeble
plots - so you can have a multi-oommand input facility hist can
solve the game using verb-noun inputs Alternatively yen might
be able to interact with characters, but tlw game only requires
Jinxter Arrives
The 6i2S version of Jinxti
now in the .shops Despite
some of the rude things I've
said about it, you have to
remember that at the top end
of the market you can be
rude about a product and yet
still acknowledge that it is a
powerful piece of program-
ming. In audition, with
sophisticated software what
is poison to the Pilg may be-
meat to ynu
My own feelings abetut
Jimarn aid thai the plot is
somewhat silly and the
Guardians should jump off a
high cliff,,, but those are my
teeiings only, and it remains
a good example of program-
ming and presentation, with
some very tough puzzles.
Jfrutter costs £19 99 and
remember - it's available
only on the 6 128
AMSTRAD ACTION
A
PILGRIM
you to make them move about and get/diop objects. Tn
Corruption the programming* the plot and the pictures all work
together to produce u solid, challenging experience.
plot is simple You have been [R8de a partner in a firm of
stockbcoktfii; r_-_ the City You are right chuffed. By hinchtime you
arc sn the hands of the polins. Shortly afterwards thon an, sen-
tenced for serious crimes against humanity, l.n Wit, insider dealing.
For those who have the pood fortune to know nothing about
the murky world of high finance, insider dealing means buying
and selling shares in a company about which you have privileged
information
It should bo emphasised, however, that although the context of
rhe game is Big City Business, you don't need to be a business-
mail to enjoy it. Your task Is simply to avoid the police, find out
what's going on and bring the real culprits to justice.
The game starts at 9 o'clock in Liiu morning; every move lasts a
minute in gameworld time, and the police are due at midday.
Thrilling stuff.
We'll bring you a fufl review of the CPC version just as soon as
il appeal s. Look forward to it..,
MINDFIGHTER
Abstract Concepts/ Art i vision
i rritk Sin- hoiilkI.
•am ti hjsu &rtr imt i.i>tr ** o**<; r **»»
'**■ »' wtr *<j*-*-***lUtt»-», >*!«
Sflurw §♦ * bin l> I -< > *« I . W*M ft in* ' 1*4 ba
(»* to tiKe sWu Jifritfuitl' a Ji ** Birrs,
Very interesting, very Interesting todeed. First oft it's produced
by Fergus McNeill and Anna Popisess, with whom many readers
- especially those who enjoyed the Delia 4 .satirical adventures -
are already familiar, Anna is a new recruit to the Delta. 4
ontourayu and has formed her own company, Abstract Concepts,
Who in turn have prorinend Mmdfighter.
Second, the game is programmed using a new authoring sys-
tem called SWAN. Delw 4 rose to fame by making clever use of
The Guil! :u their games Robin of Sherlock, The Boggit and oth-
ers. So it may come as no surprise to beai thai SwAAf was pro-
duced with not a little help
horn Tim Gilberts of
Gilsoft
'AN does
indeed have several Quill-
like features, which well
discuss later, but it adds a
whole lot more including
interactive characters and
an improved parser I: also
features an icon-driven
system menu for loading,
saving, and so on, There's
also an Oopsj' command to
go back one move but,,, Oops! It doesn't work on the 464 due to
memory limitations, RAM save and restore are also featured.
Lliank goodness I
Finally, the game is of inters si because it shows how commit-
ted Activision are to supporting the adventure side of the mar-
ker At a recent press conference the company affirmed its com-
mitment to 'story telling', sr> let's hope that the Abstract Concepts
collaboration is successful and produces many another package.
So, a significant release. But - and here comes the cruel and
crucial question - is it any good? Mutittightei has some distp
pointing features but does emerge as a challenging game with a
powerful scenario despite its drawbacks, Let's grit our teeth and
deal with the drawbacks first as we take the part of Robin, a boy
with psychic powers stranded in post-holocaust Southampton
SWAN, although a new system, is still rather primitive com-
pared to the Level 9 and Magnetic Scrolls programming environ-
ments, For example, you re told about a window in a ruined
building and enter EXAMINE WINDOW, whereupon the program
replies ROBIN CAN'T EXAMTNK THAT. Nor can he examine the
building, or indeed many of the other objects you encounter din-
ing your travels,
• Black and white graphics tor Mind-
tighter, but a gofld sense of atmosphere
These objects arc, of course, pan of the scenery. Level & gels
round this by saying something like WINDOW - THAT'S JUST
SCENERY arid Magnetic Scrolls might say REALLY. IT'S POINT-
LESS MESSING AROUND WITH THE SCENERY, but SWAN just
puts its foot down. The truth dawns if you enter EXAMINE
QWRT. whereupon the program replies ROBIN CANT EXAMINE
that again. 01 course he can't, because it doesn't exist. The sad
truth is that the program. Ihce many other older systems, doesn't
tell you which words it doesn't understand.
This may seem like a mggimg point, but it's not at all. To start
with, it can make certain puzzles very difficult to approach
because there is always a doubt as to whether ROBIN
COULDN'T DO THAT refers to the fact that you're tackling the
problem in the wrong way, or whether the program doesn't
understand the words used. The only time SWAN admits to igno-
rance is if you completely baffle it with unrecognisable words.
Secondly, the- YOU CAN'T DO THAT sort of message is abso-
lute death to atmosphere m a good adventure. Suddenly you're
dragged out Of the world of make-believe and having your face
slappfid by the parser. That we can do without, Let's hope SWAN
gets updated and made a little friendlier in future.
The other drawback about Mindfightet is the map,
Relationships between locations are often illogical m real world
terms - it's very difficult to go roand in a circle by continually
movmg EAST in real life (unless you're circumnavigating the
world), but you can do it in Mindfighter. Actually, the mapping
gets quite enjoyable, but at first you can get confused and frus-
trated unless you get the pencils out - and even then you end up
with a very strange looking map indeed!
YELLOW PERIL
So what about the plot? Robin the boy wonder labs into a trance
and hnds himself in a world falling apart. Ruined buildings, poi-
sonous gas, desperate, starving people - he has to deal with all
of these to find out what happened to reduce one of Britain's
proudest civic centres to dust and ashes.
Robin's a bit of a weed, actually, He starts the game in a terri-
ble a; ate and dies easily from such minor things as a sword
through the heart, radiation sic-Kness and harries of rsbid foxes,
Ho even has to sleep occasionally, whereupon time passes as in
the real world,
Sooner or later you reaiise that these Chinese-looking people
are batter off than you and your fellow citizens. Dig up the truth
and you may be able to return to the present day and take reme-
dial action. Fail, and - well, as usual tiro consequences are glob^
ally unhealthy,
MirJdfifirhrer has a Strong scenario and despite the drawbacks
remains a challenging and enjoyable game, if a httle frustrating
at tiroes. Since the Infocoms and Magnetic Scrolls of this world
are abandoning the Amstrad market (the 464 marker, in particu-
lar!, games like this on SWAN type systems may represent the
future of the 8-bit - and particularly the Amstrarl 8-bit - adven-
ture market If that's the case, the future looks OK to me...
ATMOSPHERE
82%
INTERACTION
&0%
CHALLENGE
85%
OVERALL
84%
^B AMSTRA& ACTION
PILGRIM
Pilgrim Post
Loony Calling
Dfifirest Piig,
After flicking through the Jan '88 issue (looking vainly for Gfldffle
it anger help) I came across Simon Brann's Who are you?" insult, I
thought everyone know tell Simon to loost in the centre of
'Play Gnome' - and there you are in full glory...
I thick that your par: of the mag is the besz and (grovel grove t)
I'm your greatest fan. Please forgive the crayon they don't aHow
sharp Unrigs where I am. Love from
Sam King, The resident Loony.
O/T I forgive the crayon, but nothing else...
Rigel rage
Could you perhaps come up with a poke to get rid of the bug in
part 2 of RigeJ's Revenge? Upon loading the saved data from part
one, up pops the message, 'The mesh was aboui 2 foot square'.
Typing R tells you the same. If you remove your goggles, the loca-
tion description is printed, bin along with the message that you
cannot see anything, so no movement is possible This should nor.
be the case as the loading screen saye a new day has dawned.
Failing this, please print Bulldog Softwares address so f can get a
replacement.
Andrew MacDonald, Eocleshall
Alia* Welcome to the A&ghghgf I've, discovered another bug in
RR' Club. You are metnber number 5005S. f'ni afraid that 1 don't
Imow of a poke to help you out and as far as r fcnow Maetertroaic
hAvo no plans to rele&SB a debugged version, though if anyone
knows differently it would he good to hear from them. Whatever
it was we did to .Rig-si, It must have been pretty bad for him 10
smk revenge on this scale. Still, ho wanted revenge, and got ft,.,
Adventure Programming Series
i-^jly 1 had never
read your section of Amstrad
Action until I was flicking
through issue 31 to find the
type-ins when I came across
your now adventure program-
ming series. Being curious, I
decided to have a qujck read
which led to me typing in
your adventure. Issue 32 -
Part 2 or your adventure was
the first thing 1 read and the
lirst thing T typed in. but on
RUNning it, it doesn't flfifim to
work. 1 cant find any bugs...
Please help,..
You need to type in ALL the
modules printed. That's why
we offer to send Pilgs the
complete listing to make up
far any instalments they've
missed. Get yours by writing
to Piig Prograrnmirig Offer, 4
Queen Street, Bath. BA1 1EJ.
Were taking * break this
month in the programming
Course while we dispatch
copies of the fisting to all
l hone who've written in.
Check out the next instal-
ment of the D1Y Advenlme
game in Issue 36.
Ashkeron Angst
[ have patiently perused about 18 months o: Lords and Ladies ot
Adventure heiore writing to you. but to no avail. I just cannot
get into the castle in Ashkeron.
Rick Bilson, Staines (letter heavily edited for length, with much
catting of desperate pleas for help and groans of despair)
Well, Rick. I'm not nhsoiutpjy sure I can help you as my copy of
Ashkeron has gone missing and it's s long, long time since I
played it. However, 1 do distinctly remember hitching a lift into
■ the custlo on the wagon - or some such trick. Timing is quite
important. Persevere, and in the meantime pedidps someone else
will send in the exact input to put you out of your miser/.
Home groan
I am writing in confusion at the situation
of small mail order adventure marketing
firms getting reviews in your s action m
Amntrad Action. We have sent out many
review copies, but hardly get a mention. It
seems that software from small, seeming-
ly insignificant adventure houses is just
nat getting a look I n .
What matters most, the packaging or
the content? We provida a cheaper, agree-
ably less professional alternative to the
large software houses" fancy packaging
and glossy adverts, but our games are
affordable and still en oyabie m concept.
We sent in four such adventures many
moons ago and have some new adven-
tures almost ready to send out for review.
However, we would be wasting our time
ii your section won't review them. Surely
the proven formula is to have a balance of
full pneed, budget, and mail-order games?
F.J. Neary, Visual Dimensions,
59 Nunnery Lane, York.
Much as I would like to dismiss Mr
deary's letter, Fm afraid he does have a
point. The sad truth is thai recently The
Piig hasn't given much coverage to home-
brew adventures. 7!he problem is simply
one of time and space To start with. 1
receive literally dozens of homebrew
games, f do my best to keep them in
order and. whenever 1 have a spare
moment to look at them. Such spare
moments are however increasingly di£fi-
cuft to come hyl However, all this is
whmgeing on my part, so m simply say
this please don't give up sending me
your products, and I will do my utmost 10
give them more coverage.
One thing that would help us all: a Jot
of people (and I mean a LOT of people)
send in bail- finished games, or games
that they have written for fun but dont
wish to sell to others, and ask me for my
opinions. 1 only review software in this
column that is available to oilier Pilgs -
whether it be at £1.99 or £24.39. / appra -
date your sending in your efforts, but if
there's no sale then I'm wasting my time
(and therefore indirectly your space on
these pages) by looking at tliom.
Clue Sniffing with the Pilgrim!
The Piig stirs up another heady brew this month with a whole
cauldron-full of tips that should go siraight to the heart of the
problem Shake your head, take one last look around the Goblins'
Dungeon {if there's still anyone in there), avail yourself of one
huge sniff of the following and, -hey presto! Ybure free?
Donl forget that these cities are almost all sent m by valiant
adventurers like yourselves, so why not join them? Send in your
dues to The Clue Pot, 4 Queen Street, Bath, BA1 IE J.
This month's clues come to you courtesy of the following
Honorary Pilgs:
Andre Nieuwenhuize of Christchurch, New Zealand
Eric Coulin, Australia
Stuart Whyte. Altrincham
Ian Houghton, Wigan
David Liddell. Bellshili
Robert Weir, Corebridge
LOOSED ORC
(Part 1 of Level 9"s Knight Ore}
FIND ROYAL OAK will lead you U> the waslnng line
fikd gibbet will help you TAKE NOOSE.
FIND GOAT and then UNTIE TETHEfl AND TAKE IT.
TIB 3GFE TO SIGNPOSTS '.o get the lasso.
Bring all treasure to the hermit to get the belt.
AMSTRAD ACTION
PROTEXT Grows!
New MAXAM rom
PROTEXT filer - New Release!
This invaluable program will keep your address lists or other dalafiles in
good order, fnefudes: datafile management from within Pretext; extremely
ftexble file soiling program; label printing and rnaii merging using the
datafi as. Send SAE for full details.
disc; £24.95
PROTEXT OFFICE - New Release!
Invoice printing program as used by Arnor. Easily configurable for your own
requirements. Works from within Protext. Produces invoices/credit notes/
delivery notes/statements. Includes Protext Rler. Send SAE for full details.
disc: £34.95
PROTEXT
Protest is without doubt the most sophisticated word processor you'll find on
any home micro. Its ease of use and advanced range of features are
normally only found in business systems costing many times more. Widely
praised throughout the Amstrad press. Pretext is rightly acclaimed as the
No.1 word processor for Amstrad CPC owners.
* Super fast * Works with any printer * Flexible find and replace *
* Layout stored with text; normal & decimal tabs, left & right margins *
•Word count * Versati is print options; inei. hsaders/footers, page nos. *
^Extremely powerful editing features ... superb search and replace" AA
'1 can 't emphasise how good it is" PCW
rom: £39.95, disc: £26,95. cassette: £19.95
PROSPELL
Typing and spelling errors are simple to make and frustrating to miss. But by
using Prospell, you can produce documents that are error-free, Prospell is an
spelling checker that points out any odd words or dubious spellings.
* checks Protect text in memory *
•checks file on disc from ProtextrTesword/Amsword/NewWord/WordStar *
* over 33000 words w room for thousands more of your own *
* up to 2000 words/mm * find words and anagrams ■ groat for crosswords *
"Fast, efficient, easy to use" YC
rom: £34.95, disc: £24,95
PROMERGE
More than just simple mail merging for multiple standard letters!
* integrates perfectly with Pr otext * read data from keyboard or fi!e *
* conditional printing so you can create your own personalised letters *
* use the built in maths functions to produce invoices etc "
* microspacing - to even out the spaces between words * typewriter mode *
* link files together at print time * Reformat white printing *
disc: £24.95
PROMERGE PLUS
All the features of Promerge, plus:
* Edit two separate files in memory stance; copy blocks between them *
* Background printing - allows you to print and edit at the same time *
* Box mode - cut and paste any rectangle to create newspaper columns *
"You'll have a set-up that can thrash any 8-bit word processor for
speed,. .and even some 16-bit programs for power" PCW
rom: £34.95
ROMBO
All rom software requires a rom expansion system. Its benefits include zero
loading time and maximum memory available for text, data, programs etc.
Remember; Utopia and the extra commands of Promerge Plus are not
available On disc. Fits CPC464/654,6128.
8 socket rom box; £34.95
Amster's Cage Rom: £31.95
Quite simply the best Viewdata rom available ... ideal for Prestel. Menus,
Easy to use. Can be used to upgrade your existing comms software rom.
Please state which serial interface you have.
MAXAM V/z - New Release!
At last, due to massive public demand, we have produced an enhanced
M&xarn ROM especially for Protext users. The editor has been taken out, and
you can now assemble your source code simply by typing ASM while it is in
Pretext's: memory. Debugging is now easier with comprehensive diagnostics
and the ability to change register contents and resume from breakpoints.
Other new features include load/save machine code from Protext/Maxam
and extra assembler directives. All the other Maxam features are Included.
rom; £29.95
MAXAM
The classic Assembter/Moriitor/Editor for developing ZSO machine code.
* Plain English error messages * Disassembler * Memory editor *
* Menu driven full screen editor * toad/merge/save/prinf/find/repiace *
* Mix BASIC and machine code * or assemble directly from editor *
* Use the editor to edit BASIC programs saved in ASCII ~
"This piece of software should be held up as an example of what
can be done by programmers who care ... buy one now.'" E & C
rom: £39.95, disc; £26.95, cassette: £19.95
BCPL - new tow price!
Flexible, fast, easy to learn programming language. Comprehensive I/O
libraries including graphics and sound. Example source files gupp; =g.
including a space invaders game, full screen editor and all the libraries.
60 page manual covers the language and gives details of the libraries.
"Designed for humans, not computers* CWTA
rom: £29.95, disc: £24.95
UTOPIA
50 new commands available without having to load a program, including:
* Text screen dump * Graphics screen dump to Epson compatible printer *
*disc utilities -disc format, disc copy, copy files, secior editor *
* useful function keys automatically set up; easily define your own *
* BASIC programming utilities * ROM management commands *
"UTOPIA is by far the best utilities ronuJt's worth buying
a rom board just to plug it in" AMSCLUS
"Utopia seems to be in a class of its own"fiMT\x
rom: £29.95
C (6128 r CP/M+)
Integrated C programming system. Rill implementation of K&R standard.
* Floating point - 32 and 16 bit arithmetic * Optimising compiler *
* linker * I/O and maths libraries * Conditional compilation * Macros *
* Editor is program mode of Protext *
"In typical Amor fashion, tJiey've taken their time and gat it right" All
disc: £49.95, Maxam II + C: £69.95
MAXAM I J (6128,cp/w+i
Enhanced version of Maxam for CP/M + , Extras include:
* Single stepping * conditional breakpoints * symbolic debugger *
* Editor is program mode of Protext * Macro assembler *
"Now the best gets even better" CWTA CPC
disc: £49.95, Maxam II + C: £69.95
PROTEXT (61£8,cp/m+)
Combines all the features of Protext, Prom ergs Plus and Prospell into one
integrated program, German program & dictionary also available (Prowort).
"Protext is just so fast and versatile once you have used it ■ it is
Hke putting Nigel Mansell against a C5" pyatw
disc: £59.95
Also: Model Universe (CPC)
Pocket Protext [CP/M +)
PC Protext
Atari ST Protext
£ig.S5 (disc). 15.95 (tape)
£2g.G5 (limited period only)
£59.35 (5 1 /!* or 3!^ disc)
£79.95
Releasing your Amstr&tf's potent/s/ ...
yFWWL
Amor, Protext House. Wamman Road, Peterborough PE2 QBU T&t {0733} 2390ff (24 fir)
Ail prices include VAT. postage and packing. AocessMsaVCheque/Postal order. Please mention this magazine when ordering.
PILGRIM
HORDES OF THE MOUNTAIN KING
Reac :he inscription
Find tho buuk and read il.
Kiss the frog (of course).
Follow the ghost, get the bones, and drop them.
Folluv; the druid,
There- 5 a note on the toilet door,
LURKING HORROR
To get the tnas-fti key from the harder, firs! as* him about, his
keys (to reveal the presence of the masterkey), then cook the
Chinese food for him (4.0O minutes in the microwave} and after
■jiving il to hrm ask him for the master key, He'll lend it to you.
The access hatch ;n the tomb can be unlocked with the master
key-
Get past the rats by turning the pressure release value twice with
the crowbaj - once before Uiey yet tu you and otire after Che/ve
arrived.
To get past the maintenance man, you must search the infinite
corridor until you find a glass cabinet. Smash the cabinet with the
crowbar and you Will find a fiie axe. Get the axe and the floor wax
which is also in the infinite corridor and then go to the power cord
that is COttlteCifid tO tlM floor waxer Open the container of wax
and pour it onto the floor. Then cut the power cord.,,
SEASTALKER
Screw relay in space
When the survival unit is installed press test and examine needle
Tel: doc to analyse needle and then arrest Bill - be is the real
traitor.
When Bill runs you will go to the office. Examine docking tank
control panel and close the door.
GeL the daiL. bassoykfc, and sensitive scanner ins tailed and Uien
launch
Go SE to get the snark.
Always go behind the sea cat. away from the rockets.
WORM IN PARADISE
Si md on beach and eat apple.
Play in casino to make money
Cracking The Eden Transport System
in The Worm in Paradise
You have to master this to
complete the game - just think
of it as a dartboard with the
colours radiating from the cen-
tre. Moving North or South
changes ring, and moving
East or West changes colour.
The colours represent num-
bers as follows:
Black
Brown
1
Bed
2
Orange
3
Yellow
4
Green
B
Blue
fi
Violet
7
Gray
e
White
s
Examine tile socialist's brood i
and you will be given a colour
combination. The first number
represents the ET system
number {of which there are
three). The other colours make
up a six digit number and refer
to an address. Thcte are 13
North/South locations on the
ring and each corresponds to a
different step size. The
sequence goes as follows:
1 , 3,27 7 H 1 , 243 ,729 ,2 1 87.6561 , 1 9
683,59049,177147,531441 3692
6S. You start off on step size
one mid can move along to the
others hy moving North mid
Sou Hi Now Ouiik of west as
"subtract" and east" as "add".
Moving east would add that
location's step size to your pre-
sent value, moving west
would subtract in the same
way. So by carefully adding
and subtracting appropriate
values yon will eventually
arrive at the address on the
brooch. Remember to write
down the path taken, because
you'll need it to find the way
out again!
Examine socialist and give his wallet to the Police for reward, but
keep the biooch.
Go to your habihome and soy ON
RIGELS REVENGE
To gel past the Rohotank give the dog the hone, go west then
south. The dogs are chased and you can go SW past the lank
SPY TREK
Give dad to little girl.
Chop down goal post foj gondola
The Lords and
Ladies of
Adventure
Wen. what can we say? Every month
kind-hearted people write in with help
for the refit, of us wailies. And are we
gra:efuP Do we reward them with ever-
Lasting lame and adoration? No, we just
phone lliein up, write to them, pester
i heai, badger Ihem, und geise-iully drive
them up the wall with our requests for
But here they are again, and the rea-
son's simple offering help to other
adventurers is one of the best ways of
making friends around the world, What
more could you want, except a postcard
and a post-bOX to pop H Into, addressed
to: The Pilgrim, 4 Queen Street, Bath,
DAI 1EJ. Jump to it.
Forest at Worlds End, Gremlins, Heroes of
Kain. Midnshaiiow,, Message from
Andromeda Never Ending Story, Ked
Hawk, Spy Trek. Seabase Delta, SubSunk
Warlord, Spellbound, Knight Tymc. Storm
Bringer.
Robert Weir, 87 Burnside Rd, Gorebridge,
Midlothian, EH23 4ET
Qeerhunter. Heroes of Karn, Never Ending
Story, plus limited help on Ked hawk and
Itgels Revenge,
Andrew MacDonald, Brookhouse Farm,
Eccle shall. Staffs. ST21 6NE
Kentilla. The Big Sleaze, Hobbit, Forest at
rh ft Worlds End
David Liddell, 91 Orbiston Drive,
Rf:ll.sh ill, ML4 7.1.X
Star Wreck, Lurkmg Horror. Pawn.
Khobyashi Naru. Gems of Stradus, Forest
at Worlds End, Jewels of Babylon.
Menage from Andromeda, Heroes of
Karn. Aftershock, Warlord. Red Moon,
Snowball, Dungeon Adventure,
Adventure On est, Hobbit, Needs Dome,
Souls of Darken, Lords of Time, Theseus,
Robin of Sherlock, Bugsy, Mordens Quest,
Questpiobe HI, Very Big Cave Adventure,
Boggit, Dodgy Geezers, Hedhawk.
Sorcerer, Hitchhikers Gu.de Nythybel,
Brawn Free, Arnold Blackwood Trilogy,
Fantasia Diamond, Espionage island,
Mindshadow, tnca Curse, Bored or the
Rings. Emerald Isle, Spytrek, SubSunk,
Hunchback. Sea base Delta. Never Ending
Story, Knight Tyme, Kentilla. Apache gold.
Escape From Khosima, Circus, Sphinx
Adventure, Woodbury End. Imagination.
Stolen Lamp. Gremhns. Clasic Adventure,
Dungeons Amethysts. Alchemists 'a'
Everything, Beer Hunter, Zcrk 1. Dracuia.
Colossal Advenuie. Tomb of Kjsiak, The
Mural. Rebel Planet, The Forth Protocol,
Enchanter. Lord of the Rings Pt 2
Darren Stephens, 0793 73490
Seastaiker. Hitchhikers Guide to the
Galaxy, Lurkmg Horror, Leather
Goddesses of Phonos, Souls of Darken.
Red Moon, SubSunk, Kaiser. Seabase
Delta, Warlord, Heroes of Karn. Message
from Andromeda. Forest at the Worlds
End. Classic Adventure, Worm in
Paradise. DAA'n'Every thing. Price of
MagiK, Return to Eden. Fantasia
Diamond. Wikihunch and Experience.
(Penpals also wanted).
Stuart Whyte, 53 Ridgeway Read. The
Gables. Timperley. Altrincham
AMSTRA& ACTION
ff w®m
You might not like his haircut but you've got to admire his stamina. Here comes Gary Barrett with another sizzling
selection of your tips, pokes and game-busting ploys. And remember, there's a reward at stake - the best ones earn
an entire issue's Raves AND the Mastergamel So send your latest gem to: Cheat Mode. Amstrad Action, 4 Queen
Street. Bath BAT 1EJ.
Bubble Bobble
Phil Howard of Mapper ley gives infinite
lives to thft nubbin blowing brontosauri
(Method 1)
1 " Bubble Bobble - tape
2 ' by Phil Bowaxd
3 ' Amstxad Action August 38
10 DATA c5,*5,«,06,f6,ed
20 DATA 7B,£e,00,2fl,0fi,£l
30 DATA el, el, c3,00,O3, £3
40 DATA 2a. 5£, 00,22,33,02
50 DATA 21,84,00,22,60,39
60 DATA lS r <ab,od, 4c, 3d, 2a
70 DATA 33 , 00, 22, 5f , 00, f3
£0 DATA 21.50,00,22,39,00
90 DATA £b,e3,00, 3c,cd,00
100 DATA 40, 21, Be, 00, 22, cl
110 DATA 3e,c9,cd, c9,01,3e
120 DATA a7,32,26, fid, 32,87
130 DATA 6d.c9
140 MEMORY fi3002:y=3
150 FOR x=*50 TO £99
160 READ a$:a=VAL{"&"+a$}
170 POKE >:,a:Y=y+a:KEacr
1B0 IF yOfilCSS THEH 210
190 LOAD'bubtolel
200 CALL 670
210 PRIWT'Data Error"
POKE METHODS ON TAPE
Hete 1 s hOW to input most Cheat Mods tape pokes - the instructions for each poke tell
you which Of the two to use, 664 and 6129 owners: first type I tape.
METHOD 1
Rewind the game tape to the beginning, type in the poke listing and then type RUN
and press the Enter key. (Don't use the key marked CTRL or Control, or the poke won't
work. 1 1'ress the Play key on the cassette deck, then any key en the main keyboard -
spacebar does nicely. The tape should now play through as normal .
METHOD 2
Skip the first bit of the game program To do this, rewind the game tape to the begin-
hihg; type in the listing; now type CAT and press Enter. Start the tape by pressing
Flay and tlien any key. Soon you'fl see the message; "Found something Block IMt ...
doeen'L matter what the something is, ;md it varies from game? to game, If ths Cheat
Mode instructions just tell you to skip the first block, stop the tape here.
If the instructions tell you to skip things, stop the tape whet] the "Found" message
comes up for the last thing you're trying to skip.
Once you've stopped the tape, press Escape, type RUN and press Enter. Now press
Play on the tapedack and any key on th« keyboard to start the tape,
Batty
William Brown of Glasgow puts the
Hacker listing of issue 30 to good use
on the taue version of Elite's ITitpack.
It gives infinite lives and slows down
everything but the bat. (Method 1)
1 ' Batty - tape
2 ' W i 111pm Brown
3 ' Amstrad Action July BB
10 MODE 0: BORDER
20 OPENOOT l- D": MEMORY 2991
30 FOR fl=0 TO 15
40 READ a: INK n,a
50 NEXT
60 LOAD" ! PIC", fiC000
70 LQAD"!A 1 ', £.4268
30 LOAD" !B',iBB0
90 POKE S426A.176
100 POKE &426B,11
110 POKE i45ie 0: i_-.£ lives
120 POKE £7531.0; 'slow down
130 CALL &426B
140 DATA 00,26,13.10,11,02
150 DATA 03,06,15.09, IB, 17
160 DATA 24,20.08,01
AMSTRAD ACTION
CHEAT MODE
Gothik
PbiJ Howard alters all the useless and 90 DATA fb.c3, 00, 3e, 21,6c
irritating potions fur healing potions in 100 data 7b,36,c3, 23,36,42
Firebird's; game of wizardry re-buiidmg, 110 DATA 23, 36.bf , c3, a8,61
(Method 1) 120 DATA fe. 05, 28 r lb r f&,07
130 DATA £8,17,£e r 09 r 2e,13
140 DATA fe,0d,23,0f r fe,18
1 ' Gothik - tape 150 DATA 28, 0b, fe, 19,28,01
2 ' by Phil Howard 160 DATA c5,21, 10, 7f r c3, 70
3 ' Amstrad Action August 88 170 DATA 7b, 3e, 16. 4f , 13, f4
10 DATA e5,e5 r f5,06,f6,ed 190 KEM3RY £3000: y=0
20 DATA 78.fe.00, 29,06, fl 190 EOR X=£BF00 TO £BF65
30 DATA al r al r c3,00,00rf3 200 BEAD aS^a^VALC't'+aS)
40 DATA 2a,0£„b£, 22, 39,00 210 POKE x, a:y=y+a:NEXTF
50 DATA 21. 34 r bf ,22,92,01 220 IF yOS275S TEEN 250
$3 DATA 18 r efa r ed, 4c r 3£,2& 230 LOAD" got hikl"
70 DATA 39.00.22,0f r bf, f3 240 GALL SBF20
80 DATA 2 1, 00, bf, 22, 39,00 250 PRINT "Data Error"
■■ Standi
H bB Bi Ih 9BI ^1
Rocky Horror
Johnny and Kim Olsen of Denmark reveal this poke for infinite freeze! and Lime in
CRTs game. (It's neither Method t nor Method 2: type in the poke and type RUN,
therj put the Rocky Honor tape in the cas-
sette fleck and type RUN". The game
then loads and iuhe with the poke
active.)
1 ' Rocky Horror - tape
2 - by Johnny and Kim Olsen
3 ' Aaistrad Action Aug as
10 FOR x=£beS0 TO fibe&3
20 READ a$
30 POKE at ( val("6"+a$) :HEXT
40 POKE 5bd37,fic3
50 POKE tbd38,G80
£0 POKE Sbd39, Elbe
70 DATA 3^ ef, 21,88,88,32
60 DATA 37,bd r 22,3&,bd,£l
90 DATA 94, b*, 22, 0,40,^3
I m Cnzi e6, «.: , at ', 32, 44, 0C
110 DATA 32, 4f, 0c, 32, 58,0c
120 DATA 32,68,0C,e3, 5a, 97
130 END
Driller
David and Sarah Durrent of
Peterborough present a list of the
coordinates that the gas rigs should
be telcported to in Incentive's
Masteigame. If the gas doesn't dear
at this point then route 9h£P and try
ugaui. They also offer icstructioDS od
how to complete tlte fifta! sector,
Trachyte.
Sector
X
Y
Alabaster
4496
4096
Amethyst
6100
6050
Aquamarine
5120
2096
Basalt
0930
22W
Beryl
7104
3512
Diamond
4096
3472
Rmej.il rl
3746
4096
Graprwe
1680
G335
tapis Lax
4096
3746
Malachite
3362
$026
NiccoUie
0512
1693
Obsidian
E65G
6306
Ociire
1808
6?20
Opal
7394
7744
Quartz
2763
17&2
Ruby
3746
2560
Topaz
3077
1310
Trachyte
4436
6912
Trachyte
Move along the force field at a 45 1
angle until the sound changes. Face
the foicefield and move through it.
Shoot the bottom conccntratcr crys-
tal, the central crystal and Then the
right crystal so that only the blue
pyramid to the right remains. Shoot
the floor to destroy the generator and
then you can position the drilling rip;.
AMSTRAD ACTION
/\
CHEAT MODE
ATF
DigitaJ Integration's Masivi-
ganie gets hacked hy Nicola
Gavazzeni y; Italy. You get
Bm option of infinite Lves, no
time limit to jam the SAM mie-
silr>s And no fighlrrrR attadfog
from behind. (Method 2: skip
past the files railed ATP and
LOADER)
1 ' ATF - Tap*
2 ' by Nicola Gaviiisnl
Autrsd Action Aug SS
10 DATA F3,CD,.AA.9F
20 DATA CD, 57, 9E.DD, 5A8
30 DATA 2l,B3, 9A.21
40 DATA 00. 00.36. CB, 31D
50 DATA DD. 75,00, DO
60 DATA 23. DO, 74,00, 3AJ
70 DATA DD, 23,70, C6
B0 DATA 08.57,30.04,2E5
90 DATA 11, 50, C0, IS
100 DATA 10,EA, 31,B3,318
110 DATA 9A.3E, 10,06
120 DATA Ffi, ED, 79,26, 370
130 DATA 32.0)€, 9G r 3G
140 DATA 16,CD,F9,9D.3BB
150 DATA 30,F5,3E,C6
160 DATA B8,30,F0,25,426
110 DATA Z0,EF,0*,C9
180 DATA CD, FD, 9D, 30, 475
190 DATA E6,7B,FE,D4
200 DATA 30,F4,CD.FD.6lE
210 DATA 9D. 30, DC. 00
220 DATA 3D, 21, 59,90,390
230 DATA It, 02, 00, ED
240 DATA 5F,06,12,2E, 1A5
250 DATA 01. 73,06,07
260 DATA CD,F9,9D,D2,4BB
270 DATA 5tF.9E,3E,E7
280 DATA B8 , CB, 15 , 3E, 3F8
290 DATA 00,00, 3E, 15
300 DATA D2.53,9D,3A, 254
310 DATA 58.90,85,32
320 DATA 53, 9C, 65 ,3ft, 33B
330 DATA Ca,9F,AA,AB
340 DATA DD,AC,DD r AD,5CF
350 DATA AD, DO, 77,00
360 DATA 06.09,CE,fi3,33E
370 DATA 23.0O,3A.Ce
380 DATA 9F.C6, 52,83, 371
390 DATA 92.32,C8,9F
400 DATA 05. 05, 05. 3A, 274
410 DATA CS.3F.ce. 6E
420 DATA 32.CB.9F.DO,511
430 DATA 23. IB. 1 A. 33
440 DATA C2 £&.9C,C3,3E2
450 DATA BA, 90,11, E?
460 DATA 90,ED.53,A6,4D2
470 DATA 90,91,06,01
480 DATA Dl 7A.B3,CS,3£E
490 DATA DO, 11,19,98
500 DATA 2A, 59, 90, 11, 3A1
510 DATA 80, IS, EC . 52
520 DATA CZ..5F, 9E, 21,360
£30 DATA D5,90,22,A6
540 DATA 90,riO h El,ll,4A6
550 DATA 50,00,06,01
560 DATA C3,SS f 9D,Dl,2DD
570 DATA 7A,fi3,CA,A8
580 DATA &E,D5,DD,E1,SCF
590 DATA 13,11,50,00
600 DATA 06.03,03, 55- 195
610 DATA 9D.D1.7A.B3
620 DATA CB, DO, El, 21, 542
630 DATA FT, 9E, 22, 04
640 DATA 9E, 23, 06, 03 , 260
650 DATA 03, 55, TO, CD
660 DATA 00, 9E, W, C3 r 400
670 DATA W,9E,73,,E6
660 DATA 0?,CA,06.9E.374
690 DATA 3E,00,C3,0B
700 DATA 9E,3E,13,3D,238
710 DATA 20,FU,A7,04
720 DATA CB,3E r F5,DB,49E
730 DATA FF,lF, C8.A9
740 DATA E6,40,28,F3,4D0
750 DATA 79,2F r 4F,3E
760 DATA 00,00, 00. Ci.. 1TB
770 DATA 2B,9E,37,C9
780 DATA 7C, 21, 57,90,356
790 DATA 56,23, BE, Z2
B00 DATA 5F,9E, 21,78,302
810 DATA 90, 11, 70, 90
820 DATA 01, C2, 01,36, 2BF
630 DATA 00,ED,B0,,AF
640 DATA 06.F6.ED,. 7J.4AE
650 DATA 2i,8C, 7F,C3
860 DATA 20, BE. 00, 00,280
870 DATA 00, 00,00,00
880 DATA 00.00,00,00,000
690 DATA 00.FB,06,0A
900 DATA 76, 10, FD,F3,3Bi
910 DATA £9.21,61. 9&
920 DATA AF.77,2B,7C, 3B6
930 DATA B5.C2.52. 9E
940 DATA 21, E2, 9E,AF. 4C7
9.50 DATA 77.23,7C,.B5
960 DATA ?0.F9.AF,06,399
970 DATA F6, ED, 7 9,. IE
980 DATA FF, 3E, 07 . 0£, 300
990 DATA 3B.CD,C4,9E
1000 DATA 3E,05 [ 0E,0A,2C5
1010 DATA CD,C4.&E,3E
1020 DATA 0A,0£,0F,CD,36l
1030 DATA C4,9E,01,E2
1040 DATA 04,CD r BE,9E,472
1050 DATA 35,05.02,05
1060 DATA CD,C4.9E,3E,2C3
1070 DATA 0A. 05,0F,CD
1030 DATA C4,9E, 01,04, 31B
1090 DATA 09. CD, BE, 9E
1100 DATA ID, 20, D5, 21,365
1110 DATA B9..9E. 11,00
1120 DATA 00,01,05,00, 16E
1130 DATA ED,B0,C7,0J
1140 DATA 89,7F,ED,49,4A3
1150 DATA 0B, 73.81,20
1160 -ATA FB,C9.06,F4,412
1170 DATA ED, 79, 06, F 6
1180 DATA EO, 73 ,F6, 00,570
1190 DATA ED, 79,E6,3F
1200 DATA ED, 79, « ,F4, 4KB
1210 DATA ED,- 49, 06, F 6
1220 DATA 4F,F6,80,ED,4E4
1230 DATA 79, ED, 49,09
1240 DATA D9,05.C2,37,44F
1250 DATA 9F, 13, 13, 13 1790 DATA ED,B0,C9,4E
1260 DATA 13. IB, 00,78, 17JL 1300 DATA 49.43, 48,30, 3BB
1270 DATA FE , F4 , 20 , 1 9 1 310 DATA 03, 34, 54 , 68
1280 DATA 21,6D,9&\22,37A 1820 DATA 21,71,07,36.107
1290 DATA FE, 90,23,39 1330 DATA 00. 21,F9,5B
1300 DATA 3S,0E,C3,0D.3B3 1B40 DATA 36,09,21, 4A,20P
1310 DATA 9E,D9,21,E2 1850 DATA 33.36,00,23
1320 DATA 9E, 22, FE, 90,405 1360 DATA 36. 00, P9, £1,236
1330 DATA 29, IE, E8, IB 1870 DATA 31,F8,BF,S5
1340 DATA 01,00,16,05,163 1S80 DATA CD, 09, B9, CD, 529
1350 DATA 7B,D6,B8,A7 1B90 DATA 03,B9,ffi,C9
1360 DATA IF, A7, IF, **, 414 1900 DATA 0A.00, 49, 9C. 3&
1370 DATA 06,00,21,05 1910 DATA 7E,FD,7E,ED
1380 DATA 9F,09,?E,6F,23l 1920 DATA 13.00,00,53,369
1390 DATA 01,09, 9F, 26 1930 DATA 00.00,2A.9E
1400 DATA 00, 29,29.09, 1EA 1940 DATA 00,70,00,00,203
1410 DATA 4JT,3E,50,91 1850 DATA 00, 40,00,00
1420 DATA 4F. 06, 09, 7A, 246 1960 DATA 00, 00, 00. 00. 040
1430 DATA 16.06,03,33 19"f& l=10;n=8:3=«9CF6
1440 DATA 9F.E9.C3,0D,41A 1980 RESTORE 10
1450 DATA SE, 78,32,63 1990 HE11E K1960
1460 DATA 9F, 05,01, 7E,2CF 60SUB 2000: WEBD:
1470 DATA 12,13,23, 7E GOTO 2100
14B0 DATA 12, 13, 23, 7E, ISC 2000 -s=H
1490 DATA 12, 13, 23, 7E 2010 FOR jc=1 TO rv:KEAD v*
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1530 DATA 21,C9.9F,10 20E0 c-rtWL("S"'+0$)
1540 DATA £2, 18,05,08,360 2060 IT eOa THEN
1550 DATA 10, DD, 13, 00 PRTNT D«* Error in
1560 DATA 06,00, 3E, 06, 14F line ". 1: "or ";1^10;EHD
1570 DATA 3E,0S.00,D9 2090 l=l+20H£TUrai
15B0 DATA Ol,0D,9E,D9, 364 2100 MODE i;IflCATE 1.11;
1590 DATA 21 C5,9F,06 UffOT Infmtt* livu ?",*$
1600 DATA 02,7E,E6,01,2FS 2110 IF UPPERS (aS)O"*" TflEH
1610 DATA 28,03, 55, IE POKE (9FCD.0
1620 DATA 05, 1E.20. 16.0D1 2120 ISPCT Nc * l-.j llAit far
1630 DATA 40, 3D, 23, 10 jWDWirtg missiles '".iS
1640 DATA F0,06,03,1C,1CS 2140 IF DPPERS(aS)O^Y" THEN
1650 DATA 3E r 0S,3S,F2 POKE *9KD20:MKE 49!rD3,0
1660 DATA A0 . 9F.2E.0E-. 2EF 2150 INFUT'Ho attacking
1670 DATA 36,4F,1C.2B fighter froa behind ?»,»&
1680 DATA 35,M,A0, 9F,332 2160 IF OFFERS (*$ ) 0"Y" THEN
1690 DATA 3E,02, 36, 4F POKE (9FD7.0: POKE £9FDA,0
1700 -ATA ?B 35, 26,00, UB 2170 MODE BOBDER £lA
1710 DATA ?E,E0.?1,00 21B0 FOB m0 *D 15:READ *S
1120 DATA 9£,22.FE,9Cv38A 21M SQC *.VAt ( * H +»S) ;NBXT
1130 3ATA D9„C3,0D,9E 2200 DATA 04.00,1*, 12
1140 DATA 21, CA.9F,l;,3E2 2210 DATA IB, 14,02,09
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1160 DATA 00,ED.B0,21.29E 2230 DATA 0f, 00. 00, 00
1770 DATA EA,9F.11,45 2240 PAPER 2rPEN
11B0 -ATA 90,01,15,00,291 2250 CALL 49CF6
AMSTRAD ACTION
CHEAT MODE
Get Dexter II
Judith Baxter of Keighley presents this excellent. -map and playing guide for Iiifo-
gjaffies 1 Rave game, Congrats Judith, the goodies -.are on Qiuii way. :
The numbers on trie map refer to the following;
1} Swappi News. Pay attention to your Ouaka! A Stiffen rthangrjis their behaviour in
his hands they become frenetic:.
2) What are our origins?
3) Four Weil placed statuettes can tree the Great Swappi.
4) The big nook tells how the Great Swappi guided bis people to Kef .
5) The transducer is a flat machine.
6) T'nn round fruit has curative properties.
7) The yellow grass must bo combined with another ingredient,
3) You have to combine two objects on a transducer so that it works .
9) IE! We are ill. The doctor prescribed an excellent potion. Yes, but where to find it?
lajQuakslike bones.
11} The Protico is a kit in three parts.
12} Mad Ouak.
13} Flaoo lor my Ouak.
14) Lost: Mice little Ouak, with a sane mind. Please return him in good health.
15} All Swappis practice bartering (oven tae greatest one).
The solutkH)
1} To cure sick Swappis hump into one of
the large droopy trees and put the
orange fruit that falls out of it onto the
transducer. NOW hud surnti yellow
grass anil put that onto the trans clucor
with the fruit: they combine to make
the potion. Give this potion to one of
the Hick Swappis.
2) TaiEG the protico to the "place lor my
Ouak* ar.cl reassemble it uu:.side the
door Take bones to the 'Mad Ouak"
and use them to make a trail to the
protico. By removing the boric nearest
the Ouak and placing it nearer to the
protico you should be able to lead the
Ouak home. Place the final bone
under the protico and try to got. the
Ouak to go tinder It
3) Place the lour statuettes on the four
plinths aiojnd the altar. Ay soon ay
the spirit of the Great Swappi appears
give it some object and in return It
will give you Lhe big red book, Tuku
this to the house that wants to know
its origins.
4) Turn right into the cave and you will
find the secret door to Amines open.
* *
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Stjri. 1
The passage Uroijrjh is f-iuSy straightforward., but doal with the nasties a* soon
aiisjr ontonng a room as possible, Destroy the robot with a well aimed suck of
dynamite. Use the pink and grey squares to cross T.he electrified floor. In ihe room
lull of electronic beams take a spare statue and jump olf the pile of books mto the
lim square; from there just move down, to the bottom of the screen, drop trie slat-
j - ..:. &• ue and use it to jump over mto iiie section
. .. v ...-■ ': with two statues. Take one of them 1 1
^^mmwjS^Ibh I of that row, and use it jump over to the door,
5) I:i the room with Die bau^e of electric
devices don't bother trying to cct over
them, but instead walk through the green
screen,
It's straight into the room with the
tomb "Lhen. repeat the series of notes you
hear by walking up to the correct pyra-
mids. The colours help as well. Sit back
and watch!
Split Personalities
The very sacte Mr Brown who was in
action earlier m Cheat Mode also uses
Hacker on the disk versioa of Elite's
Six Pack game of facial rearrangement
id stop ihe bombs? exploding and give
you infinite lives. Type in the poke and
simply RUN it.
1 'Split Person - diafc
2 ' by William Brown
3 ' Amstrad Action July 89
10 MODE -2-.30RDER
20 FOR x*3 TO 15
30 INK K,0:NEXT
40 LQMrSPLIT"
50 ' step bombs exploding
60 POKE SF7S6,0
70 ' infinite lives
80 POKE fiEF23,l
90 CALL SC600
Win an ENTIRE
ISSUE'S RAVES!
To win an entire issue's Rave software -
and that includes the Mastergame - all
you have to do i is produce an excellent
map, poke of set of playing tips.
The best solution each month wins a
copy of every Rave and the
M&steigeme of that issue. The number
of games varies of course, hut in a good
issue it can be hall a dozen. We also
give runner-up pmes every month of a
Have or the Mnsietgatne .
This month's winner of the Eaves
and the Mas terpens e is Judith Baxter
for her extensive and detailed map and
tips for Get Dexter. The runners up who
receive either a Rave or the
Mastergame are William Brown, David
and Sarah Durrani. Phil Howard and
Nicola Gavezzenl Well done all!
AMSTRAD ACT/ON
AA Buyers Guide
Top 50 Games
ARKANOID II - REVENGE
OFDOH
Imagine ■ AA3Z U R83S4
£3.95 cass » £13. 9b disk
roilow-up to the Rave with plenty o.' brick
bashing levels to get Through before you
meet Doh on trie final semen As addictive
as its predocessm.
ATF
Digital Integration ■ AA31 ■ M94%
£8 95 cuss, £13 9b disk
Strategy game and shoot-em -up com-
bined to provide a long terra challenge
and good old fashioned blasting.
Promises occupation for many months.
BATTLEFIELD
GERMANY
PSS1AA11178%
£12.95 cass. £17.95 disk
Waigsime set m Europe in the? not too dis-
tant future. EaSE versus West m classic con-
fmiiUiUon. Tests youi strategic and tactical
skills to the full.
BOBSLEIGH
Digital Integration ■ AA?3 ■ M91%
£9.95 cass, £14.95 disk
Fast action graphics and challenging
rfjy garr.e oomhinod, Hurtle your
way down walls of sheer ice struggling
to keep the best line and stay in con-
trol.
BOULDERDASH
Prism Leisure Corporation ■ AA1 ■ R93%
£2.59 cass
The gams that turned Rockfdrd into a
Where a game has been re -released
as part of a compilation or as a bud-
get title we don't include the origi-
nal supplier.
Except for the most recent games
it is worth looking around for the
beet price from computer stores;,
mail-order firms or our own special
offers pages.
Key: supplier ■ issue reviewed
■ M; Mastergame/R; Rave; % rating
tnegastar. He puzzles his way through
bewildering screens in search for jcwcls.
CAPTAIN BLOOD
Infogjiiines ■ AA34 ■ R81 %
£9 .95 cass £14 95-rl.isk
Can you find your five clones before you
run out of vital bodily fluids and die? Speak
■with aliens and fly around the universe.
Tough to complete, but you may get bored
after a while.
COLOSSUS CHESS 4
CDS Software ■ AAR ■ R92%
£9.95 cass. £13,95 disk
The pick of the chess games. 3D graphics
or an overhead view of the board, and a
opponent challenging enough for all but
grandmasters
COMBAT SCHOOL
Ocean a AA2U U KM*
£8.95 cass. £14.95 disk
Mix of different game styles assembled m
Dfxxthten type package, But the action
takes place on an army training coursa
rather than an Olympic sports field.
CYBERNOID
lfowson ■ AA32 ■ M91 %
£9,99 CSSS, £14.99 disk ■ AA32 ■ M91%
From the programmer of Exdon, Ral-
faele Cecco, comes another classic with
puzzles to solve and aliens to kill. Extra
weapons can be picked up and bolted
onto your ship to aid the destructive
mayhem.
DARKSIDE
Incentive ■ A A 34 ■ R92%
£9.95 cass, £14,95 disk
The Freescape techniques used in DnUcr
am enhanced and the pace Increased to
make a more demanding task. The planet,
Evath is in danger of destruction unless
you can disable the huge weapon, the
Zephyr On*
DEFLEKTOR
Grcmkn ■ Art 30 ■ M90%
£9 99 cass. £14.99 disk
Frustrating action and mind pounding
puzzles against the clock. Clear the
screen ol blobs with your laser before
tune runs out or you set oCf a mine.
DRILLER
Incentive ■ AA28 ■ R9B%
£14.95 cass. £17 95 disk
Experience a total 3D environment you're
frtfe to explore anywhere Add an absorb-
ing game task and you've a game that lasts
for months.
EIDOLON
Mastertromc ■ AA16 ■ KU% ■ £ 1 ,99 cass
Trolls, dragons and other strange creatures
occupy twisting. 3D passages. Capture fire
balls and then fire them at the creatures ol
your imagination.
ELITE
Firebird BAAb«M94%
£9,95 cass, £12-95 disk
3D vecioi graphics game with you at the
controls of interstellar trading vessel out for
fame and fortune. Shoot-em-up action and
trading combine to make an incredibly
addictive game.
ENLIGHTENMENT - DRUID
II
Firebird «AA31 ■R87%
£8.95 cass. £14 9E disk
Hasnnaxx the Druid returns to defeat Aca-
mantor and his evil allies the Demon
AMSTRAD ACTION
Princes. The diuid's faithful companion.
golem, is still there and three other elemen-
tal beings can be sunutiuned to aid him.
Loads more spells to cast and bigger play-
ing area give new and more dangcious
quest.
EXOLON
Hewson - Four Smash Hits ■ AA2.4 ■ R93%
£9.95 cass, £14.95 disk
125 flick screens packed with problems 10
solve and aliens to blast. Great graphics
and sound add to the fun in shoo--em-up
classic.
GAUNTLET/
GAUNTLET II
US Gold ■ AA16, 23 P MS3. R90%
es 99 cass
Fight your way through hundreds of
dungeon levels gaining powers and
blasting had guys.
GET DEXTER/
GET DEXTER II
lnfogrames ■ AA8 30 ■ MBA. R88%
£9 9% cass. £14.95 dish
Intriguing puzzles to solve, combined with
wonderful graphics. Dexter and his
podoccphalous sidekick demonstrate
graphics and g amoplay ul their best. Two
meat games from across the channel fur
the price of one.
HEAD OVER HEELS
Ocean - Magnificent 7
■ AAZO m U9S% m £3,96 cass, £14.95
disk
Jon Ritman's classic 3D arcade adven-
ture in which Head anc; Keels can be
controlled together or separately. Mind-
blowing puzzles, supfirh detail and
colourful graphics no better any-
where<
GRYZOR
Ocean ■ AA29 ■ R82%
£8 95 cass. £14.95 disk
A variety of weapons cvm b<? picked up to
help you blast away a: enemies in horizon-
tal scrolling alwot-em-up. Two different
stages, each needing different tactics.
HEAVY ON THE
MAGICK
Rack It ■ AA10 ■ M22%
£299 C9SS
Dungeon exploring and spell casting that's
only jusx come out as a budget title. Anima-
tion and adventuring at their most absorb-
ing
HIGHWAY
ENCOUNTER
Gremlin - 10 Great. Games
■ AA2«M9S%
£9.99 cass, £14.99 disk
Drive along Uie road in an upturned dust-
bin us you try to reach zone zero and blow
up the alien invaders. Great graphics and
sound too.
IKARI WARRIORS
Elite ■ A/116 BR91%
£995 cass. £14.95 disk
Classic two-player shoot-out battle with
sold jets, Lanky ar,d helicopters. And etimh
into li tank yourself to cause tnasafca dev-
astation
IMPACT
Audiogenic ■ A A 34 ■ K9i%
£9.95 cass, £14.95 disk
80 increasingly difficult levels Of brick bash-
ing acdOU Special powers activated by col-
lecting the staple like objects that fall from
some the blocks. Screen designer if you get
bored.
IMPOSSIBLE MISSION II
Epyx ■ AA33 ■ R85%
£9.99 cass. CM 99 disls
The world is again in danger or being
destroyed by insane Elvui Atomhender.
I'latrorms must be jumped and robotic
guar da avoided as you find clues to venture
deeper into Klvtn's headquarters. Object
to find and help you in youi mission.
KNIGHTLORE
Ricuehell AA1 195%
£1 99 cass
Grand-daddy of all Isometric 3D games: you
try to rid yourself of curse of lycanlhropy,
Still plays superbly
LORDS OF MIDNIGHT
Amso~«AAi»R91%
£9 95 cass. £11.95 disk
Great graphic^ and atmosphere distinguish
tills classic strategy /wargame. Deleat
Doomdark by completing a quest or
Through ail out war.
MAGIC KNIGHT
TRILOGY
Master uomc (MAD)
■ AA6, 11, 23BR9DV M96%, RH3%
£2 99 (each) cass
Hpclihoun<i. Knight Tyme and Scoim-
bring& ail featuring Magic Knight aac the
"windimation* control system for interact-
ing with objects and characters. Amazing
value.
MARSPORT
Rack It ■ AA3 ■ MSS%
£2,99 cass
Wander streets of the Mais base solv-
ing problems and blasting away at Sept
warriors with laser gun. Gargoyle puz-
zling al its trickiest.
MATCHDAY II
Ocean ■ AA28«R8e%
£8,95 cass. £14. ybdisH
Soccer with loads of op: ions and tactics. Up
to eight people can play. Great graphics.
crowd pleasing action, new ed^ lave
MERCENARY
Novagen ■ AA20 ■ R86%
£9.95 cass, £17.95 disk
3D vector graphic adventurer escape from
planet Targ. Second city available on disk
and sunn on cassette.
NEBULUS
Hewson ■ AA33 ■ M93%
£999 coss. £14 99 dis.t
Strange towers have sprung up all over
watery world of Nebulus. Pogo has the
demolition job and must climb up the tow
ers before they can be knocked down The
occupants of the towers try to stop mm
Hours of frustration before you manage to
destroy all Uie towers.
PIRATES
Mittoptose ■ AA32 ■ R7fi%
£19.95 disk/6128 only
Expensive and only available on disk, bat
an excellent strategy gome. There ore plen-
ty of options and difficulty levels inat keep
you sailing the Spanish Main. Well pack-
aged with map and detailed instruction
book.
RANARAMA
Hewson - Four Smash Hits
■ AA21«KU1%
£9.95 cass. £14 95 disk
Ga un tier type game nnly you're a frog (!)
exploring huge network of passages.
Hordes of monsters and spells as you guest
to turn yourself back.
REBELSTAR
F -roriirrtB AA13 ■ &2K,
£1.99 cass, £4.99 disk
One/ two player strategy set in the far
future: control a mixed aimy of dioids and
humans and try to defend or attack baso
AMSTRAD ACTION
RED L.E.D.
: ■ AA27mtA%2%
£9 99 cass. E14.99 dusk
Three droids with difleren:. abilities try lo
a path across a gild ot nexagoris from
left Lo tight. Eud; licxuguu Uas a landscape
full of difficulties and danger.
RENEGADE
Imagine ■ AA?.f> m nm%
EB.9& cass. £14.95 disk
Mindless bash-em- up Willi five levels to
kick and punch through Wonderful graph
ics and anlmaticr. - a combat classic
SENTINEL
'.■■.:>y.;xaU AA19M1X30%
£9 95 case. £14.95 disk
One Of the most original concepts ever.
10.000 landscapes where you defeat the
seminal by getting higher than him. Game-
play on a higher plane.
SPACE HARRIER
Elite WAA\7'WB3Q%
f.8.95 nass, CI 4. 95 disk
Action sq fast if you blink yuu miss it. Fast
reflexes essential as you wbnus across the
surface of many weird alien planets
SPINDIZZY
Beau Jolly - Comp Hits 10 vol. 4
■ A AG M M96%
£9&5cass. £13 96 disk
200 screens plus with interconnected pus-
sies U) solve and hazards • o avoid in a race
against tae dock State-uHhe-ait gamepiay
and puzzles.
SPY vs SPY
Databyte MAA32M R81 %
£9.9& cass, £14,95 disk
The two spies straight Iron, ihe pages of
mad magazine battle it out in o three game
wmptlution of tbeii exploits.
The Island Gaper and Arctic Amies are
previously unreleased titles - both of which
are very good - and the original Spy vs Spy
is thrown in with the package too. Excel-
lent value for money even U you have Spy
vs Spy already
TAU CETI
Beau Jolly Five Star Gtuncs ni
MA AIM HBB%
£9.95 cass. £14.95 disk
Collect fuel rods as you strive to shut down
a nucloar reactor. Battle the planets
defences until all the rods ar« yours and
vou can shut. *he planet down.
Also watch out for Academy, a brilliant,
setmej costing £*J,9& cass. £I4,9b disis horn
CRL.
STARGLIDER
RainbirdB AA17B :■
CH.gsrass. tia.g&diafe
Vector graphic s:ioot-tJin-up with difficulty,
speed, addiction and difficulty. Overwhelm
nig odds COnlroni you but skilled pilots
accept the challenge.
THEATRE EUROPE
pssm AAb nam .
£4.95 cass £9.99 disk
The war to end all wars, and il you're not
careful life on this planet. Superb atmo-
sphere, difficult decisions and lots of strate-
gy hallmark this wargamc.
THRUST
Firebird ■ AAU ■ R94%
£1.99 cass, £4.99 disk
Retrieve the pods with your asteroids Style
space ship blow ihe reactor up and fly
away from the planer in ttos game of blast-
ing and manoeuvering, Gamepiay thaL's
truly out of this world.
TOMAHAWK
Digital Integration
■ AAB ■ RS2%
£9. SB cass, £14.95 dish
Absolutely srilliani (light
put* you in the pilot's scat of or. Apache]
helicopter. Fly halr-raisingly dangerous]
missions and enjoy those lovely graphics as]
you go
VENOM STRIKES BACK
Gremlin ■ AA33«R81*
£9.99 cass. £14-99 disk
This is the th:rd game based on the MasJc J
cartoon series and !t r s probably the beat of I
them. It's basically just a shoot-em-up, but]
then* are ateflMMtft of problem wiving thai
add to the game's appeal. Simple enjoyable
stuff, Though it lacks on the mental aide.
WIZBALL
Ocean Magnificent 7 ■ AA25 ■ M92%
■ £9.95 cass. £1496 disk
Six. levels Lo expkiiei
as you try to restore ■ ft J h-l **A
colour to the land-
scapes with yosiri
faithful servant]
Catfilj-.f?. Wacky |
control and graph-
ics that get better|
the tetter you do.
as
simulator that
WORLD CLASS LEADER-
BOARD
USGaIdBAA26aR34%
£9.99 cass £14 99 disk
The best golfing simulation eve*", with a
wide range of clubs asd courses to play a
round on.
XOR
Loqotron ■ AA26 ■ Mm
£9.95 ttfss, £14.95 cisk
16 levels of problems with masks, fish,
chickens (chickens?) and other hazards to
halt, your progress. They'll confuse, delight,
frustrate and ultimately give great joy.
STRATHCLYDE DEVELOPMENTS
RQOTS!lFCTQflv*4D *«4$lS»»
fl n«5 h »t a v on« uMu4 mm < nC *wi w-r ,■:
«o» fCur *fxmM oat e- va «c *mrg ci- -*nf
soorsciccron powep c*m * <***■» •
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fti'i; ■ • :- 7 " ....--...
»i «* swit-* TH catc &4gs W& ttf tfw p*fl »i»r a
(»»
-<mtq? &JW*r- Cifc*m ard ■■.' BgifcoJuij tH
is - vxx **5» Da it - ecoiiSEiEO 7 ^ pews =tcwo * H*Ahi- a » „ zm.»
35'8M«;k»c»v% . sooTseci&:x^PO*w^cafiD*i>***»£s* ct&m
Oj>a^ )3t« nQaH H6C » wtl mn i> T.-; 3 or em dqniE fUbl &n t^ili*.- «i*, ^MSC'DE .(MlHl »0"O$
•fc fPwuaw all cu w .saw wk tJACpng s- * rti rv- CFC » itcsc a'e ^cnir-.jaBCifc »BH rtsc *pvt spaal jj
DISC DMVE PITA C*«Lt 1 S« * C?C ■ 57 as S, Is or ii
SOFT RESfT H/TTOM fie Ifir flugh port * C P ; * £*.M CiflnoL t* tl<!pf*0
K^icn T3I* OOOu ifv* 1*-a**i i(i [tor .-fntart. Send 2 ibirfi IhptcJ'c All D jr p-o.5 jCii .fiT ;■ j ««* y*3'
•.■.■Li ■:.■.-,. 1 . '. ■ ;;• ID0K3 *fa*t ifsssiW*, please cental <rv » ,■»» n«IHr»***
Trade Enquinei u.>elcome. Tel: 10292) 541283 Cheques/T.O to:
StrathelydP I>cvt1opinents.
D*pt AA. Hillhpacl. Tarboltqn. ManrhlinK, Ayrshire, KA5 SNT
ADVERTISERS INDEX
Amor,..„, , 62
Budcolsoh ..,..46
Bfun fiing Software 24
Ca&lfo CufTipuiers... 12
Comsoft 2t
l/\Jri ■iiuiMi.>.i.d..... .p.... .^*0
Datt Glectroriics ...,., ,46
Oomar-. 37. a?
E*J„ zi
GoHrna* 18
Gremlin ISC
KSM sa
MJC 30
Matrix..... .,46
Nemesis , ,...,. H - 57
Ocaan 2. 3, OBC
Romanic Rotwl 1 5
SDG . . 34
Seiec 21
Silica Shop 27
Siren Software ,.,..,.6
-vlycfi 70
Waco .....58
Wavs 57
Zannh 57
AMSTRAD ACTION
THE AMSTRAD ACTION SPECIAL OFFERS
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And more than that, in a moment of pure folly we are throwing in a copy of Ihe original Impos-
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BIONIC COMMANDOS
Normal shop price £9.99 cass, £14.99
disk
* THE CAPCQM COIN-OP CON-
VERSION MADE FIERCE"
• DESTROY THE DOOMSDAY
WEAPON OR BE DESTROYED?
• FIVE LEVELS, EACH WITH ITS
OWN SOUNDTRACK
■ FIVE MULTI-LOADS - ITS A BIG
GAME!
* TAKE OUT THE WORLDS
WORST EVER DICTATOR
fl/PEHCp
ROAD BLASTERS
Normal shop price £9.99 cass, £14.99 disk
• SET IN A DREAM WHERE YOU MUST
NEVER AWAKE
• GO ROUND COLLECTING THE SLEEP-
ING PILLS TO STAY IN THE GAME
■ KILL THE MONSTER AT THE END OF
YOUR NIGHTMARE AND YOU'VE WON!
■'. »l\ t
DREAM WARRIOR
Normal shop price £9.99 cass, £14.99
disk
* FASTER THAN OUTRUN!
« TAKE IT TO THE LIMIT IN YOUR CAR WITH MACHINE
GUNS
• JUST BLAST EVERYTHING ELSE ON THE ROAD!
CHARLIE CHAPLIN
Normal shop price £9.99 cass* £14,99 disk
• A SUPER GAME FOR
EVERYONE FROM 7
UPWARDS
• DIRECT A MOVIE AND
CONTROL THE STARS!
-SELECT A SCRIPT,
SHOOT A SCENE, THEN
EDIT IT
.uii«i|.i mn* I
r •■ii-.- : I .
QUE,
IPtlllV
ANY ONE OF THESE
PROGRAMS FREE WHEN YOU SUBSCRIBE!
Or buy them separately tor just £6.95 cass, £1 1,95 disk
*
*
*
I*
THE AMSTRAD ACTION SPECIAL OFFERS SECTION THE AMSTRAD
A VERY SPECIAL OFFER!
Amstrads and Artificial Intelligence
by Patrick Hall
Now just £1.95 (RRP £8.95!)
Published by Sigma Press, this book looks in detail at ona of the
most talked-about topics of our generation ■ artificial intelligence.
1 5 it really possible to build a computer program thai comas any-
where near the capabilities of the human brain?
Amstrads and Artificial Intelligence isn't a philosophy book Ihough
- its a beck that discusses the requirements ol Al AND oilers several
p'ogram listings that afiow you to s^ant tackling the issues at the prac-
tical level. Didn't think you could get Al en your CPC7 Well think agamj
• then buy this book. Topics include include expert systems, computerj
vision, robots and learning, game playing and knowledge represents-
Bon. Ail this for just £1.95 -saving SEVEN POUNDS on ihe original
price!!! An excellent book for anyone who owns a CPC and wants toj
explore it further than ever before.
Order Code AS95
HOTLINE
PHONE
0458 7401 1
Ma nn?
EXTRA SUBSCRIPTION GIFT FOR
CASSETTE USERS!
As if one free game wasn't enough, here's
another: a free copy on cassette of the huge,
multi-character epic Lords ol Midnight. This title,
by top programmer Ml he Singleton, was raved
over in Ihe very first issue ol Amstrad Acilon,
After two years Ms stili a classic offering hours
of very special entertainment. Set in an
immense, beautifully depicted landscape you
have to take on invading armies of Doomdark by
controlling four different characters.
Well include it as a bonus to every new sub-
scriber whs opts fur the cassette version ol one
of the other games high-lighted on this page.
(Surry, disk users, but you're getting an expen-
sive enough gift as it is!)
. P ease sttnd ne the following irom ifiD AmsHacr Action Special offef pagas
DESCRIPTION
TOTAL PAYABLE
ACCESS - VISA • CHEQUE ■ PO
Pisa 59 circlo your method of payment:
Make cheques & postal orders payable to FUTURE PUBLISHING LTD.if paylno by Credit cafd.ptease emer details
Cn=D!T CARD NUMBER
EXP. DATE
k- ue -> ;*i
^trftviohi
*******
■ ... " ■»
ft 1- .. .
>?,
SOFT 957 CASSETTE
CrifllLlniiSi SfifTiM**
ACTION SPECIAL OFFERS SECTION THE AMSTRAD ACTION SPECI
A blank 3 inch disk is included
when you buy Hackers Handbook
m through these pages - at no extra
HACKERS HANDBOOK III
by Hugo Cornwall
£6.95
Century Hutchinson
This is it! The Know-All book about hacking - the art of exploring other peoples computer
systems - that will shock you with its frankness When The Hacker's Handbook first
appeared in 1985 it cause cf a storm of interest and went straight into the best- seller lists
because it revealed so much about the way computer systems across the world operate.
This updated edition shows that, as computers emerge into mainstream life, the
computer security consultant has become an essential part of business, military and
political life.
Hackers Handbook ///looks at modems, Prestel-type information systems and
networks. It discusses some of th$ most famous incidents ot the tast ten years, from the
Prince Phillip Prestel mailbox hack of 1984 to the millions of pounds that are lost by the
banks and building societies annually. All together, if you want to ieam about the world of
comms infiltration then we can recommend no better way to get started.
Order Code A343
Imagines TARGET RENEGADE
£6.95 tape {RRP £8.95)
£11.95 disk (RRP £14.95)
Yes! This month's A A Mastergame finds
instantly in the mail order pages. So read
review earlier in this issue before you buy
Basically a Taito coin- op conversion, Target
Renegade is set in the world of the vigilante
where there is only one man who can
challenge the rule of evil - and there's a
price on his head!
Go for it ■ if you dare.
Order Code A340 (tape)
Order Code A341 (disk)
ii
UJ-M
OUR PRICE
ORDER CODE
SUBSCRIPTION
with BIOMIC COMMANDO cass*
£16-50
A340
with BlONtC COMMANDO disk..
CI 6. 50
A941
with ROAD BLAS 1 fcHS (X-sSS* . ,
£16.50
A342
with ROAD BLASTERS dish...
El 6. SO
A343
with CHARLIE CHAPLIN cans' ..
£10.50
A344
with CHARI IF CHAPLIN disk...
£1650
A345
wrth DREAM WARRIOR CaGS* ...
£1650
A346
wrth DREAM WARRIOR disk...
£16.50
A347
"Cass options Include Impossible Mission
on [ape as "ree extra
J
BIONIC COMM AN D C A S 5
£6.95
A34S fl
BIONIC COMMANDO DISK
Ell Vb
A349
ROAD BLASTERS CASS
£6.95
A3S0
ROAD BLASTERS DISK
CT1.95
A351
CHARLIE CHAPLIN CASS
£6 95
A352
CHAflUE CHAPLIN DISK
£11 95
A3S3
ORE AM WARRIORCASS
£6.95
A35d
ySmf ... ■
■ #5^"*%,
MXHAt/m
8
SflWfUM
THE AMSTRAD ACTION SPECIAL OFFERS SECTION THE AMSTRAi
THE THINGI
Only £5.95 - save £2!
What's whrte. dangles paper next jo you?
computer screen, ano costs two pounds less
than in the snaps? Yes, a Ttongi bought
through Amstrad Action,
This remarkable computer accessory - an
idea so simple It's ingenious - could
dramatically ease your hours at the keyboard.
It's basically a clover ly shaped piece of plastic
that attaches via Valero to the top ot your
micro But with a Thing i on your CPC yet, can
have documents, letters or program listings
dipped right next to Hie screen in perfect
reading position.
Any task involving copying oft paper is
thereby made much easier and faster. In fact,
the coloured clip supplied is sturdy enough to
support an issue ol Amstrad Action; open, say,
at the Type-ins section.
The Thing i comes in two versions, one for
positioning la the left of tbe screen, the other
to the right - the Velcro attachment allows
easy readjustment Or temporary removal
A sensible, cost-effective adc-on lor your
CPC,
AADUST
COVERS
2-piece set only £6.95
Lets lace it. computers don't like dusl. Over
a period of time it can matte Ibem very ill
indeed: disk drives and cassette decks in
particular can suffer serious, sometimes
fatal damage
A set of dust covers provides a neat
solution. And there's the added bonus of
smartening up the hardware's appearance
when it's not in use.
The special I y-coTtmissioned Amstrad
Action covers are made from >ngh -quality,
water (and coffee) proof PVC They're
coloured a genfJe beig*? witn smart blue
l rimming and matching AA logo
You can order a 2-piece set tailor-made
for your CPC system - jusl choose the
correct order code from the list next 10 the
order form,
Only £12.95 - including
free blank disk!
This will do for your disks what an AA
binder does tor your A As, Keep "em tidy,
The box is made from top-quality perspex
and features a tinted, hinged, lochable lid
It's specially designed lo taste Amstrad 3"
disks and will hold ana display 20 including
their cases or 40 without cases. A set of 20
dividers included with Ihe box can be used
to lay your hand instantly on Ihe disk you
need. A classy way to keep your worktop
organised.
BACK ISSUES
Expand your Amstrad Action collection!
II you re one of ihe thousands ot readers who've joined Amstrad Action only recently, youll want lo
catch op on seme ol the good things youV© missed Here's how to dc rt. We have limited numbers
ot the back issues listed below, wtiich were selling at cover price with post anc packing Iree,
Issues 6 and 16 may be c* particular interest as both iretude l f ee cassettes packed with good
software. Two senes also went down very welt Andrew Wilton's progra-nming course in Base lor
absoijte beginners ran from issues 8-1 7, white & series of ancles on the CP/M operating system
ran from 10-17. All issues contain numerous game reviews. Type- Ins and Pokes,
ISSUES 1-6 SOLO OUT'
ISSUE 10 SOLD OUT-
ISSUE 11, £1 .00 Pokes for Ba-man Bounder. The
Covenant. Tuu Ceti.
ISSUE 12 £1 .00 B p. disc drives Staratrike H Pro
grammmg Pascal.
ISSUE 13. £1 .00 7 -page muse special. Knight Tyme
playing guide
ISSUE 14. £1 00 Art Studio review, maps of Dan Dare.
Price ol Magik.
ISSUE 15. SOLD OUT!
ISSUE IS. £1 50 COVER CASSETTE containing tree level
of Druid, plus numerous utilities,
ISSUE 17 £1 00 PageMaker review Red Boxes review.
Numerous Type -ins.
ISSUE 18. SOLD OUT!
ISSUE 19 £1.00 Cheat Mode special ROMs and EPROMs.
ISSUE 20. £1.00 Survey ol ingenious gadgets and add-ons
ISSUE 21 . El ,25 Type-ins Special including Card Tnck program.
ISSUE 22, £1 .25 Head Over Hqe<s Poke + 5 page paying guide
SSUE23, £1,25 Launch Of Wgrd-Processina; series. Utility Type ins.
SSUE 24, £1.25 Reviews of Tas Sign. Pocket Prolexi, Exolon.
ISSUE 25, £1 .£5 Create your own Trivia quiz program. RQDOS
ISSUE 26 El. 25 Specsal or; Midi nusic interface
fSSUE 27 £1.25 Midi and Teletext Build an RS232 Red L E D
ISSUE 28 £1.50. Special Christmas tape'
All mail order enquiries to:
Gremlin Graphics Software Ltd., Alpha House. 1 D Carver Street. Sheffield SI 4F5. Teh (0742) 753423 Telex No. 547274
A
SPECTRUM
U3
■ II i! /
■"■'^fc^^ t* fi£
BeyonaSnfiniry lies the
evil galaxy dominated by
the forces of rhe despotic
SALAMANDER: A hero mast pers-
uade his compatriots to join him on a
journey info hell and beyondi Organic
COMMODkfe
* /* AM5TRAD
Mo nsters of
destruction, Nuc-
-lear Spiders, Infernos
burning like raging seas in
torment- Caverns of Despair Demons
beyond the dimensions of our minds....
NOW IS THE TIMEwYOU ARE THE HERO
*-*>
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■ I 1
■IktKhJmt !■ "1
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1 T i * 9 A WM
IMAGINE SOFTWARE 6 CENTRAL SIREEJ MANCHtStER M2 5NS TEL 061- 832 6633 7ELEX: 667799 OCEANS G FAX. DM R3A 0650